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Slam (Water Elemental)

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Revision as of 00:49, 31 October 2024 by HiddenDragon (talk | contribs)
Slam Water Elemental.webp

Slam is an a class action unique to the Water Elemental.

Description

Slam into a foe and create a puddle of water around the impact site.

Properties

Cost:
Action
Damage:
+
D6 Cold.png 2d6 (2~12) Damage TypesCold
Details:
Attack roll
 Melee: 1.5 m / 5  ft
AoE: 1 m / 3 ft (Radius)
Creates Area: Water

Condition: Chilled

Chilled Chilled

Duration: 2 turns

Area: Water

Water Water

AoE: 1 m / 3 ft (Radius)

Douses unprotected flames. Can be electrified or frozen.

Type: Surface

How to learn

Used by creatures: Water Elemental

Notes

  • This ability is not a single target attack like the in-game tooltip might describe. It has a small 1 m / 3 ft radius area of effect and it can hit every target inside the AoE with a separate attack roll. This includes allies but not the elemental itself.
  • There is no saving throw to avoid the Chilled Chilled condition. As long as the attack hits, the condition will be applied.