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Kagha: Difference between revisions
(corrected INT/WIS saves; added e hp) |
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| race = [[Wood Elf]] | | race = [[Wood Elf]] | ||
| level = 5 | | level = 5 | ||
| size = Medium | | size = [[Medium]] | ||
| type = Humanoid | | type = [[Humanoid]] | ||
| ac = 14 | | ac = 14 | ||
| hp = 65 | | hp = 65 | ||
| e hp = 45 | |||
| t hp = 84 | | t hp = 84 | ||
| movement m = 9 | | movement m = 9 | ||
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| int save prof = Yes | | int save prof = Yes | ||
| wis save prof = Yes | | wis save prof = Yes | ||
| int save extra = +2 | |||
| wis save extra = +2 | |||
| resistances = poison resistant full | | resistances = poison resistant full | ||
| passives = Darkvision, Fey Ancestry, Opportunity Attack, Venomous Revenge | | passives = Darkvision, Fey Ancestry, Opportunity Attack, Venomous Revenge | ||
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Kagha justifies her actions as those of a watchful broodmother. As such, Kagha admires [[Drow]] and [[Duergar]] for their culture of self-preservation. If the player character is a drow or duergar, she will attempt to appeal to them by calling their presence a gift. | Kagha justifies her actions as those of a watchful broodmother. As such, Kagha admires [[Drow]] and [[Duergar]] for their culture of self-preservation. If the player character is a drow or duergar, she will attempt to appeal to them by calling their presence a gift. | ||
== Involvement== | == Involvement == | ||
=== Act One === | |||
{{CharLink|Zevlor}} requests the party's aid on dealing with the acting Archdruid of the Grove, Kagha. He says that she, alongside the other Druids, is preparing a ritual to seal off the Grove from the rest of the world, leaving the tiefling refugees in danger. | {{CharLink|Zevlor}} requests the party's aid on dealing with the acting Archdruid of the Grove, Kagha. He says that she, alongside the other Druids, is preparing a ritual to seal off the Grove from the rest of the world, leaving the tiefling refugees in danger. | ||
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* {{MdRarityItem|Letter to Kagha}} | * {{MdRarityItem|Letter to Kagha}} | ||
==Related | ==Related quests== | ||
* {{Quest|Investigate Kagha}} | * {{Quest|Investigate Kagha}} | ||
* {{Quest|Save Arabella}} | * {{Quest|Save Arabella}} |
Revision as of 07:44, 25 October 2024
“A viper bares her fangs defending her brood. Is it not her nature to strike at invaders?„
Overview
Personality
Kagha wants to prove her authority over the Emerald Grove, and is willing to take drastic action. She has come to see the Tiefling Refugees as parasites, and calls them devils and a rot to be cleansed.
Kagha justifies her actions as those of a watchful broodmother. As such, Kagha admires Drow and Duergar for their culture of self-preservation. If the player character is a drow or duergar, she will attempt to appeal to them by calling their presence a gift.
Involvement
Act One
Zevlor requests the party's aid on dealing with the acting Archdruid of the Grove, Kagha. He says that she, alongside the other Druids, is preparing a ritual to seal off the Grove from the rest of the world, leaving the tiefling refugees in danger.
The party later finds Kagha reprimanding a tiefling child named Arabella for attempting to steal the Idol of Silvanus. The party and Rath, another druid, can intervene to save the child. Should the party fail to persuade Kagha or decide to not intervene, Arabella will attempt to run, and Kagha's snake will chase her down and kill her.
Investigate Kagha
Kagha can be Halsin is rescued from the Goblin camp, otherwise the quest will be cancelled early.
and potentially confronted by the party. This must be done beforeIf searching the sanctum, Kagha's personal chest can be found. Lockpicking it will reveal a letter that will advance the Investigate Kagha quest and guide the party to a covert meeting in the Swamp. There, after a fight with Ancient Mud Mephits and Wood Woads, the party will find out Kagha is secretly planning to hand over the Grove to the Shadow Druids of the Cloakwood.
If returning and confronting Kagha about this, the Shadow Druids will reveal themselves and ask Kagha to attack the party and everyone else inside. The party can persuade Kagha to see her wrongs, and make her join the Grove's druid's side instead.
Should Kagha survive the ordeal, she'll show remorse for her actions. She'll thank the party, and will proceed to let the tieflings stay at the Grove for as long as they need. If the player character is a druid, she will bestow them the title of Faithwarden, and give them the Pale Oak.
Kagha's Fate
If the party did not kill Kagha themselves, her fate depends largely on whether or not she was convinced to turn against the Shadow Druids, and whether or not she let Arabella die in her custody.
- Kagha repented
- Arabella lives, her parents live
- Halsin allows Kagha to remain in the Grove, however she is demoted to novice. (If the party returns to the area later in Act 1, she will be standing on the path overlooking the grove -- near where Zevlor and Aradin fought when the party first arrived.)
- Arabella died, her parents live
- Halsin leaves her fate in Locke and Komira's hands. They will attempt to poison Kagha at the party, which will kill her unless the party intervenes.
- If the party convinced Locke and Komira to spare Kagha, the poison can be cured (e.g. with Lesser Restoration). Kagha thanks the party profusely and vows to improve herself.
- Arabella lives, her parents live
- Kagha did not repent
- Arabella died, her parents live
- Halsin leaves her fate in Locke and Komira's hands. They will attempt to poison Kagha at the party, which will kill her unless the party intervenes.
- If the party convinced Locke and Komira to spare Kagha, the poison can be cured (e.g. with Lesser Restoration). Kagha thanks the party profusely and vows to improve herself.
- Arabella and her Parents died
- Kagha is exiled from the Emerald Grove, and all Groves of Silvanus.
- Convinced to let Arabella go earlier
- Kagha is demoted to the most junior rank of druid
- Arabella died, her parents live
Combat
Attacks and abilities
Kagha has an ability kit similar to a Level 5 Druid, including the ability to cast spells using Level 3 Spell Slots.
Allies
Notable loot
Related literature
Related quests
Speak with Dead
Kagha can be spoken to with
.Party member: What happened to you? How did you come to die?
- Kagha: Punished for... protecting the grove...
Party member: From where do you hail?
- Kagha: Born to the circle... belonged to the circle...
Party member: What did you mean to accomplish in the circle?
- Kagha: Complete the Rite of Thorns... safe from the coming storm...
Party member: Why did you take the tiefling girl?
- Kagha: Stole the idol... needed for ritual... choice and consequence...
Party member: Why did you ally with the Shadow Druids?
- Kagha: The power to... protect my people... sanctuary...
Gallery
Notes
External links
Kagha on the Forgotten Realms Wiki