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| | race learns at level 2 = | | | race learns at level 2 = |
| | summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Maul that can attack enemies. | | | summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Maul that can attack enemies. |
| | description = Summon a [[Spiritual Weapon (creature)|floating, spectral Maul]] that attacks your enemies alongside you. The Maul is [[Ethereal]], [[Damage Types#Immunity|Immune]] to {{DamageType|Psychic}} and {{DamageType|Poison}} damage, and [[Damage Types#Resistance|Resistant]] to all other Damage Types. | | | description = Summon a [[Spiritual Weapon (creature)|floating, spectral Maul]]. |
| * Its resources are a [[Bonus Action]] and {{Distance|m=6|ft=20}} of [[Movement Speed]]. It can [[Flight (Condition)|Fly]] using its Movement Speed.
| | | cost = bonus, spell2 |
| * {{Duration|10}}. Only one Spiritual Weapon may be summoned at any time.
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| It receives the following Class Action:
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| * {{icon|Spell Evocation SpiritualWeapon Maul.png}} '''Maul Blow:''' Smash into a target with your mighty head.
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| ** Damage:{{DamageInfo|1d8 + 1|Bludgeoning}} + {{InfoBlob|[[Spellcasting Modifier]] {{DamageIcon|Force}} {{DamageColor|Force|[[Damage Types|Force]]}}}}
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| ** {{InfoBlob|{{Action|Bonus}}}}
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| ** {{Range|melee}}
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| It also receives the following [[Weapon Actions|Weapon Action]]:
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| * {{WeaponAction|Concussive Smash}}
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| ** {{InfoBlob|{{Action|Bonus}}}}
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| ** {{Range|melee}}
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| ** {{Recharge|Short Rest}}
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| {{Condition|Dazed|duration=2}}
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| | |
| | action type = bonus
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| | attack roll = | | | attack roll = |
| | damage = | | | damage = |