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Act One/Approval

From bg3.wiki

This page contains known companion approval that can be gained or lost within Act one. The approval is organised by event or character, grouped by subregions which in turn are grouped by regions.

Nautiloid

See also: Nautiloid

Meeting Shadowheart:

  • Help her escape the pod (continues on Ravaged Beach). Shadowheart approves +

Wilderness

See also: Wilderness

Ravaged Beach

Approaching Shadowheart:

  • All right, let's get moving.
    • Shadowheart approves +10


Scroll of Revivify on Lae'zels soul echo if she died on the nautiloid:

  • All right, we journey together. Let's find this crèche.
  • Wait at my camp. We can speak there.
  • Fine - we can try working together.
    • Gale approves +1Karlach approves +1Shadowheart disapproves -5


Attempting to recruit Shadowheart if Lae'zel is in the party:

  • DC 7 Intimidation check I'm far worse than her, but you need us both.
  • DC 10 Perception check I'm not worried about a traitor. I'm worried about these tadpoles.
  • DC 15 Deception check We'll just keep her in front as arrow fodder. How about that?
  • DC 12 Persuasion check Look around - do you really have any better prospects?
    • Pass: Gale approves +1Laezel disapproves -1
    • Fail: Laezel approves +1Shadowheart disapproves -5
  • Leave.
    • Laezel approves +1Shadowheart disapproves -5


Speak with Dead Speak with Dead on abducted nobleman:

  • Bard Bard Would you like me to craft you a stunning tale? Lock your memory in legend forever?
  • Cleric Cleric Paladin Paladin Are there any rites you'd like performed over your body?
  • Druid Druid Ranger Ranger Your body will attract scavengers. Should I bury you?
    • Karlach approves +1Wyll approves +1


Meeting Astarion:

  • Apology accepted. I might have done the same were the roles reversed.
  • Can't blame you - I was looking forward to seeing yours.
    • Astarion approves +1Laezel approves +1Shadowheart approves +1Wyll disapproves -1Gale disapproves -1
  • You'd better have more to offer than 'apologies'.
    • Gale approves +1Wyll approves +1Astarion disapproves -1Laezel disapproves -1Shadowheart disapproves -1


Interacting with the scared boar:

Roadside Cliffs

Interacting with the unstable ancient sigil:

Approaching Damays and Nymessa discussing about the captured githyanki:

  • DC 10 Deception check This creature is dangerous. Get out of here - leave it to me!
    • Pass: Gale approves +1Karlach approves +1Laezel approves +1Wyll approves +1
    • Say 'please'.
      • Astarion approves +1Karlach approves +1Shadowheart approves +1
  • DC 5 Persuasion check Shoot the trap down. We must kill it before it harms someone.
    • Pass: Shadowheart approves +1
  • Attack the tieflings.
    • Laezel approves +5 Astarion approves +1Karlach disapproves -1Shadowheart disapproves -1

Nymessa destroying the weakened base of Lae'zels cage:

  • Attack the tieflings.
    • Laezel approves +5Astarion approves +1Shadowheart disapproves -5Karlach disapproves -1
  • Attack Lae'zel.
    • Shadowheart approves +5 Laezel disapproves -10

Speaking with Lae'zel while still in the cage after dealing with Damays and Nymessa:

  • Where are your manners? Say 'please'.
    • Astarion approves +1Karlach approves +1Shadowheart approves +1

Speaking with Lae'zel after being freed from the cage:

  • All right, we journey together. Let's find this crèche.
  • Wait at my camp. We can speak there.
  • Fine - we can try working together.
    • Gale approves +1Karlach approves +1Shadowheart disapproves -5

Overgrown Ruins

Chapel Entrance

Approaching Gimblebock and Taman directly:

  • The Dark Urge The Dark Urge DC 5 Strength check I don't want to hurt you, but provoke me, and I'll keep stabbing long after you're dead.
  • Astarion Astarion DC 10 Intimidation check Just grin, baring your fangs. Advantage Icon.png Advantage
  • DC 10 Persuasion check That ship is full of monsters. I wouldn't go near it.
  • DC 12 Deception check I think that ship's an invasion force. Run while you can!
  • DC 10 Intimidation check The only thing you own is your life. Leave before I take that, too.
  • Barbarian Barbarian DC 10 Intimidation check Not yours - mine. Leave. Now. Advantage Icon.png Advantage
  • Monk Monk DC 10 Insight check Your loud words hide fear, confusion. Looting that ship will bring you no peace.
  • Paladin Paladin DC 10 Intimidation check Selfish cur - there might be survivors, yet you think only of loot. Leave before I make you leave.
    • Pass: Gale approves +1Shadowheart approves +1Wyll approves +1Karlach disapproves -1
  • Fighter Fighter Take your best shot - you'll only get one.
  • Warlock Warlock That ship's full of poisonous vapours. Probably demonic. I'd stay away.
  • Half-Orc Half-Orc Nothing's yours but your life - and I can take that from you just as easily.
    • Gale approves +1Shadowheart approves +1Wyll approves +1Karlach disapproves -1
  • Attack.
    • Astarion approves +1Karlach approves +1Laezel approves +1Wyll approves +1

Dank Crypt

Reading the Book of Dead Gods:

Approaching Gimblebock and Taman when exiting from the chapel door:

Emerald Grove

See also: Emerald Grove

Ramparts

Approaching Zevlor and Aradin Beno during their argument:

  • Where there's one goblin, there's ten. I'm leaving before the hoard shows up.
  • Druid? Those goblins didn't take any prisoners.
  • You can cough up the payment any time now.
    • Insight check (automatic)
      • Pass: *The human's eyes twitches. He's about to blow.*
  • One fight just ended, and now you're picking another? Relax.
    • Insight check (automatic)
      • Pass: *You see the tiefling's jaw clench. He's about to erupt.*
        • Barbarian Barbarian DC 5 Intimidation check Advantage Icon.png Advantage STOP OR I'LL BASH YOUR SKULLS TOGETHER MYSELF.
          • Pass: Karlach approves +1 Shadowheart approves +1Wyll approves +1
        • DC 15 Strength check Aim a blow at the human, trying to knock him flat on his back.
          • Pass: Karlach approves +1 Laezel approves +1Wyll approves +1
        • DC 15 Persuasion check More violence won't bring back those you lost. Stop and think.
        • Tiefling Tiefling "He's human - malice comes as naturally as breathing. Just show him you're the better man." Gale approves +8if he is in the party, Gale approves +6 if Gale is not in the party
  • Fail (Both scenarios):
    • DC 15 Persuasion check More violence won't bring back those you lost. Stop and think.
    • DC 10 Intimidation check If you want me to take both of you down, I will. Otherwise, knock it off.
      • Pass: Karlach approves +1 Shadowheart approves +1Wyll approves +1
    • Stand back and watch. Shadowheart approves +1


Speaking with Zevlor after the argument:

  • I'll see what I can do. Gale approves +1 Karlach approves +3
  • I'll find her. And I'll speak to Kagha while I'm there.
  • The Dark Urge The Dark Urge I want to try and help. I'll do what I can. Wyll approves +5 Karlach approves +3 Gale approves +1 Astarion disapproves -1 Laezel disapproves -1
  • I'm sorry. I've got my own problems.
  • Enough about the ritual. I have my own problems.
  • The Dark Urge The Dark Urge My head's a wreck. I've got too much else to deal with right now. Astarion approves +2 Lae'zel approves +1 Shadowheart approves +1 Karlach disapproves -1 Wyll disapproves -1


Interacting with Timber:


Speaking with Elegis:

  • You're scared of a few goblins? Pathetic.
  • Githyanki Githyanki If a few goblins scare you, you don't deserve to survive.
  • Fighter Fighter Best get to digging your own graves then.
    • Astarion approves +1 Laezel approves +1 Wyll disapproves -1 Karlach disapproves -1


Speaking with Nadira:

The Hollow

Speaking with Arron:

  • Seems like most are tieflings. They'll be fine. They have devilish powers. (Tieflings are not given this choice. Astarion approves +1Karlach disapproves -1 Wyll disapproves -1

Speaking with Rolan, Lia, and Cal:

  • Get out while you can - the goblins will be back.
  • Cleric Cleric Gruumsh Gruumsh Laduguer Laduguer Lolth Lolth Shar Shar Talos Talos Tiamat Tiamat Vlaakith Vlaakith Why die for those who can't defend themselves?
  • Githyanki Githyanki If they cannot fight, they will die. That is as it should be. Shadowheart approves +1
  • DC 10 Persuasion check You should all stay. A single blade could make a difference.
    • Pass: Gale approves +1 Karlach approves +1
    • This is bugged, and does not appear to be rewarded as of version v4.1.1.5022896.
  • Barbarian Barbarian Only cowards run from a fight.
  • Paladin Paladin 'Where the weak have need, the strong have a duty.' Stay.
  • Ranger Ranger I'd choose the wilderness over the dangers of a city any day. Stay.
  • Dragonborn Dragonborn Clan is everything. You don't abandon those you swore to protect.
  • Tiefling Tiefling Have you forgotten Elturel? We should stand by our people - no one else will. Gale approves +1 Karlach approves +1

Meeting Wyll while he is training Umi:

  • Let's join forces. I'll help you cast this devil back into the Hells.
  • Come on. I think it's time we go on a devil hunt. Lae'zel disapproves -1
  • All right. Meet me at camp.
  • Go and wait for me in camp. Gale approves +1


Speaking with Asharak and children:

  • Bad news, children: you're all going to die. Astarion approves +1 Lae'zel approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1


Speaking with Guex:

  • Offering to give advice:
    • Monk Monk You need discipline, focus. Fix your gaze to a point, then guide your strikes to it.
    • Fighter Fighter Put one foot in front of the other. Let momentum aid your strikes.
      • Karlach approves +5 Gale approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll approves +1
    • Rogue Rogue This isn't a joust. Feint with your sword, then kick between the 'legs' instead.
      • Karlach approves +5 Gale approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll approves +1
    • Half-Orc Half-Orc DC 7 Performance check Show him how to coil his shoulder muscles into a more intimidating stance before striking.
    • DC 10 Detect Thoughts check DC 10 Intelligence check Read his thoughts.(Clear your mind. Past mistakes don't matter. Focus on the present, the target.)
    • DC 12 Athletics check Demonstrate a swing - show him the fluidity of movement he lacks.
    • DC 10 Insight check No wonder you're struggling - you've no balance. Space your feet further apart.
      • Pass: Karlach approves +5 Gale approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll approves +1
  • After advice has been given:
    • One last thing - don't shout out your moves like that. Spoils the surprise for your foe. Lae'zel approves +1 Wyll approves +1

Talking to Zorru:

  • Talk to him while Lae'zel is in the party. Lae'zel approves +5
    • Make him bow to Lae'zel. Lae'zel approves +5 Astarion approves +1 Karlach disapproves -1 Shadowheart disapproves -1
      • Allow Lae'zel to make him bow lower (kneel) and give the information Lae'zel approves +5
    • Order Lae'zel to stand down. Shadowheart approves +1 Wyll approves +1 Lae'zel disapproves -5
      • Get the information from Zorru after letting him calm down. Lae'zel approves +5
  • After the conversation:
    • Tell Lae'zel that she is good at interrogations. Lae'zel approves +5 Astarion approves +1 Karlach disapproves -1 Shadowheart disapproves -1
    • Tell Lae'zel not to be so rough with everyone. Shadowheart approves +1

Talking to Auntie Ethel:

  • Tell her about tadpole in your head. Astarion approves +1 Shadowheart disapproves -?

Talking to Meli and Barth:

  • Defend Meli from Barth over stealing the locket. Gale approves +1 Wyll approves +1Karlach approves +1
  • Choose to not get involved. Wyll disapproves -1
  • Tell Meli to hand over the locket and when he says he doesn't have it, tell him he's on his own Wyll disapproves -1
  • Lett Barth hit Meli] for stealing his locket. Karlach disapproves -?
  • If you get his locket back from Meli, have Barth pay you for handing over the locket Shadowheart approves +1 Karlach disapproves -1Wyll disapproves -1
  • If Arabella has died, say "Better do what he says, boy. There's already one thief to bury today." Lae'zel approves +1 Wyll disapproves -1

Talking to Lakrissa:

  • Tell her to buy you a drink. Astarion approves +1 Shadowheart approves +1 Wyll approves +1

Talking to Mattis (and Silfy):

  • Steal the ring. Astarion approves +1 Karlach disapproves -?
  • While talking to Mattis, catch Silfy trying to pickpocket you:
    • Grab her. Gale disapproves -1 Wyll disapproves -1
    • Soothe her. Gale approves +1 Karlach approves +1 Wyll approves +? Astarion disapproves -1 Lae'zel disapproves -1

Talking to Pandirna:

  • [Paladin] [Druid]] [Cleric] [Bard] Offer to heal her. Gale approves +1 Karlach approves +1 Wyll approves +1
  • Offer to heal her for a price Shadowheart approves +1
  • Offer to heal her for a price, but pocket the money and leave Astarion approves +1 Karlach disapproves -1
  • [Barbarian] Tell her to hush or you will snap her neck Astarion approves +1 Lae'zel approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Makeshift Prison Talking to Arka and Sazza:

  • Let her shoot Sazza Astarion approves +1 Wyll approves +1 Karlach disapproves -1
  • Stand between Arka and Sazza Gale approves +8 (works also if Gale has been recruited but is not an active member of your party)
    • Convince Arka to not shoot Sazza Gale approves +1 Karlach approves +1 Shadowheart approves +1 Lae'zel disapproves -1 Wyll disapproves -1
  • Tell Arka to seek vengeance and spill some goblin blood over Kanon's death Shadowheart approves +1

Talking to Sazza after saving her from Arka:

  • Tell her that you will free her from her cage. Karlach approves +1 Lae'zel disapproves -1 Wyll disapproves -1
  • Free her from her cage and tell her to follow you. Karlach disapproves -1 Lae'zel disapproves -1 Wyll disapproves -1

Talking to Aradin:

  • [Cleric of Tempus] Tell Remira Liam earned a warriors rest Gale approves +1 Karlach approves +1 Wyll approves +1

Secluded Chamber

Talking to Zevlor:

  • Agree to help convince Kagha after refusing or ignoring him the first time. Karlach approves +5 Wyll approves +5
  • Agree to kill the goblin horde's leaders without requiring compensation. Karlach approves +5 Wyll approves +5 Gale approves +1 Astarion disapproves -1
  • Refuse to kill the goblin horde's leaders. Shadowheart approves +1 Karlach disapproves -? Wyll disapproves -1

After fighting the Shadow Druids:

  • Tell Zevlor you will kill the goblin camp's leaders without asking for compensation Astarion disapproves -1

At the end of Defeat the Goblins:

  • Talk to Zevlor after defeating the goblin leaders. Lae'zel approves +10

Underground Passage

Talking to Findal

  • Attack after healing him Astarion approves +1 Gale disapproves -1 Karlach disapproves -1

Tiefling Hideout

Talking to Mol for the first time:

  • Threaten her Astarion approves +1 Lae'zel approves +1 Wyll disapproves -1

Talking to Mol after stealing the Idol of Silvanus

  • Tell her you will be keeping it Gale approves +1 Astarion approves +1 Shadowheart approves +1 Karlach disapproves -1 Wyll disapproves -1

Talking to Mirkon after you save him:

  • While he is trying to give you a story for saving him, say you've heard enough of his chatter Karlach disapproves -1

Sacred Pool

Talking to Arabella's parents Locke and Komira:

  • Tell them that you'll speak to the druids Gale approves +1 Karlach approves +1 Wyll approves +1 Astarion disapproves -1
  • Tell them that it's their fault and they should have tried parenting her Karlach disapproves -1
  • If Arabella has died, lie that Kagha will release her soon Astarion approves +1 Shadowheart approves +1 Karlach disapproves -1

Talking to Topaz

Talking to squirrels near Alfira:

  • Bard "Sing for them, improvising the lyrics:". Astarion approves +1 Lae'zel approves +1 Karlach disapproves -1

Talking to Alfira:

  • Play along with Alfira or help her to finish her song. Gale approves +1 Karlach approves +1 Wyll approves +1
  • Take her lute out of her hands and smash it. Astarion approves +1 Karlach approves +1 Lae'zel approves +? Gale disapproves -1 Wyll disapproves -1
  • Tell her she should give up on her song. Astarion approves +1 Wyll disapproves -1
  • Steal Alfira's extra lute Wyll disapproves -1

After stealing the Idol of Silvanus, if confronted by Druids:

  • Return the idol and apologize Karlach approves +1 Wyll approves +1 Gale disapproves -1 Astarion disapproves -1 Lae'zel disapproves -1

Inner Sanctum

Talking to Kagha while shes holding Arabella:

  • Save Arabella by persuading Kagha. Gale approves +8 Karlach approves +5 Shadowheart approves +5 Wyll approves +5 Lae'zel disapproves -1
  • Tiefling Tiefling DC 15 persuasion check "A seed nobly sown renders the sweetest fruit. Be noble - set her free" Gale approves +8 Karlach approves +5 Wyll approves +5
  • Speak with Animals Speak with Animals Save Arabella by speaking to the viper during the conversation Gale approves +8

Talking to Kagha after Arabella is gone:

  • Say that you would have killed Arabella outright Astarion approves +1 Wyll disapproves -5
  • Say you just wanted to see what would happen Astarion approves +1 Wyll disapproves -5 Karlach disapproves -1
  • Say that it was quite a show Astarion approves +1 Wyll disapproves -5
  • Say "You killed a child in cold blood" Gale approves +1 Wyll approves +1 Lae'zel disapproves -1
  • Say "Only a monster would threaten a child" Karlach approves +5 Gale approves +1 Wyll approves +1 Lae'zel disapproves -1
  • Say "You're protecting your own" Shadowheart approves +5 Lae'zel approves +1 Karlach disapproves -5 Wyll disapproves -1
  • [Drow] [Duergar] Say you don't threaten/kill children Gale approves +1 Wyll approves +1 Lae'zel disapproves -1
  • Attack her Astarion approves +1 Wyll approves +1

Talking to Rath after Arabella is gone:

  • Say "The child is to blame. She shouldn't have stolen in the first place." Lae'zel approves +?

Confronting Kagha after Shadow Druid questline

  • Convince Kagha to turn on the Shadow Druids Astarion disapproves -1 Gale approves +? Karlach approves +5 Wyll approves +1
  • Choose to attack Astarion approves +1 Wyll approves +1 Karlach approves +1

Talking to Silver:

Talking to Nettie's bird:

  • Prod it twice Astarion approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Talking to Nettie:

  • Attack Nettie Astarion approves +5 Karlach approves +1 (Choosing the "Attack first" option before the Dexterity or Intimidation check does not yield approval changes, only attacking after a failed check when you have been poisoned and Nettie refuses to give you the antidote)
  • Swear to her you'll take the Wyvern Poison Lae'zel approves +1 Shadowheart approves +1 Astarion disapproves -1 Karlach disapproves -1

Secluded Cove

Finding Mirkon

  • As a Rogue pick his pockets while he is charmed by the harpies Astarion approves +1 Shadowheart approves +1 Wyll disapproves -1
  • After saving him, tell him to "stop snivelling or they'll be back" Astarion approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Raid the Emerald Grove

Talking to Zevlor (or Asharak):

  • Confirm you're turning on the Grove Astarion approves +5 Shadowheart disapproves -1 Gale disapproves -10 Wyll disapproves -10
  • Tell Mirkon you are not here to save them Astarion approves +1 Wyll disapproves -1
  • If you start attacking the tieflings before Minthara arrives, betray her while speaking to her Astarion approves +5 Lae'zel approves +1
  • Betray the Grove after blowing the horn Gale disapproves -5 Wyll disapproves -10
  • Convince Memnos to join the fight against the goblins Gale approves +1 Shadowheart approves +1 Wyll approves +1
  • Refuse to open the gate for Minthara Gale approves +5 Wyll approves +5
  • Attack the tieflings Astarion approves +?

Forest

See also: Forest

During Ecounter with Brynna and Andrick:

  • Tell them to find the Owlbear and avenge their brother. Astarion approves +1 Lae'zel approves +1
  • Tell them you're a survivor of the crash. Lae'zel approves +1
  • Tell them to forget the owlbear and go away. Shadowheart approves +1
  • After sending them off express distrust towards the power the parasite grants. Shadowheart approves +1
  • Crush the tadpole leaving True Soul Edowin Gale approves +? Lae'zel approves +?

While talking to Aradin on the bridge:

  • Say you don't waste your time with devil spawn Wyll disapproves -1 Karlach disapproves -5
  • [Cleric of Mystra] Say a prayer over the corpses. Gale approves +1
  • [Cleric of Shar] Say a prayer over the corpses. Shadowheart approves +1 Wyll disapproves -1
  • [Cleric of Selûne] Say a prayer over the corpses. Wyll approves +1 Shadowheart disapproves -1
  • Cleric of Helm] [Cleric of Ilmater] [Cleric of Oghma] [Cleric of Tempus] [Cleric of Tyr] Say a prayer over the corpses. Karlach approves +1 Wyll approves +1
  • [Cleric of Bhaal] [Cleric of Bane] [Cleric of Myrkul] Say a prayer over the corpses. Wyll disapproves -1

Talking to Scratch near Gomwick's body:

Owlbear Nest

Altar to Selûne:

  • Agree with Shadowheart to not loot the Selûnite chest Shadowheart approves +5 Astarion disapproves -1 Lae'zel disapproves -1
  • Fail to convince Shadowheart to loot the Selunite chest Lae'zel approves +1 Shadowheart disapproves -5
  • Loot the chest and fail the Sleight of Hand check after promising not to loot it. Shadowheart disapproves -2

Owlbear and Owlbear Cub encounter:

  • Convince the Owlbear to let you go without fighting. Gale approves +1 Karlach approves +1 Lae'zel disapproves -1 Shadowheart approves +1
  • 'Attack' or Anger the Owlbear. Lae'zel approves +1 Karlach disapproves -1 Shadowheart disapproves -1
  • Kill the Owlbear, but spare its cub. Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1
  • Kill the cub. Lae'zel approves +1 Gale disapproves -1 Karlach disapproves -1 Shadowheart disapproves -1

Blighted Village

Entering through the East Gate:

  • Convince the goblin booyang to let you in. Astarion approves +1 Gale approves +1 Karlach approves +1 Shadowheart approves +1 Wyll approves +1 Lae'zel disapproves -1
  • Intimidate the goblin booyang to let you in. Astarion approves +1 Gale approves +1 Karlach approves +1 Shadowheart approves +1
  • Bard [Persuasion] [Performance] Convince the goblins to be allowed inside. Astarion approves +1

Encounter with Fezzerk and Barcus:

  • Convince Fezzerk to leave peacefully Shadowheart approves +5 Gale approves +1 Karlach approves +1
  • Pay Fezzerk a lot of gold to let you pass Astarion disapproves -1 Karlach disapproves -1 Lae'zel disapproves -1 Wyll disapproves -1
  • Attack the goblins Wyll approves +5 Lae'zel approves +1 Shadowheart disapproves -1
    • Finish off Fezzerk Wyll approves +5 Astarion approves +1 Lae'zel approves +1 Karlach disapproves -1

If Barcus was saved:

  • Request compensation from him. Astarion approves +1 Shadowheart approves +1 Wyll disapproves -1
  • Tell Barcus that he owes you nothing. Gale approves +1 Karlach approves +1 Wyll approves +1 Astarion disapproves -1

Talking to Lump the Enlightened and the Ogres:

  • Hire them successfully. Karlach approves +1 Shadowheart approves +1

Interacting with Buthir and Grukkoh in the barn east of the village:

  • Interrupt the them in the barn. Astarion approves +1 Karlach disapproves -1 Shadowheart disapproves -1 Wyll disapproves -1
  • Let Astarion interrupt them. Astarion approves +5 Karlach disapproves -1 Wyll disapproves -1

Apothecary's Cellar

Talking to the Ornate Mirror:

  • Intimidate it into letting you pass Astarion approves +1

Finding the Necromancy of Thay:

  • Read the tome Astarion disapproves -1 Karlach disapproves -1 Gale disapproves -5
  • Give the tome to Astarion. Astarion approves +5 Gale disapproves -5
  • Give the tome to Gale. Astarion disapproves -5
  • Drop and prepare to destroy the tome. Karlach approves +1 Lae'zel approves +1 Wyll approves +1 Astarion disapproves -5 Gale disapproves -5

The Risen Road

See also: The Risen Road
Meeting Karlach with Wyll:
  • Looks like you found your mark, Wyll. Let's send your devil back to the Hells.
  • You're right. Cut her down before she causes trouble.
    • Wyll approves +10
  • Gods, you're stubborn. Karlach's not a devil, and you know it.
  • You saw her thoughts. She poses no danger to the Sword Coast.
    • Wyll approves +20 Astarion approves +2 Gale approves +2 Lae'zel approves +2 Shadowheart approves +2

Toll House

Talking to Cyrel:

  • Tell her that you'll take the supplies and everything else she owns This will make the whole camp hostile Astarion approves +? Lae'zel approves +? Karlach disapproves -1

Talking to Anders:

  • Agree to hunt Karlach. Lae'zel approves +? Shadowheart disapproves -?

Talking to Anders after recruiting Karlach:

  • [Detect Thoughts] Discover he plans to kill Karlach. Karlach approves +?

Talking to Karlach after killing Anders and his companions:

  • After her rampage in the Tollhouse, tell her she looks 'hot' Karlach approves +3

Cave

Encounter with Flind the Gnoll warlord:

  • Order Flind to attack the survivors in the cave instead of you. Astarion approves +1
  • Order Flind to feast on other Gnoll. Astarion approves +1 Gale approves +1 Karlach disapproves -?
  • Order Flind to kill herself. Astarion approves +1 Gale approves +1
  • Save Rugan, then convince him to sell his employer's wares. Shadowheart approves +1 Gale approves +1

Waukeen's Rest

Meeting Counsellor Florrick:

  • Agree to rescue Duke Ravengard. Wyll approves +10 Karlach approves +5 Gale approves +?

Saving Benryn in the burning building Wyll approves +1 Karlach approves +1 Gale approves +?

  • Give him the dowry back (Approvals may not trigger if you haven't used speak with dead on the corpse of Mirileth). Karlach approves +1 Gale approves +?Astarion disapproves -1

Intimidate the guard guarding the hatch to the Zhentarim Basement Wyll approves +1 Karlach approves +1 Shadowheart approves +1 Lae'zel approves +1

Zhentarim Basement

Encounter at the Gate:

  • Intimidate or Pursuade the Zhentharim into turning off the traps Gale approves +1 Karlach approves +1 Shadowheart approves +1

When dealing with Brem and Oskar:

  • Free the artist. Gale approves +1
    • Buy Oskar from Brem Karlach approves +1 Wyll approves +1 Astarion disapproves -1 Lae'zel disapproves -1
    • Intimidate Brem into giving you a discount or Oskar for free. Karlach approves +1 Lae'zel approves +1 Wyll approves +1

This does not appear to happen as of v4.1.1.5022896.

    • Give Oskar an extra 200 gold after freeing him Gale approves +1 Karlach approves +1 Wyll approves +1 Astarion disapproves -1 Shadowheart disapproves -?
    • Tell Oskar he is your slave now and that you're not joking. Astarion approves +1 Lae'zel approves +? Wyll approves +?

Talking to Zarys:

Mountain Pass

Encounter with Voss and the patrol:

  • Let Lae'zel speak. Karlach approves +? Lae'zel approves +10
  • Speak with the patrol instead of letting Lae'zel speak Karlach approves +?
  • Pass the Deception check. Shadowheart approves +5 Lae'zel approves +5
  • [Drow Half-Elf] Say that you speak for her, interrupting her. Lae'zel disapproves -5 Shadowheart approves +1

Talk to Lae'zel after meeting the patrol:

  • Persuade her to calm down Lae'zel approves +?

Sunlit Wetlands

See also: Sunlit Wetlands

Encounter with Ethel, Johl and Demir:

  • Tell the brothers "I won't let you hurt Auntie Ethel." Wyll approves +1 Karlach approves +1
  • Tell the brothers "Lower your weapons, I know this lady." Wyll approves +1 Karlach approves +1
  • Ask Ethel what she did with Mayrina. Karlach approves +1

After Ethel leaves:

  • Ranger or Sorcerer Ask them to "Trust a more experienced soul." Shadowheart approves +5 Astarion approves +1 Lae'zel approves +1
  • Tell them "You're on your own. I have enough problems." Shadowheart approves +5 Astarion approves +1 Lae'zel approves +1 Wyll disapproves -?
  • Tell them "Let me - I'll bring Mayrina home." Gale approves +1 Wyll approves +1 Karlach approves +1 Lae'zel disapproves -1 Shadowheart disapproves -1

When entering the Sunlit Wetlands:

  • Pass the check to break the illusion. Shadowheart approves +1
    • Then say 'BAA' at the redcaps when you speak to them Astarion approves +1 Karlach approves +1 Shadowheart approves +1
      • Say 'BAA' at the redcaps a second time Astarion approves +1 Karlach approves +1 Shadowheart approves +1

Talking to Gandrel:

  • Let Astarion kill Gandrel Astarion approves +10 Karlach disapproves -1 Lae'zel disapproves -1
  • Don't let Astarion kill Gandrel Astarion disapproves -5
  • Reveal Astarions identity to Gandrel Astarion disapproves -10 Laezel approves +1
    • Tell him how to find your camp. Karlach disapproves -1 Gale disapproves -1
    • Tell him that you won't help him find your camp Karlach approves +1 Gale approves +1
    • Tell him that Astarion is under your protection. Gale approves +1 Karlach approves +1

Interacting with the well outside the teahouse:

  • Drink from the well. Gale approves +1 Lae'zel approves +1

Riverside Teahouse

Talking to Ethel inside:

  • Disagree with Ethel and tell her you believe Mayrina is in trouble Karlach approves +1 Astarion disapproves -?
  • Tell Mayrina that Ethel killed Demir and Johl (Must find them in the swamp) Gale approves +1 Karlach approves +1 Wyll approves +1 Astarion disapproves -1 Lae'zel disapproves -1

After Saving Mayrina from Ethel:

  • Reject her reward for saving her. (Must not pickpocket the locket beforehand) Gale approves +1 Wyll approves +1 Astarion disapproves -1
  • Find the wand and resurrect her husband.
    • Give her the wand. Gale approves +1 Karlach approves +1 Wyll approves +1
    • Attack her husband. Wyll approves +1
    • Then tell Astarion that it was funny. Astarion approves +?

Overgrown Tunnel

Talking to Lorin:

  • Roar at him Astarion approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll disapproves -?

Talking to Gnarled Door:

  • Ask for another way in then pass [Intimidation] to "Open up" Lae'zel approves +1 Shadowheart approves +1

When Ethel surrenders:

  • Accept the deal to let her go, with or without Mayrina Astarion approves +5 Shadowheart disapproves -1
  • Accept the deal to let her go without Mayrina. Karlach approves +5 Wyll disapproves -5
  • Intimidate Ethel into giving you the reward hair and leave Mayrina behind Shadowheart approves +1 Lae'zel approves +1
  • Let Auntie Ethel use her magic on your eye Wyll disapproves -1
  • Reject the deal to get her hair Astarion disapproves -5

Goblin Camp

See also: Goblin Camp

Forest Road Checkpoint

Stopped at checkpoint:

  • Deceive the goblins, say 'you can't be serious', then fling poo at them. This will start a fight with the guards. Karlach approves +5 Astarion approves +1 Lae'zel approves +1 Wyll approves +?

Courtyard

  • Tap once on the War Drum at the front gate Karlach approves +1
  • Use Performance to play a rhythm on the War Drum at the front gate Karlach approves +1 Shadowheart disapproves -5

Watching Volo's performance:

  • Boo Volo. Astarion approves +1 Lae'zel approves +1 Karlach disapproves -?

Talking to Grikka:

  • [Dwarf] Save me a piece. Astarion approves +1
  • Tell her that you will "get answers for them" when discussing their prisoners Astarion approves +1 Lae'zel approves +1 Shadowheart approves +? Karlach disapproves -1 Wyll disapproves -1

Talking to Krolla:

Talking to Klagga:

Talking to Crusher:

  • [Intimidation] How about you kiss my feet instead? Karlach approves +1 Shadowheart approves +1 Lae'zel approves +1 Gale approves +1
    • [Intimidation] You better kiss my foot. Now. Astarion approves +1 Shadowheart approves +1 Lae'zel approves +1Gale approves +1
    • [Illithid] [Wisdom] You will obey me. Kneel. Astarion approves +1 Shadowheart approves +1 Lae'zel approves +1Gale approves +1
    • [Detect Thoughts] and then blackmail him to kiss your foot. Astarion approves +1 Shadowheart approves +1 Lae'zel approves +1 Gale approves +1
  • Kiss Crusher's foot. Lae'zel disapproves -1 Wyll disapproves -1 Gale disapproves -1
    • Then grab his foot and lick it. Lae'zel disapproves -1 Wyll disapproves -1 Gale disapproves -1
  • Give his foot a long lick. Lae'zel disapproves -1 Wyll disapproves -1 Gale disapproves -1
  • [Sleight of Hand] Remove the ring from Crusher's foot with your tongue. Astarion approves +1 Karlach approves +1 Shadowheart approves +1
  • Keep insulting Crusher until he attacks. Lae'zel approves +1 Gale approves +1
    • Help him up after defeating him in a fight. Karlach approves +1 Lae'zel disapproves -1 Shadowheart disapproves -? Wyll disapproves -1
    • Make him kiss your foot after defeating him. Astarion approves +1 Karlach approves +1 Shadowheart approves +1 Lae'zel approves +1 Gale approves +1 Wyll approves +1
    • Continue to attack him after he is defeated. This will make the whole camp hostile Astarion approves +1 Lae'zel approves +1 Wyll approves +1 Karlach disapproves -?

Talking to Piddle:

  • Persuade him to give you the book he's reading without using Illithid Powers Shadowheart approves +1 Gale approves +1

Talk to Four, Five and Eight:

  • Tell Eight that you are sorry for the loss of his parents Karlach approves +1 Shadowheart approves +1Gale approves +? Astarion disapproves -1 Lae'zel disapproves -1

Shattered Sanctum

Talking to the torturers:

  • Tell Torturer Spike to let you show him how it's done. Astarion approves +1 Lae'zel approves +1 Shadowheart approves +1 Karlach disapproves -? Wyll disapproves -? Gale disapproves -?
    • Then torture the prisoner. Approval applies twice. Astarion approves +1 Lae'zel approves +1 Karlach disapproves -? Wyll disapproves -?
  • After the torturer and guard leave talk to the prisoner.
    • Tell the prisoner to keep trying, he'll figure out how to escape on his own. Karlach disapproves -? Wyll disapproves -? Gale disapproves -?
    • Tell the prisoner you'll leave him to rot. Karlach disapproves -? Wyll disapproves -? Gale disapproves -?

Talking to Abdirak:

  • Agree to endure Abdirak's teachings on Loviatar's love Astarion approves +5 Shadowheart approves +1

Talking to Priestess Gut: In the Throne room:

  • Tell Gut you're here to spill her guts on the floor. Astarion approves +1 Shadowheart disapproves -1 Lae'zel approves +1
  • Allow Gut to brand you. Astarion disapproves -? Karlach disapproves -?

In Gut's Chambers:

  • Pick a fight with Gut. Astarion approves +1 Shadowheart approves +1
  • Tell Priestess Gut you are ready to clear your head. Approval can apply twice if you agree with the companions in the room, and then agree again when they have left. Astarion disapproves -1 Karlach approves +1

Talking to Larger Giant Spider and Smaller Giant Spider in the spider pit:

  • Convince the spiders to attack the goblins instead of you. Shadowheart approves +1 Wyll approves +?

Talking to Roah Moonglow:

Talking to Ragzlin:

  • Move in for the kill or attack the hobgoblin. Karlach approves +? Lae'zel approves +?
  • Don't talk back when he orders you to report to Minthara. Karlach approves +? Shadowheart approves +? Gale approves +1

Talking to Minthara:

  • Agree to raid the Grove with Minthara. Astarion approves +1 Gale disapproves -5
  • Tell her that the prisoner escaped and pass a check to withhold the grove's location. Karlach approves +5 Shadowheart approves +1 Wyll approves +1
  • Tell her the prisoner already told you everything. [Deception] Point to a different location on the map. Karlach approves +? Shadowheart approves +?
  • Suggest visiting the prisoner yourself. Lae'zel approves +1 Karlach disapproves -1
  • Attack Minthara Gale approves +5 Shadowheart approves +1
  • If Sazza was freed:
    • Say that Sazza was too stupid to understand you Astarion approves +1 Lae'zel approves +1 Shadowheart approves +1 Karlach disapproves -1
    • Say that Sazza didn't know who you were Astarion disapproves -1 Gale approves +?
    • Convince Minthara to spare Sazza Gale approves +1 Lae'zel disapproves -1 Wyll disapproves -?

Talking to Brakkal in his cage:

  • Tell him that Gods are fickle Lae'zel approves +? Shadowheart disapproves -?

Worg Pens

Encounter with imprisoned bear:

  • Stop the goblin children from throwing stones at the bear Starts a fight Wyll approves +?
  • When the goblin children throw rocks at jailed Halsin, tell them to use sharper stones. Astarion approves +1
  • Side with the bear against the goblins Karlach approves +1
  • Throw a rock yourself. This will make the bear hostile Astarion approves +1

Talking with Halsin after the fight:

  • Agree to help Halsin kill the goblin leaders. Wyll approves +? Astarion disapproves -1
  • Turn down his request to help him save the grove in favor of saving yourself first. Astarion approves +? Wyll disapproves -?
  • I'll deal with this. You get to safety. Karlach approves +5 Gale approves +? Astarion disapproves -1

Rosymorn Monastery Trail

Lady Esther's Camp

Talking to Lady Esther:

Crèche Y'llek

See also: Crèche Y'llek

Entering through the front:

  • Let Lae'zel speak for the group when you enter the Crèche and are questioned by Gish Far'aag Lae'zel approves +1 Shadowheart disapproves -1
  • Show Far'aag the Mysterious Artefact to gain entry into the Crèche Lae'zel approves +1 Shadowheart disapproves -1

Portrait of Vlaakith:

  • Vandalise it Astarion approves +1 Lae'zel disapproves -?

Infirmary

Talking to Ghustil Stornugoss

  • Let her speak for the group about the tadpole. Lae'zel approves +1
  • Ask if the Zaith'isk procedure will hurt. Lae'zel disapproves -?

Using the Zaith'isk:

  • Approach the Zaith'isk. Lae'zel approves +1
    • Let Lae'zel use the Zaith'isk. Lae'zel approves +10
    • Demand to use the Zaith'isk first, reminding her that she would not be here without your guidance. Lae'zel approves +8
    • Succeed a difficult (30) persuasion or Wisdom check to have her get out of it before it harms her Astarion approves +1 Lae'zel approves +5 Shadowheart approves +1
    • Succeed a difficult deception check or a Wisdom check followed by a Persuasion check (21) to have her get out of it during the second phase. Will permanently lower Lae'zel's INT by 2. Astarion approves +? Lae'zel approves +? Shadowheart approves +?
    • Succeed a difficult Deception check or a Constitution check followed by a persuasion to have her get out of it during the third phase Will permanently lower Lae'zel's INT and WIS by 2. Astarion approves +? Lae'zel approves +?
    • Encourage her to endure the procedure. Can be done twice. Will permanently lower Lae'zel's CON, WIS and INT by 2

Classroom

Talking to Sa'varsh and Varrl:

  • Persuade Sa'varsh to spare Varrl Gale approves +1 Shadowheart approves +1Karlach approves +1
  • [Githyanki] Tell Sa'varsh that he should kill Varrl himself. Lae'zel approves +1
  • Offer to fight Varrl to the death Lae'zel approves +1 Gale disapproves -1 Karlach disapproves -1 Shadowheart disapproves -1
    • Do a successful Dexterity check to non-fatality stab Varrl Shadowheart approves +1
    • Kill Varrl Gale disapproves -1 Shadowheart disapproves -1
  • Wait and watch Varrl be killed by a classmate, then praise them for killing him. Lae'zel approves +2

Talking to Varrl if he is alive and conscious:

Hatchery

  • Ask Lae'zel about Githyanki eggs and hatcheries. Lae'zel approves +3

Talking to Varsh:

  • When convincing him to give you the Githyanki egg:
    • Tell him you will use it for an omelet or sell it. Astarion approves +1
    • Tell him you will raise it as your own. Gale approves +1 Lae'zel approves +1 Shadowheart approves +1 Astarion disapproves -1
    • Tell him you will find a more forgiving creche. Gale approves +1 Lae'zel approves +1 Astarion disapproves -1
    • Tell him the githyanki egg is a dud. Lae'zel disapproves -?
    • Tell him you will cook or sell the egg. Gale disapproves -1 Lae'zel disapproves -1 Shadowheart disapproves -?

Interacting with the Egg:

  • Crush the Githyanki egg Gale disapproves -? Lae'zel disapproves -?

Captain's Quarters

Talking to Therezzyn:

Inquisitor's Chamber

Talking to Inquisitor Ch'r'ai:

  • Ask how he knows so much about you Astarion approves +1 Gale approves +? Karlach approves +? Wyll approves +1
  • Ask what you'll get in return for producing the Mysterious Artefact Astarion approves +1 Lae'zel disapproves -?
  • Say you accept gold as a reward Astarion approves +1
  • Warlock Bargain with him over the Mysterious Artefact. Gale approves +1 Lae'zel disapproves -?
  • Give him the Artefact. Lae'zel approves +?
  • Successfully persuade Lae'zel to stand by your side. Lae'zel approves +? Shadowheart approves +?

Talking to Vlaakith:

  • Kneel to her Lae'zel approves +?
  • Wave at her or remain standing. Lae'zel disapproves -?
  • Accept her demands to enter the Mysterious Artefact. Lae'zel approves +? Shadowheart disapproves -1 Wyll disapproves -1 Karlach disapproves -1 Gale disapproves -?
  • Refuse her demands to enter the Mysterious Artefact. Gale approves +1 Shadowheart approves +? Lae'zel disapproves -?

Astral Plane

Underdark

See also: Underdark

Approaching the Bibberbang field and speaking to Baelen Bonecloak:

  • Agree to help him in the field of Bibberbang mushrooms Karlach approves +1 Wyll approves +1
  • Ask for compensation before throwing him a Misty Step scroll to escape. Astarion approves +1

Dread Hollow

Interacting with the grave overlooking the Arcane Tower:

  • Place autumncrocus on Myrna’s grave. Gale approves +? Karlach approves +?

Ebonlake Grotto

Speaking to the Restless Myconid at the eastern gate:

  • Be honest with the guard and tell them about your tadpole. Karlach approves +1 Shadowheart approves +1 Gale approves +1
  • Pass the [Persuasion] check "I'm a traveller seeking adventure." Shadowheart approves +? Gale approves +?
  • Pass the [Insight] check, and then say "I sense your fear. I've come to aid you." Shadowheart approves +? Gale approves +?

Speaking to the Restless Myconid at the western gate:

  • Pass the [Persuasion] check "I'm a traveller seeking adventure." Karlach approves +? Shadowheart approves +? Gale approves +? Wyll approves +?
  • Pass the [Insight] check, and then say "I sense your fear. I've come to aid you." Shadowheart approves +? Gale approves +?
    • Passing the [Intimidation] check at either gate throws a bug and gives the [Insight] check result, minus approval.

Talking to Derryth Bonecloak:

  • Offer to look for Derryth's husband. Karlach approves +1 Wyll approves +1
  • Give her the noblestalk. Karlach approves +1
  • Refuse to give her the noblestalk. Karlach disapproves -1
  • Demand a reward in exchange for the Noblestalk, then take the reward and keep the Noblestalk. Shadowheart approves +1 Karlach disapproves -1

Talking to Thulla:

  • Give her an antidote. Gale approves +1 Karlach approves +1 Wyll approves +?
  • Steal her boots. Astarion approves +1 Shadowheart approves +1

Talking to Spaw:

  • Tell Spaw the truth about the parasite Astarion approves +1 Gale approves +? Shadowheart approves +?
  • Agree to deal with the Duergar nearby. Astarion approves +1 Wyll approves +1
    • Report back to Spaw once the Duergar are dead. Gale approves +1 Karlach approves +1
  • Tell him you killed Glut after he tried to usurp him. Karlach approves +1 Gale approves +1

Talking to Glut after killing the duergar:

  • Tell Glut you will kill Spaw for him Astarion approves +1 Wyll disapproves -1
  • Tell Glut "I'll have no part of this" or "If you're so eager for blood..." option when asked to eliminate Spaw Astarion approves +1 Lae'zel approves +1 Wyll approves +1

Talking to Omeluum:

  • Intimidate him into giving you the ring for free, at the end of his quest[Needs Verification] Shadowheart approves +1
  • Successfully describe the Nautiloid in exchange for the ring Shadowheart approves +?
  • [Githyanki] Attack Laezel approves +1

Decrepit Village

Talking to Gekh Coal:

  • Attack him at the beginning of the conversation. Gale approves +?
  • Tell him you will help him. Karlach disapproves -1 Wyll disapproves -1
    • Or, tell him you don't work for free. Karlach disapproves -? Wyll disapproves -?
  • After finishing the conversation, start a new conversation and immediately attack him. Gale approves +? Wyll disapproves -?

The Festering Cove

Meeting BOOOAL:

  • Tell him you will kill him and take his power. Gale approves +1 Lae'zel approves +?
  • Tell him he is a fake god and you'll just kill him and take his power. Astarion approves +5 Shadowheart approves +1
  • Agree to be his chosen. Astarion approves +1 Karlach disapproves -1
  • When he offers to share his power, say you won't let him enslave the Kuo-toa any longer. Karlach approves +1 Wyll approves +1 Shadowheart approves +1 Astarion disapproves -1

When boarded by Greymon's patrol while heading to Grymforge:

  • Push him off the boat. Laezel approves +5 Astarion approves +1

Grymforge

See also: Grymforge

Arriving at Grymforge and meeting Morghal and Orgarth:

  • Tell Morghal and Orgath that them keeping slaves is not a problem for you. Lae'zel approves +1 Wyll disapproves -1
  • Tell Morghal you've got no use for slavers. Wyll approves +1 Laezel disapproves -1
  • Attack Morghal and Orgath after finding out they use slaves. Astarion approves +? Lae'zel approves +1 Shadowheart disapproves -1

Talking to Magmar, Pistle and Skickpit:

  • Ask Magmar how to get a slave of your own Astarion approves +1 Lae'zel approves +1 Wyll disapproves -1 Karlach disapproves -1
  • Dwarf "Enslaving the meek? I see you live up to your cruel reputation." Wyll approves +1
  • [Githyanki] Tell Magmar that they're squandering the slave. Astarion approves +1 Laezel approves +1 Wyll disapproves -1 Karlach disapproves -1
  • "You disgust me, slaver. How do you live with yourself." Karlach approves +1 Wyll approves +1 Astarion disapproves -1
  • After interacting with the gate, talking about traveling to Moonrise Towers, choose "Moonrise Tower holds the answers we need" Astarion approves +1 Lae'zel approves +1 Shadowheart approves +1
    • If Nere hasn't been rescued, agree that getting the Moonlantern from him is essential. Wyll approves +1 Astarion disapproves -1 Laezel disapproves -1
    • Suggest that Nere is a distraction and to press on. Astarion approves +1 Laezel approves +1 Shadowheart approves +1

Talking to Skickpit:

  • Persuade Skickpit you're willing to kill his slavers. Karlach approves +? Astarion disapproves -? Shadowheart disapproves -?
  • After poisoning Magmar, tell him to take the elevator to the surface. Astarion approves +1
  • After poisoning Magmar, tell him to hide. Karlach approves +1 Gale approves +1 Wyll approves +1

Interacting with dead deep gnomes:

  • Pay your respects after dealing with Brathwen and Viss Karlach approves +1 Wyll approves +1 Astarion disapproves -?

Talking to Lunkbug

  • Agree to help Lunkbug find Philomeen. Karlach approves +1 Gale approves +1 Wyll approves +1 Astarion disapproves -?
    • After finding Philomeen, tell him Lunkbug and mention she wants Laridda to move on. Astarion approves +1 Karlach approves +1 Lae'zel approves +1

Talking to Brithvar:

  • Instigate a fight against him by either taunting him to take your gold or by suggesting involving Thrinn in the conspiracy against Nere Astarion approves +? Lae'zel approves +? Shadowheart disapproves -?
  • After fighting Nere:
    • Convince Brithvar to free the deep gnomes. Karlach approves +? Shadowheart approves +1 Wyll approves +? Astarion disapproves -1
    • Say "I am freeing these gnomes. Just try and stop me." Karlach approves +?
    • Let him take the deep gnomes Karlach disapproves -?

Interacting with remains of Dark Justiciars:

  • Express contempt on the dead, skeletal Dark Justiciars. Lae'zel approves +? Shadowheart disapproves -?

Talking to Deep Rothé with Skarjall:

  • Convince them to excavate for Skarjall. Karlach disapproves -? Shadowheart approves +1
  • Convince them to attack the duergar. Karlach approves +1 Lae'zel approves +1 Shadowheart approves +1 Wyll approves +1

After finding the Idol of Shar:

  • Give it to Shadowheart. Shadowheart approves +5

After rescuing True Soul Nere:

  • Attack him by siding with the Duergar. Lae'zel approves +? Wyll approves +? Karlach disapproves -1
  • Side with Nere against Brithvar. Karlach disapproves -5 Lae'zel disapproves -?
  • Tell him to finish the slaves, or choose to say nothing. Astarion approves +?
  • Tell Nere that no more innocents will die today. Gale approves +1 Karlach approves +5 Wyll approves +5 Astarion disapproves -1

Talk to Barcus Wroot if he was rescued in the Blighted Village"

  • Wish him luck with his search for his friend Karlach approves +5 Wyll approves +?

Party events

Meeting Raphael

  • Say "You're mad if you think I'll make a deal with a devil." Karlach approves +5 Wyll approves +5 Astarion approves +1 Lae'zel approves +?
  • Say "Then fix it. Or die by my hand!". Astarion approves +5 Karlach approves +5 Lae'zel approves +1 Gale approves +1 Wyll approves +1
  • Say "I'll do anything to get rid of the tadpole." Karlach disapproves -1 Wyll disapproves -1 Astarion disapproves -5
  • Say "I need to think this over." Gale approves +1 Lae'zel approves +1 Shadowheart approves +1

After meeting Raphael

  • Talking to Astarion:
    • Tell him that you are not the devil's plaything in regards to the devil's offer Astarion approves +1
    • Tell him "You might not be able to outfox him, but I will." Astarion disapproves -1
    • Warlock Say that he's "Only a cambion" and that you can handle him. Astarion disapproves -1
  • Talking to Gale:
    • Ask him for advice on how to deal with the devil. Gale approves +1
  • Talking to Shadowheart:
    • Tell her you trust the devil Shadowheart disapproves -5
    • Tell her you would never trust him. Karlach approves +5 Shadowheart approves +5
    • "You're mad if you think I'll make a deal with a devil." Shadowheart approves +5
  • Talking to Lae'zel:
    • Say he is impressive or show him respect Lae'zel disapproves -1
  • Talking to Wyll:
    • Say you are not taking Raphael's deal. Wyll approves +1
    • Say you are considering Raphael's deal. Wyll disapproves -1

After using your illithid powers

  • Use on Wyll while trying to learn about his eye.
  • Use on Goblins in Blighted Village or Goblin Camp.
  • Use on Brynna in the forest.
  • "Such powers of manipulation could be useful." Astarion approves +1
  • "If this power comes from these parasites, it can't be trusted." Lae'zel approves +1 Shadowheart approves +1 Astarion disapproves -1

After summoning Lump the Enlightened

  • Tell Lump that your deal is done and let him have one lick. Karlach approves +5 Astarion approves +1 Shadowheart approves +1

Camp

Talking to Astarion

After finding out he's a vampire:

  • When he asks whose blood you'd hypothetically drink, choose any option Astarion approves +1

While speaking about Cazador:

  • Tell him that you'll watch his back or that you'll keep each other safe Astarion approves +5
  • During the first conversation about Cazador, tell him he's on his own Astarion disapproves -5

When speaking to him after reviving him if he died from the Blood of Lathander blast:

  • Say "I brought you back, didn't I?" Astarion disapproves -5
  • Say "I thought the mind flayer parasite protects you from light?" Astarion disapproves -5
  • Say "I think I preferred you as a pile of ash." Astarion disapproves -5

Talking to Gale

Tell me a bit more about yourself:

  • DC 15 Wisdom check Try peering into his mind. If he won't open up, you'll sneak in.
    • Pass: Gale disapproves -5
    • You're right - I'm sorry. Curiosity got the better of me.
      • Gale approves +5
    • Fail: Gale disapproves -5

When he reaches approval of 20, he will want to talk:

  • Say you're gratified to hear he trusts you. Gale approves +1
  • Say Enough with the flattery. Gale disapproves -1
  • Use the tadpole's power to delve into Gale's mind for information and fail or confess you did. Gale disapproves -5

Keeping Gale stable:

  • Sacrifice a magic item to keep him stable Gale approves +10
  • Tell him you're happy to help him find magic items to consume Gale approves +2
  • If you do not give Gale enough magical artefacts and he tells the player they no longer need to give him any (because he's made a deal with Raphael), use the tadpole's powers to find out why Gale disapproves -5

When Gale offers help you experience the Weave:

  • Allow him. Gale approves +5 (Class-specific options also give approval)
  • Turn him down. Gale disapproves -2

When experiencing the Weave with Gale, and given a choice of what to imagine:

  • Picture kissing him. Gale approves +10 starts romance
  • Picture taking a romantic walk with him. Gale approves +5 starts romance
  • Picture sharing a meal and friendship. Gale approves +?
  • Picture kicking him in the gut Gale disapproves -5
  • Picture his head on a spike Gale disapproves -10
  • When he tells you to "picture the concept of harmony", tell him that it's too abstract for your tastes. Gale disapproves -1


When Gale says that Mystra "is all creation":

  • [Wizard] Tell him you agree and that "there's no greater deity" Gale approves +5
  • [Cleric of Mystra] Tell him "no other god comes close to her divinity" Gale approves +5
  • When Gale says that Mystra "is all creation", tell him he's deluded Gale disapproves -2 (Not available for sorcerers)
  • Tell him he is among friends when he says he has something to tell you Gale approves +?
  • When you find Gale conjuring an image of Mystra, pass an Insight check and say "there's more to it than that" Gale approves +1
  • Wizard, Warlock, Sorcerer or Bard When Gale asks if the Weave feels the same way to you as it does to him, tell him you "practise magic, not melodrama" Gale disapproves -1

Talking to Shadowheart

When saying you should get to know each other better:

  • Say "If that's what you prefer, I can respect that". Shadowheart approves +1
  • Say "If you're not comfortable, I won't press you". Shadowheart approves +1


Confronting her about hiding information:

  • DC 18 Persuasion check We have to be honest with each other. What is it you're keeping from me?
  • DC 15 Intimidation check Tell me what you're hiding, or else.
  • Barbarian Barbarian DC 15 Intimidation check Advantage Icon.png Advantage Tell me what you're hiding. Now.
    • Pass:
    • I don't care who you worship. We have bigger problems.
      • Shadowheart approves +5
        • It sounds evil.
          • Laezel approves +1Shadowheart disapproves -10
        • I won't cast judgement on your beliefs.
        • I'd be lying if I said it didn't sound convincing. You should tell me more some time.
          • Shadowheart approves +5
    • I can't trust you. Best if we travel separately for now.
      • Laezel approves +1 Shadowheart disapproves -5 Astarion disapproves -1 (Shadowheart permanently leaves the party)

When discussing her wound:

  • Is there anything I can do to help with it?
    • Shadowheart approves +1


When discussing her faith:

  • DC 5 Persuasion check I have no problems with Shar worshippers, if that's what concerns you.
    • Pass: Shadowheart approves +5
  • DC 10 Persuasion check You should trust me. We're in the same boat, after all.
    • Pass: Shadowheart approves +5
  • After asking more about Shar after successful persuasion:
    • I won't cast judgement on your beliefs.
    • I'd be lying if I said it didn't sound convincing. You should tell me more some time. Shadowheart approves +5
    • It sounds evil. Laezel approves +1Shadowheart disapproves -10

When she talks about Night Orchids:

  • You'll have to point out night orchids to me if we ever pass some. Shadowheart approves +5

After finding the Noblestalk in the Underdark:

  • Persuade her to eat the Noblestalk Shadowheart disapproves -?

Talking about the tadpoles:

  • Use Persuasion to successfully convince her to explore the illithid powers Shadowheart approves +? Lae'zel disapproves -? Karlach disapproves -?

Talking to Lae'zel

  • Ask "Do you know what happens if we don't find a cure?"
    • Try to suppress your rising panic. Lae'zel disapproves -3
    • Say "That's not going to happen. We will find a cure." Lae'zel approves +3
  • Ask her if she's sure the Creche is the only way for a cure.
    • Tell her that their information is valuable Lae'zel approves +3 Shadowheart disapproves -1
    • Tell her that their library is utter nonsense Lae'zel disapproves -3

Charm Person Icon.png Romance Spoilers This section reveals details about romance and may contain mature themes.

  • Say "Yuck" in response to her showing interest in you Lae'zel disapproves -2
    • Have sex with her when she visits you at night Lae'zel approves +3
  • Accept her offer to have sex in the future Lae'zel approves +5

Talking to Wyll

Speaking about Karlach after encountering her:

  • Hail the Blade!
  • Hail to us!
    • Wyll approves +2
  • Ask him how he came to be the Blade of Frontiers Wyll approves +5
    • Tell him that he must have been proud of saving a little boy from goblins Wyll approves +2
    • Be dismissive of him saving a little boy from goblins Wyll disapproves -2
  • Ask if he lost his eye in battle.
    • Sorcerer Isn't that a sending stone ?
      • Enter his mind. What isn't he telling you ? Wyll disapproves -3
  • Tell Wyll you should rescue Duke Ravengard Wyll approves +3
  • When asking what it's like being the duke's son, say "Good wine? I'll toast to that" Wyll approves +?
  • When discussing the tadpole and its lack of side-effects, choose any option besides the "poison mushroom" one Wyll approves +3
  • Ask him if he's worried about his father's abduction Wyll approves +3
  • When discussing the tadpole and its lack of side-effects, choose tell him you "could probably dig up some poison mushrooms" Wyll disapproves -1
  • After it is revealed he is Duke Ravengard's son, tell him you don't care about his lineage Wyll disapproves -3
  • Tell Lae'zel that "No one is dying tonight. We still have time." Wyll approves +5

Talking to Karlach

  • Agree to use a Soul Coin on her to power up in combat Karlach approves +5
  • After the first upgrade of her heart tell her you still can't touch her and then "Of course I do" Karlach approves +10 (might not be available if you haven't tried to touch her for the first time trying cooling her down with water) [Needs Verification]

Talking to Scratch

  • Pet Scratch Gale approves +? Karlach approves +1 Wyll approves +1 Shadowheart approves +1

Talking to the Owlbear Cub

  • Feed the cub when it arrives at the Camp (requires food in inventory). Astarion approves +1 Gale approves +1 Karlach approves +1 Shadowheart approves +? Wyll approves +1
  • Successfully heal the cub when it appears at Camp. Gale approves +? Karlach approves +1 Wyll approves +?
  • Pet the cub when it stays at the Camp Astarion approves +? Karlach approves +1 Shadowheart approves +?

Talking to Volo

  • Let him go through with the entire procedure to try remove the parasite. Astarion disapproves -1 Lae'zel disapproves -1 Shadowheart disapproves -1 Karlach disapproves -1

Long rest events

Before crossing bridge or speaking to Zevlor:

Recommended order due to trigger issues: Lae'zel -> Astarion -> Gale -> Shadowheart

Gale

Speaking at the bonfire:

  • And good evening to you too.
    • Gale approves +3

Shadowheart

"You strike me as the reliable sort, but are you sure this is a good idea?":

  • *Agreed. Our top priority, as far as I'm concerned.
    • Shadowheart approves +8Gale approves +1
  • *This is unfamiliar territory. Rushing will only land us in more trouble than we can handle.
    • Astarion approves +1
  • Don't question me.
    • Lae'zel approves +1Shadowheart disapproves -1
*Available if any choice but "Don't question me." is selected.

Shadowheart's hand flares up at night:

  • Turn a blind eye and leave.
    • Shadowheart approves +5Karlach approves +1Laezel disapproves -1
  • DC 18 Persuasion check Disadvantage Icon.png Disadvantage Don't be sorry - just tell me what you're hiding.
  • DC 18 Wisdom check Use your shared connection. Enter her thoughts.
    • Pass: You're a Shar worshipper, aren't you?
    • I don't care who you worship. We have bigger problems.
      • Shadowheart approves +5 Karlach approves +1
    • I can't trust you. Best if we travel separately for now.
      • Laezel approves +5 Shadowheart disapproves -5 Astarion disapproves -1 (Shadowheart permanently leaves the party)
  • Speak with Astarion:
    • Tell him you'll feel safer knowing he's keeping watch. Astarion approves +1
    • Tell him you're not ready to turn your back on a stranger. Astarion disapproves -1
  • Speak with Shadowheart:
    • If you spoke to Gale or Lae'zel first
      • Say "If anyone has me concerned, it's you." Shadowheart disapproves -1
    • Say "Agreed. The sooner we find someone to help us, the better". Shadowheart approves +8 Gale approves +1
    • Say "Let's not abandon all caution". Astarion approves +1

After crossing the bridge or speaking to Zevlor: [Needs Verification]

  • Astarion asks your prefered way to die if you turn.
    • Pick a prefered way or ask him first and then pick his option. Astarion approves +5
    • Tell him you'll take him down with you. Astarion approves +5
    • Threated Astarion or refuse to pick a option. Astarion disapproves -1
    • Tell Astarion you'd rather one of the others killed you if you turn. Astarion disapproves -1
  • Pick any option to Wyll's question about a noise worse than a banshee scream. Wyll approves +3

Wyll

Mizora appears after sparing or killing Karlach:

  • Threaten to kill Mizora. Astarion approves +1 Gale approves +1 Karlach approves +1
  • Tell Mizora not to lay a finger on Karlach, Karlach approves +5 Wyll approves +5 Gale approves +1 Shadowheart approves +1 Lae'zel approves +1
  • Flirt with Mizora. Karlach disapproves -1 Wyll disapproves -1
  • Ask Mizora if she will leave if you turn on Karlach. Gale disapproves -1 Wyll disapproves -1 Karlach disapproves -5

Talk to Wyll afterwards:

Pact Dialogue

  • Ask him how he ended up making a pact Wyll approves +5
  • Encourage him to get of out his pact with Mizora Wyll approves +5
    • Encourage him further by saying you two can figure it out if you put your worms together Wyll approves +3
  • Ask him how it feels to be a devil. Wyll approves +3
    • Tell him he looks like a handsome devil or that you see the Blade of Frontiers. Wyll approves +3
    • Tell him he looks like a freak. Wyll disapproves -3

Astarion

Catch Astarion trying to drink your blood:

  • I do. I believe you. Astarion approves +5
  • Attack him with a stake (Astarion dies or leaves the party). Astarion disapproves -∞
  • Tell him to leave the group (Astarion leaves the party). Astarion disapproves -10
  • "Fine. But not a drop more than you need." Astarion approves +10
  • "All right, but go too far and I'll drive a stake through your chest." Astarion approves +1

The next morning:

  • If Astarion remains in the group:
    • Say "If you don't like it, you can leave". Astarion approves +5 Wyll disapproves -1
  • If Astarion leaves or is killed:
    • It was a mistake. And not one we'll repeat. Gale approves +1 Karlach approves +1 Lae'zel approves +1

Talk about how you will feed him going forward:

  • Agree with Astarion that him feeding on your enemies sounds good Astarion approves +5
  • Forbid him to drink blood from other people Astarion disapproves -5

Lae'zel

Lae'zel tries to kill you, believing you will turn soon:

  • Talk her out of it. Gale approves +5 Lae'zel approves +5 Shadowheart approves +?

After first visitor dream: [Needs Verification]

After second visitor dream: [Needs Verification]

  • Insist to Shadowheart you should continue using the illithid powers. Shadowheart disapproves -?
  • Tell Lae'zel you distrust the visitor too. Lae'zel approves +?

After Shadowheart and Lae'zel argue about the Artifact:

  • Do nothing. Lae'zel permanently dies Shadowheart approves +10
    • Afterwards tell her "It was always an uneasy pairing." or "I'm going to trust you had your reasons."Shadowheart approves +10
  • Persuade Shadowheart to let Lae'zel go Wyll approves +?

After fully advancing Discover the Artefact's Secrets at Crèche Y'llek:

  • Encourage Lae'zel to listen to Voss. Karlach approves +1 Lae'zel approves +? Shadowheart approves +1 Gale approves +1
  • Encourage Lae'zel to kill to Voss when he visits the camp. Lae'zel approves +? Shadowheart disapproves -?
  • After being marked as a traitor, praise her for her show of faith to Vlaakith still Lae'zel approves +?
  • After being marked as a traitor, tell her she's stupid to still have any faith in Vlaakith Lae'zel disapproves -?

Tiefling celebration

Talking to Karlach:

Charm Person Icon.png Romance Spoilers This section reveals details about romance and may contain mature themes.

  • After having a romantic night, tell her you'd love to be able to touch her properly Karlach approves +5

Talking to Astarion:

Charm Person Icon.png Romance Spoilers This section reveals details about romance and may contain mature themes.

  • Say "Karlach is beautiful. You're fine, though." Astarion approves +1
  • Turn Astarion if he offers to sleep with you. Astarion disapproves -1
  • Fail the Persuasion roll to make Astarion say 'please' when offering to sleep with you. Astarion disapproves -1
  • After he asks you to describe his beauty, choose "Is that all you want? Shallow praise?" Or "You're beautiful." Astarion approves +1
  • Agree to sleep with him. Astarion approves +5
  • If you already have a partner for the night:
    • Tell Astarion "I'm looking forward to it. It'll be fun." or ask him if he's feeling jealous. Astarion disapproves -1
    • Talk Astarion before finding a partner and then talk to him and say you're spending the night with someone else. Astarion disapproves -1

Talking to Barcus:

Origin exclusive

Playing as Astarion

At any time:

  • Confess that you are a vampire. Shadowheart approves +10

Getting caught as a vampire:

  • Successfully explain why you didn't reveal your vampirism. Shadowheart approves +1
  • Fail to explain why you didn't reveal your vampirism. Shadowheart disapproves -1
  • Tell her secrets keep you safe Shadowheart disapproves -5
  • Swear that you are not a vampire after being caught biting Shadowheart disapproves -10

Playing as The Dark Urge

Background HauntedOne Icon.png Spoiler warning! This section reveals interactions with The Dark Urge.

Chapel Entrance

Approaching Gimblebock and Taman:

  • [Strength] Threaten to stab them over and over. Gale approves +1 Shadowheart approves +1 Wyll approves +1 Karlach disapproves -1

Emerald Grove

Meeting Timber:

Without Speak with Animals you will immediately kill timber. With it choose "The last words I won't remember."

  • When you are confronted for killing Timber:
    • Say it was coming right at you. Astarion approves +1 Shadowheart disapproves -1 Karlach disapproves -1 Wyll disapproves -1
    • Say that your instincts are sharp. Astarion approves +1 Shadowheart disapproves -1 Karlach disapproves -1 Wyll disapproves -1

Talking to Pandirna:

  • Break her legs and kill her. Astarion approves +1

Talking to Kagha while shes holding Arabella:

  • Do nothing when Kagha is threatening Arabella. Lae'zel approves +1 Shadowheart approves +1 Wyll disapproves -1

During Raid the Emerald Grove:

  • Say the goblin horde is yours Astarion approves +1 Gale disapproves -1 Wyll disapproves -1

Camp

After crossing the bridge to the Blighted Village

  • A bard appears in your camp. No matter what, you will kill Alfira, or Quil if Alfira is unconcious or dead:
    • Confess to murdering her. Astarion approves +1 Gale disapproves -1 Karlach disapproves -1 Wyll disapproves -1
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