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Legacy of Avernus: Searing Smite is a level 1 evocation spell. This spell allows a Zariel Tiefling to cause their melee weapon to flare with white-hot intensity, searing their targets on hit. Unlike most spells, this does not require a spell slot.*
Description
Your weapon flares with white-hot intensity. It deals an extra 2d6Fire damage and marks the target with .
- A target with Searing Smite takes 1d6Fire damage every turn, until it succeeds on a Constitution Saving throw.
- If the spellcaster misses the initial Attack, the spell slot and Bonus action are not consumed.
Properties
- Cost
- Action
- Cost on hit
- Bonus action
- Damage
- Normal weapon damage
- + 2d6 (2~12) Fire
- Details
- Range: Normal weapon range
- Recharge: Long rest
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Searing Smite
Duration: 10 turns
- Takes 1d6Fire damage per turn.
- The condition ends if target succeeds a Constitution Saving throw.
How to learn
Races:
- Character level 2: Zariel Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- Despite stating so above, this spell does not consume a spell slot.