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Save the Goblin Sazza

From bg3.wiki
Revision as of 17:49, 23 August 2023 by Natromo (talk | contribs) (Added reward)

Save the Goblin Sazza is a quest in Chapter One. It is initiated by going to the Druid Grove prison and intervening during the confrontation between Arka and Sazza.

Objectives

Objectives and journal entries may vary pending player decisions and outcomes.

  • Free Sazza.
    • The goblin Sazza is a prisoner in the grove. She's promise us an introduction to her tribe and their powerful healer - if we break her out.
  • Escort Sazza out of the grove.
    • We broke Sazza out. Now for the hard part - getting her out of the grove.
  • Reach the goblin camp.
    • We got out of the grove in one piece. Sazza told us to meet her at the goblin camp.
  • Speak to Sazza and the drow.
    • Thanks to Sazza, we made it to the camp. She told us to meet her further inside, where she'll introduce us to the drow True Soul.
    • We found Sazza talking to the drow. She still owes us information - maybe this drow has it?

Rewards