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Sneak Attack (Ranged)

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Revision as of 04:24, 13 September 2024 by Ellisthion (talk | contribs) (Interaction with dual-wielding and damage types)
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For the melee version of this action see: Sneak Attack (Melee)
Sneak Attack Ranged.webp

Sneak Attack is a rogue action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with ranged weapons. 

Description

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

Properties

Cost:
Action
Damage:
Normal weapon damage
+
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon
Details:
 Range: Normal weapon range
Recharge: Per turn

At Higher Levels

For every 2 Rogue Levels above 1, your Sneak Attack deals an additional 1d6Damage TypesPhysicalDRS damage, up to 6d6 at Level 11:

How to learn

Classes:

This action is a variation of:
Sneak Attack Sneak Attack

Notes

  • When Sneak Attack is applied automatically to a triggering attack via the reaction system, it is treated as a "DRS"
  • When dual-wielding, your off hand Sneak Attack uses the damage type of your main hand weapon. For example, if your main hand is a Ne'er Misser, your off hand Sneak Attack will deal Force damage, even if the off hand weapon itself is a Piercing weapon.
  • This ability will only fire 1 shot. If you are planning to go dual classing as rogue and ranger with dual hand-crossbows using sneak attack for more damage, you should be aware that sneak attack will not make use of the other crossbow.
  • It is possible to use sneak attack with consumable arrows, by setting sneak attack to occur as a reaction (with or without 'ask' selected). Due to confusion experienced by many players, the rest of this paragraph provides explanation. During a player's turn, clicking sneak attack and attempting to use consumable arrows such as Arrow of Fire will convert the ranged attack into a regular attack while still using that consumable arrow. However, when using sneak attack as a reaction, sneak attack damage will be converted into a damage rider (as noted above, similar to a modifier). This allows a player to use consumable arrows with sneak attack damage, provided that the conditions for a sneak attack are met. The sneak attack as a reaction will occur whether the player clicked to used a regular ranged attack as an arrow or whether the player clicked to use a sneak attack with a consumable arrow (which also converts into a regular attack). The sneak attack will be added as a damage rider, and in the log if one hovers over the sneak attack, one will see that the sneak attack damage was added after the consumable arrow damage as a reaction. Additionally, when sneak attack is used as a reaction, the player still retains their reaction resource for use during enemies turn, because sneak attack as a reaction does not use up that resource. The exception of sneak attack as a reaction not using up a reaction resource is noted on the Actions page.