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| ** Install [https://github.com/ShinyHobo/BG3-Modders-Multitool/releases LATEST] release | | ** Install [https://github.com/ShinyHobo/BG3-Modders-Multitool/releases LATEST] release |
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| Unzip the Modders Multitool. This is a small program that simplifies unpacking and viewing of files. It throws all unpacked files into its own directory, so put it where there is enough free disk space.
| | The Tool has an official wiki that now breaks down Unpacking and other parts of the tool. [https://github.com/ShinyHobo/BG3-Modders-Multitool/wiki BG3 Modders Multitool Wiki] please use that for the most up to date information. |
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| ExportTool of the latest version can be placed in any convenient place. This is the "engine" that decompresses files and converts them into a readable format. Modders Multitool uses it.
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| == Tools Settings ==
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| Before unpacking the files, you need to do a few tweaks.
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| Run '''bg3-modders-multitool.exe''' from the folder where you unpacked Modders Multitool and click on the asterisk.
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| [[File:Modders Multitool_01.webp|650px|frameless|center]]
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| Here you will need to specify the path to divine.exe, which is located in '''ExportTool-vX.X.X/Tools'''
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| And the <code>.exe</code> of the game itself in the path Baldurs Gate 3/bin. For '''Vulcan it is bg3.exe''', for '''DirectX it is bg3_dx11.exe'''
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| [[File:Modders Multitool 02.webp|650px|frameless|center]]
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| <br> | | <br> |
| Now to ExportTool. | | Now to ExportTool. |