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(Created page with "{{Area page | name = Void | image = Void_cloud.png | controller icon = | icon = | summary = a cloud that {{cond|Blinded|blinds}} those that travel through it. While inside the cloud. Characters will also take {{DamageText||Cold}} damage at the end of each turn. | description = Deals {{DamageText|2d8|Cold}} damage at the end of the turn. | type = cloud | condition = Blinded | condition = Void Cloud | notes = * Void is a unique area that appears in the antechamber of...") |
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{{Area page | {{Area page | ||
| name = Void | | name = Void | ||
| image = | | image = Generic_Cold_Condition_Icon.webp | ||
| controller icon = | | controller icon = | ||
| icon = | | icon = | ||
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| condition = Blinded | | condition = Blinded | ||
| condition = Void Cloud | | condition = Void Cloud | ||
| notes = * Void is a unique area that appears in the antechamber of the [[Gauntlet of Shar in [[Act Two]] in case of triggering or failing to disarm hidden [[Vent]] traps]]. | | notes = * Void is a unique area that appears in the antechamber of the [[Gauntlet of Shar]] in [[Act Two]] in case of triggering or failing to disarm hidden [[Vent]] traps]]. | ||
}} | }} |