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Shekt

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Revision as of 01:40, 23 November 2024 by NtCarlson (talk | contribs) (Added XP reward to infobox (20))
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Booyahg Shekt is a goblin stationed at the Goblin Camp in Act One.

Portrait Shekt.png
Been boozin'? If ya need to clear yer head, priestess can help.
Shekt

Involvement

Act One

Booyahg Shekt is positioned in the main hall of the Shattered Sanctum, east of the throne.

Combat

Attacks and abilities

Acid Splash.webp
Acid Splash Acid Splash ()
D6 Acid.png 1d6 (1~6) Damage TypesAcid

Throw a bubble of acid that damages each creature it hits.

DEX Save
 Range: 18 m / 60 ft
AoE: 2 m / 7 ft (Radius)
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Ritual Staff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ray of Sickness.webp
Ray of Sickness Ray of Sickness ()
D8 Poison.png 2d8 (2~16) Damage TypesPoison

Possibly Poisons Poisons the target.

CON Save
 Range: 18 m / 60 ft

Idle banter

Shekt will occasionally chat with Azak Azak:

Booyahg Shekt: You ever been to the Underdark?

  • Tracker Azak: I was born in the Underdark, mate. An' I've got the lash-marks to show fer it.
    • Booyahg Shekt: Poor bastard. Slave-stock, are ya?
      • Tracker Azak: Yeah. An' the one thing I learned down there...
        • Tracker Azak: ...don't matter if you're a slave or a king. Drow'll pluck out yer eyes if you look at 'em wrong.

Notes

  • Shekt grants 20 XP when killed.

External links