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Fist of Bane

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Revision as of 00:06, 23 November 2024 by NtCarlson (talk | contribs) (Added XP reward to infobox (250))
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Fists of Bane are the lowest rank of foot soldiers of Bane who obey all orders without hesitation.

Involvement[edit | edit source]

Act Three[edit | edit source]

Fists of Bane are Banite soldiers and enforcers that can be found in various places of interest around Baldur's Gate, such as Felogyr's Fireworks, Baldur's Mouth, and the Steel Watch Foundry.

Combat[edit | edit source]

Fists of Bane are potent melee fighters that can be buffed by their fellow Iron Consults of Bane.

Attacks and abilities[edit | edit source]

Bane's Wrath Bane's Wrath ()
Normal weapon damage +
D6 Psychic.png 1d6 (1~6) Damage TypesPsychic

Strike with the Black Hand's ire, dealing more damage and possibly frightening frightening your target.

WIS Save
 Melee: 1.5 m / 5  ft
Main Hand Attack Main Hand Attack ()   –  Mace +1
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Tactician only[edit | edit source]

Menacing Attack (Melee) Menacing Attack (Melee) ()   –  Mace +1
Normal weapon damage + Superiority Die Damage TypesWeapon damage Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range

Loot[edit | edit source]

Known Fists of Bane[edit | edit source]

Baldur's Mouth[edit | edit source]

Felogyr's Fireworks[edit | edit source]

Steel Watch Foundry[edit | edit source]

Iron Throne[edit | edit source]

Notes[edit | edit source]

  • Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races.