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Added dialogue option template
HiddenDragon (talk | contribs) (Use quest objective template) |
HiddenDragon (talk | contribs) (Added dialogue option template) |
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=== Arriving at Grymforge === | === Arriving at Grymforge === | ||
Free True Soul Nere is initiated the first time the party takes the boat in the [[Decrepit Village]] to Grymforge. During the trip over, a group of [[Duergar]] on another boat led by {{CharLink|Greymon|Corsair Greymon}} questions the party on what they're doing on Coal's boat: | Free True Soul Nere is initiated the first time the party takes the boat in the [[Decrepit Village]] to Grymforge. During the trip over, a group of [[Duergar]] on another boat led by {{CharLink|Greymon|Corsair Greymon}} questions the party on what they're doing on Coal's boat: | ||
* | * {{Dialogue option|I saw a body left by the myconids - your 'Gekh' must be dead.|roll=Deception|dc=10}} (if Gekh Coal unmet) | ||
* I work on Gekh's behalf. I'm after his sergeant's stolen boots. | * {{Dialogue option|I'm afraid Gekh is dead - he fell fighting the myconids|roll=Deception|dc=10}} (if Gekh Coal was met) | ||
* I seek the sergeant - I believe she's keen to get these boots back. | * {{Dialogue option|Just let me cross - I have the brand, see?|tags=Branded|roll=Persuasion|dc=5}} | ||
* | * {{Dialogue option|I work on Gekh's behalf. I'm after his sergeant's stolen boots.}} | ||
* {{Dialogue option|I seek the sergeant - I believe she's keen to get these boots back.}} | |||
* {{Dialogue option|MOVE YOUR BOAT, OR SINK. '''MAKE THE CHOICE.'''|tags=Barbarian|roll=Intimidation|dc=10|advantage=y}} | |||
* {{Dialogue option|In the name of the Absolute - you ''will'' let me pass.|roll=Intimidation|dc=10}} | |||
Succeed the check and Corsair stands down, telling the party to speak with the sergeant. If he was pushed into the water a fight will break out (Astarion approves). Note that the corpses of any characters killed by being shoved off of the boats can be found washed up on the beach at the [[Decrepit Village]] afterward. | Succeed the check and Corsair stands down, telling the party to speak with the sergeant. If he was pushed into the water a fight will break out (Astarion approves). Note that the corpses of any characters killed by being shoved off of the boats can be found washed up on the beach at the [[Decrepit Village]] afterward. | ||
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The divergence occurs based on what the party says next. If saying "I'd rather make my own way than rely on your help." Nere says the Absolute should be demanding he take their head for insolence like that, but he can't hear Her voice. Choosing "Explain that the Absolute is a front for mind flayers - you're protected from them." starts Nere on the pathway to faltering from the Absolute: | The divergence occurs based on what the party says next. If saying "I'd rather make my own way than rely on your help." Nere says the Absolute should be demanding he take their head for insolence like that, but he can't hear Her voice. Choosing "Explain that the Absolute is a front for mind flayers - you're protected from them." starts Nere on the pathway to faltering from the Absolute: | ||
* | * {{Dialogue option|It's true - it's a shadowy conspiracy headed by mind flayers and... tax collectors.|roll=Deception|dc=10}} | ||
* | * {{Dialogue option|I was abducted by mind flayers. That was when I began to hear the Absolute.|roll=Persuasion|dc=10}} | ||
Nere needs one more push to abandon the cult: | Nere needs one more push to abandon the cult: | ||
* | * {{Dialogue option|Your faith in Lolth faltered. It is not too late to reclaim it.|tags=Lolth-sworn}} | ||
* | * {{Dialogue option|You don't have to. Run - abandon the Absolute.|roll=Persuasion|dc=10}} | ||
* Cast Detect Thoughts | * {{Dialogue option|People have followed cults for a long time. You're just another victim.|roll=History|dc=10}} | ||
* | * {{Dialogue option|''Cast Detect Thoughts''|roll=Wisdom}} | ||
* {{Dialogue option|Your faith in Lolth faltered. It is not too late to reclaim it.}} (if mind was read) | |||
If Nere is convinced, he says dying for mind flayer filth isn't worth it. He thanks the party for saving him from something worse than the duergar. After rewarding the party, he leaves and prays he doesn't meet the party again. | If Nere is convinced, he says dying for mind flayer filth isn't worth it. He thanks the party for saving him from something worse than the duergar. After rewarding the party, he leaves and prays he doesn't meet the party again. |