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Vol: Difference between revisions

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| con save prof = yes
| con save prof = yes
| passives = Danger Sense, Opportunity Attack, Unarmoured Defence (Barbarian)
| passives = Danger Sense, Opportunity Attack, Unarmoured Defence (Barbarian)
|voice=Rena Valeh[https://www.imdb.com/name/nm2830239/?ref_=ttfc_fc_cl_t211]}}
| va = Rena Valeh
}}
'''Vol''' is a [[Human]] [[Barbarian]] and an agent of the [[Zhentarim]].  
'''Vol''' is a [[Human]] [[Barbarian]] and an agent of the [[Zhentarim]].  
== Involvement==
== Involvement==

Latest revision as of 01:02, 21 September 2024

Vol is a Human Barbarian and an agent of the Zhentarim.

Involvement[edit | edit source]

Vol can be found in the Zhentarim Basement in Act One, serving as a guard.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Inciting Howl.webp
Inciting Howl Inciting Howl ()
Each ally within earshot can move an additional 3 m / 10 ft during their next turn.
AoE: 9 m / 30 ft (Radius)
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Longsword
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Rage Wolf Heart.webp
Rage: Wolf Heart Rage: Wolf Heart ()

Enter a Rage Rage so inciting it spurs on your allies.

You can use Inciting Howl Inciting Howl, and your allies have Advantage Icon.png Advantage on melee Attack rolls against enemies within 2 m / 7 ft of you.

 Range: Self
Reckless Attack.webp
Reckless Attack Reckless Attack ()
Normal weapon damage
Throw all caution in the wind to gain Advantage Icon.png Advantage on your melee Attack roll. Until your next turn, you have Advantage on all Attack Rolls, but enemies also have Advantage on Attack Rolls against you.
 Range: Normal weapon range

Notable loot[edit | edit source]