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| {{ConditionPage | | {{ConditionPage |
| | effects = | | | effects = |
| * Spurred on by a sense of urgency. [[Movement Speed]] increased by {{Distance|m=1.5|ft=5}} per remaining duration of this effect. | | * Spurred on by a sense of urgency. [[Movement Speed]] increased by {{Distance|m=1.5|ft=5.0}} per remaining duration of this effect. |
| * Removed when [[Restrained (Condition)|Restrained]], [[Incapacitated (Condition)|Incapacitated]], [[Prone (Condition)|Prone]], or slowed down. | | * Removed when {{Cond|Restrained}}, {{Condition Type|Incapacitated}}, {{Condition Type|Prone}}, or slowed down. |
| | *'''Momentum''' has a maximum {{duration|5}}. |
| | | stack id =MAG_MOMENTUM| tick type =end turn| stack type =additive| properties =MultiplyEffectsByDuration| notes = |
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| }} | | }} |
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| {{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
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| ==Notes== | | ==Notes== |
| Effects that apply Momentum do not stack but instead take the higher stack size.
| | * The [[Early Access]] item {{RarityItem|Chain of Liberation}} interacted with Momentum: Once per turn, the wearer can reduce the duration of their Momentum by 1 turn to Sprint, rushing forward in a straight 6m / 20ft. line that doesn't provoke [[Opportunity Attacks]]. |
| | | * {{RarityItem|Spurred Band}} During combat, when the wearer starts their turn with 50% Hit Points or less, they gain Momentum for 1 turn. |
| ==Items that Apply Momentum==
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| *Equipment:
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| **{{MdRarityItem|Boots of Elemental Momentum}}: Whenever the wearer deals {{DamageType|Acid}}, {{DamageType|Cold}}, {{DamageType|Fire}}, {{DamageType|Lightning}} or {{DamageType|Thunder}} damage with Spells or Cantrip, they gain Momentum for 2 turns.
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| **{{MdRarityItem|Boots of Striding}}: Gains Momentum when casting a concentration spell. While concentrating, the wearer becomes immune to being pushed or knocked Prone.
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| **{{MdRarityItem|Spurred Band}}: If wearer starts a turn with 50% or less Hit Points, gains Momentum for 1 turn during combat.
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| **{{MdRarityItem|Springstep Boots}}: Gains Momentum for 3 turns when performing a Dash or similar action in combat.
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| **{{MdRarityItem|Gibus of the Worshipful Servant}}: At combat start, wearer gains Momentum equal to their Charisma Modifier.
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| **{{MdRarityItem|Haste Helm}}: At combat start, wearer gains Momentum for 3 turns.
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| *Weapons:
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| **{{MdRarityItem|Speedy Reply}}: Striking an enemy with this weapon bestows Momentum for 2 turns.
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| ==Items that Interact with Momentum==
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| *Equipment:
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| **{{SmIconLink|Chain of Liberation Icon.png|Chain of Liberation}}: Once per turn, the wearer can reduce the duration of their Momentum by 1 turn to Sprint, rushing forward in a straight 6m / 20ft. line that doesn't provoke [[Opportunity Attacks]].
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