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{{ActionPage | |||
| summary = '''Rally''' is a {{Class|Battle Master}} Bonus Action. This combat manoeuvre allows the Fighter to inspire an ally and grant them additional temporary hit points. | |||
'''Rally''' is a | | description = Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional {{DamageColor|Healing|8 Temporary Hit Points}} | ||
| warning = {{Prereq|Can only have temporary hit points from one source.}} | |||
| image = Rally.webp | |||
Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional | | cost = bonus, supdie | ||
| concentration = | |||
| damage = 8 Temporary | |||
{{ | | damage type = Healing | ||
| recharge = | |||
| duration = | |||
| range = ranged | |||
| higher levels = When this manoeuvre is used at [[Battle Master]] level 10, the temporary hit points granted by the Superiority Die increase to {{DamageColor|Healing|10}}. | |||
| class learns at level 3 = Battle Master | |||
== | | granted by feats = Martial Adept | ||
When this | | condition = Rallied | ||
| condition duration = Long Rest | |||
| notes = Any remaining [[Temporary Hit Points]] expire after 5 rounds. | |||
}} |