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=== Consuming the Noblestalk === | === Consuming the Noblestalk === | ||
[[File:Noblestalk Backpack Location Quest.jpg|thumb|The locations of the Noblestalk and the backpack within the Bibberbang.]] | [[File:Noblestalk Backpack Location Quest.jpg|thumb|The locations of the Noblestalk and the backpack within the Bibberbang.]] | ||
The party can gain a powerful curative mushroom known as the | The party can gain a powerful curative mushroom known as the {{SmRarityItem|Noblestalk}} (X:-4, Y:-62) in the [[Underdark]] in the same area as [[Find the Mushroom Picker]]. | ||
* If the party has Sovereign [[Glut]] as a temporary companion, he does not trigger the mushroom traps. He can be controlled directly, then use the move action with the backpack and Noblestalk to transport it back to the party. | * If the party has Sovereign [[Glut]] as a temporary companion, he does not trigger the mushroom traps. He can be controlled directly, then use the move action with the backpack and Noblestalk to transport it back to the party. | ||
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* There are rock platforms on the left wall, these let the party make their way to the torch. After removing the torch only a way to avoid the poison status is necessary. | * There are rock platforms on the left wall, these let the party make their way to the torch. After removing the torch only a way to avoid the poison status is necessary. | ||
* In turn-based mode, the traps will only trigger on the Environment turn; a character with a high movement speed (such as a [[Thief]] using multiple [[Dash]] actions in a turn) can move between the safe areas on their own turn. | * In turn-based mode, the traps will only trigger on the Environment turn; a character with a high movement speed (such as a [[Thief]] using multiple [[Dash]] actions in a turn) can move between the safe areas on their own turn. | ||
* | * {{SAI|Misty Step}} or {{SAI|Fly}} can also help the party travel safely. The backpack within the Bibberbang has two Scrolls of Misty Step. [[Baelen Bonecloak|Baelen]] will respond with irritation if he sees a party member opening it, but he will not turn hostile. | ||
* | * {{SAI|Mage Hand}} can throw the Noblestalk without triggering the Bibberbang. | ||
* If the party kills Sovereign Spaw as part of [[Avenge Glut's Circle]], it drops [[The Sovereign's Key]]. This item prevents mushroom traps from activating, trivializing the quest. | * If the party kills Sovereign Spaw as part of [[Avenge Glut's Circle]], it drops [[The Sovereign's Key]]. This item prevents mushroom traps from activating, trivializing the quest. | ||
* Imp or Quasit Familiars (including [[Shovel (familiar)|Shovel]]) are immune to poison and can drag the noblestalk back to the party once the torch is dealt with (e.g by throwing a water bottle). | * Imp or Quasit Familiars (including [[Shovel (familiar)|Shovel]]) are immune to poison and can drag the noblestalk back to the party once the torch is dealt with (e.g by throwing a water bottle). |