More actions
Crimson Mischief is a legendary, moderately enchanted (+2) special variant of the Shortswords family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.
When she was a girl, she toyed with nastiness and sadism. Children often grow out of this; they get hobbies. For Orin, that taste for cruelty fermented, and in a way she did find hobbies. Ones that screamed.
Properties
- Damage
- 1d6 (1~6) + Strength or Dexterity modifier Piercing
- Extra damage
- 1d4 (1~4) Necrotic
- Details
- Rarity: Legendary
- Enchantment: + 2
- One-Handed
- Finesse
- Light
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 640 gp
Special
The holder of this item gains:
- Prey Upon the Weak: This weapon deals an additional 1~4 piercing damage against targets with 50% of their hit points or fewer.
- Redvein Savagery: When you make an attack with Advantage, the target takes an additional 7 damage.
- Crimson Weapon (Off-Hand Only): When you make an attack with your off-hand weapon, you can add your Ability Modifier to the damage of the attack
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
Feint an attack to possibly throw your opponent .
- Piercing Strike ()
Stab an enemy and possibly inflict .