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Invisibility (Duergar): Difference between revisions

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| notes = * The Duergar racial version grants invisibility for an unlimited duration, but also offers no Stealth checks to allow the effect to continue after interacting with objects, pickpocketing, or attacking. It will always break immediately. This is likely to balance it having no cost, or any other limits to how often it can be cast outside of combat.
| notes = * The Duergar racial version grants invisibility for an unlimited duration. Only Greater Invisibility offers any Stealth checks to maintain the invisibility when it might otherwise break. Despite the tooltip claiming otherwise, This (racial) spell behaves exactly like the Level 2 Invisibility, spell which doesn't mention Stealth checks in its description: it breaks immediately upon interaction with anything, except casting Minor Illusion.
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Revision as of 00:58, 28 November 2024

Invisibility.webp

Invisibility is a level spell. This spell allows users to turn themselves Invisible Invisible to the naked eye.

Description

Become Invisible.

Properties

Cost
Action
Details
 Range: Self
Recharge: Per battle

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Invisible

Invisible Invisible

Duration: 10 turns

Invisibility ends early if the invisible entity attacks, casts another spell, interacts with an object, takes an action or bonus action, or is damaged.

How to learn

Races:

(Character level is the sum of all class levels for a multi-classed character.)

Notes

  • The Duergar racial version grants invisibility for an unlimited duration. Only Greater Invisibility offers any Stealth checks to maintain the invisibility when it might otherwise break. Despite the tooltip claiming otherwise, This (racial) spell behaves exactly like the Level 2 Invisibility, spell which doesn't mention Stealth checks in its description: it breaks immediately upon interaction with anything, except casting Minor Illusion.