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Gurgon
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Revision as of 19:13, 30 May 2024 by
HiddenDragon
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(Updated infobox and formatting)
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}}
Guard Gurgon
is an
Ogre
at the
Goblin Camp
in
Act One
. He can be found guarding the entrance of the
Shattered Sanctum
, keeping mostly to himself.
He has a +1 bonus to
Strength
on
Tactician
difficulty, putting his total strength to 22.
Attacks and abilities
Main Hand Attack
(
) –
Gnarled Tree Branch
Normal weapon damage
Make a melee attack with your equipped weapon.
Melee: 1.5 m / 5 ft
Slam
(
)
2d8 (2~16) +
Strength modifier
Bludgeoning
Hit a target and possibly knock it
Prone
.
DEX
Save
Range: 3 m / ft