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*[[Guide:Custom_Polymorph|Custom Polymorphing]] | *[[Guide:Custom_Polymorph|Custom Polymorphing]] | ||
*[https://docs.google.com/document/d/1iR-q2sTqxLuk3xXG8W6dbk3QeqQw_jdGkI1WAu45OoU/edit Custom Dye Mod Guide] by AstralSprout | *[https://docs.google.com/document/d/1iR-q2sTqxLuk3xXG8W6dbk3QeqQw_jdGkI1WAu45OoU/edit Custom Dye Mod Guide] by AstralSprout | ||
* [https://youtu.be/WB0Cx4igByY?si=CIJVAM_Gq3y_6Hex Adding New Colours to Character Creation] by Padme4000 | * [https://youtu.be/WB0Cx4igByY?si=CIJVAM_Gq3y_6Hex Adding New Colours to Character Creation] by Padme4000 | ||
* [https://github.com/BG3-Community-Library-Team/BG3-Community-Library/wiki BG3 Community Library] | * [https://github.com/BG3-Community-Library-Team/BG3-Community-Library/wiki BG3 Community Library] | ||
* [[Modding:CodingAnItem|How to code an custom mesh item and texture so it shows up in the game]] | * [[Modding:CodingAnItem|How to code an custom mesh item and texture so it shows up in the game]] | ||
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* [https://youtu.be/gxmgZ_X1kbI?si=wj7OFqyKkGS3BV2V Joining Different Meshes Into One] | * [https://youtu.be/gxmgZ_X1kbI?si=wj7OFqyKkGS3BV2V Joining Different Meshes Into One] | ||
* [[Guide:Custom_Hair_Highlight|Custom Hair Highlight/Ombre]] | * [[Guide:Custom_Hair_Highlight|Custom Hair Highlight/Ombre]] | ||
==== Adding your hair as a new asset to the game ==== | |||
Once you have your meshes setup these guides will help you add it to the game as a new asset. | |||
* [https://drive.google.com/file/d/1FsC1fwRwF0FKvAuPL-Md7WFbCiL0Psvp/view Hair Thinning Begone] by mocia | * [https://drive.google.com/file/d/1FsC1fwRwF0FKvAuPL-Md7WFbCiL0Psvp/view Hair Thinning Begone] by mocia | ||
* [[Guide:Hair_Creation|Adding Custom/Edited Hairs to Character Creation as new assets not replacements]] by Padme4000 | |||
* [https://docs.google.com/document/d/1s0I2zLZXPzmW6DMRXBkLbHjKzOUOhxPWwfz05Y0Bv2g/edit Add your custom hair to BG3 in 10 minutes or less] by EmeraldTechno | |||
=== Creating Head Mods === | === Creating Head Mods === |