Armour

From Baldur's Gate 3 Wiki
For the non-armour equipment that occuppies the same slot, see clothing.

Armour is a type of equipment that provides bonuses to the wearer's Armour Class (AC), decreasing their chance of being hit by attacks.

Categories of armour[edit | edit source]

Each armour has a type that, generally speaking, determines its Armour Class and appearance. Each armour type also belongs to one of three categories: light, medium or heavy.

  Light armour
Provides some protection without sacrificing mobility. Creatures wearing light armour add their full Dexterity modifier to their AC.
  Medium armour
Provides moderate protection, but hinders mobility. Creatures wearing medium armour add their Dexterity modifier to their AC, up to a maximum of +2. Some medium armour types also give disadvantage on Stealth checks.
  Heavy armour
Provides maximum protection, but severely hinders mobility. Creatures wearing heavy armour do not add their Dexterity modifier to their AC and have disadvantage on Stealth checks.

In addition to these three categories, shields are a type of armour equipped in the character's off-hand.

Armour proficiency[edit | edit source]

In order to wear an armour efficiently, the wearer needs proficiency with that armour's category. A creature that wears armour it lacks proficiency with cannot cast spells, and have disadvantage on all of its ability checks, saving throws, and attack rolls.

Similarly to other armour, shields require the wearer to have proficiency with shields.

Additionally, some helmets, gloves, and boots also require proficiency with a certain category of armour.

Sources of armour proficiency[edit | edit source]

Armour proficiency is generally gained from starting class, race or feats.

Light armour
Classes: Bard, Rogue, Warlock.
Races: Human, Half-elf.
Feat: Lightly Armoured.
Medium armour
Classes: Barbarian, Cleric, Druid, Ranger.
Class features: College of Valour, College of Swords.
Races: Shield dwarf, Githyanki.
Feat: Moderately Armoured.
Heavy armour
Classes: Fighter, Paladin.
Class features: Favoured Enemy (Ranger Knight), Life Domain, Nature Domain, Tempest Domain, War Domain.
Feat: Heavily Armoured
Shields
Classes: Barbarian, Cleric, Druid, Fighter, Paladin, Ranger.
Class features: College of Valour.
Races: Human, Half-elf
Feat: Moderately Armoured

Armour proficiency with lighter categories is always inherited, meaning that a creature proficient with heavy armour is always proficient with light and medium armour.

List of light armour[edit | edit source]

Armour Armour Class Stealth Disadvantage Weight Price Special

 
Bandit's Armour

11 No

4.5 kg
9 lb

40


 
Broken Padded Armour

11 Yes

3.6 kg
7.2 lb

70


 
Druid Leather Armour

11 No

4.5 kg
9 lb

40


 
Druid Leather Armour

11 No

4.5 kg
9 lb

40


 
Faded Drow Leather Armour

12 No

5.85 kg
12.89 lb

130


 
Leather Armour

11 No

4.5 kg
9 lb

40


 
Leather Armour

11 No

4.5 kg
9 lb

40


 
Leather Armour

11 No

4.5 kg
9 lb

40


 
Leather Armour

11 No

4.5 kg
9 lb

40


 
Leather Armour

11 No

4.5 kg
9 lb

40


 
Padded Armour

11 No

3.6 kg
7.2 lb

30


 
Padded Armour

11 No

3.6 kg
7.2 lb

30


 
Padded Armour

11 No

3.6 kg
7.2 lb

30


 
Selûnite Robe

11 No

4.5 kg
10 lb

40


 
Simple Jerkin

11 No

4.5 kg
9 lb

40


 
Studded Leather Armour

12 No

5.9 kg
12.9 lb

100


 
Blazer of Benevolence

11 No

4.5 kg
9 lb

160

 
Leather Armour +1

12 No

4.5 kg
9 lb

130

 
Padded Armour +1

12 No

3.6 kg
8 lb

105

 
Scarlet Leather Armour

12 No

4.5 kg
10 lb

160

 
Studded Leather Armour +1

13 No

5.85 kg
12.9 lb

260

 
Drow Studded Leather Armour

12 No

5.85 kg
12.7 lb

1000

 
Leather Armour +2

13 No

4.5 kg
9 lb

380

 
Padded Armour +2

13 No

3.6 kg
8 lb

310

 
Penumbral Armour

12 No

5.85 kg
13 lb

1000

 
Shadeclinger Armour

12 No

4.5 kg
9 lb

130

 
Spidersilk Armour

12 No

5.8 kg
12.8 lb

1150

 
Studded Leather Armour +2

14 No

5.85 kg
12.9 lb

770

 
Armour of Landfall

13 No

4.5 kg
9 lb

1700

 
Armour of Moonbasking

11 No

4.5 kg
9 lb

1400

 
Armour of the Sporekeeper

13 No

4.5 kg
9 lb

1050

 
Bhaalist Armour

14 No

5.85 kg
12.8 lb

2000

 
Elegant Studded Leather

14 No

5.85 kg
12.8 lb

2000

List of medium armour[edit | edit source]

Armour Armour Class Stealth Disadvantage Weight Price Special

 
+1 Breastplate

14 No

9 kg
20 lb

100


 
Breastplate

14 No

9 kg
20 lb

100


 
Chain Shirt

13 No

9 kg
18 lb

50


 
Chain Shirt

13 No

9 kg
18 lb

50


 
Damaged Dark Justiciar Armour

13 No

9 kg
18 lb

50


 
Damaged Scale Mail

12 Yes

12 kg
24 lb

25


 
Dreamwalker Plate

15 Yes

12 kg
26 lb

180


 
Githyanki Half Plate

15 Yes

12 kg
24 lb

180


 
Half Plate Armour

15 Yes

12 kg
24 lb

180


 
Half Plate Armour

15 Yes

12 kg
24 lb

180


 
Half Plate Armour

15 Yes

12 kg
24 lb

180


 
Hide Armour

12 No

5.4 kg
12 lb

60


 
Scale Mail

14 Yes

12 kg
24 lb

65


 
Scale Mail of Devotion

14 Yes

12 kg
24 lb

65


 
Scale Mail of the Ancients

14 Yes

12 kg
24 lb

65


 
Scale Mail of Vengeance

14 Yes

12 kg
24 lb

65


 
Breastplate +1

15 No

9 kg
18 lb

200

 
Chain Shirt +1

14 No

9 kg
18 lb

650

 
Dark Justiciar Mail

13 No

9 kg
18 lb

280
  • Nightsinger's Reply: While Obscured by shadow, the wearer deals 1d4 Necrotic to attackers that hit them with a melee attack.

 
Half Plate Armour +1

16 Yes

12 kg
24 lb

360

 
Half Plate Armour +1

16 Yes

12 kg
24 lb

360

 
Hedge Wanderer Armour

13 No

5.4 kg
10.8 lb

130

 
Hide Armour +1

13 No

5.4 kg
12 lb

105

 
Luminous Armour

15 No

9 kg
18 lb

250

 
Scale Mail +1

15 Yes

12 kg
24 lb

160

 
Slippery Chain Shirt

13 No

9 kg
18 lb

130

 
The Oak Father's Embrace

13 No

5.4 kg
10.8 lb

130
  • Order of Nature: Undead creatures that hit the wearer receive 1d6 Radiant. Beasts that hit the wearer deal an additional 1d6 Radiant.

 
Barkskin Armour

12 No

5.4 kg
12 lb

420

 
Breastplate +2

16 No

9 kg
18 lb

600

 
Chain Shirt +2

15 No

9 kg
20 lb

210

 
Dark Justiciar Half-Plate

16 No

12 kg
24 lb

1450

 
Elven Chain

14 No

9 kg
18 lb

510

 
Half Plate Armour +2

17 Yes

12 kg
24 lb

1100

 
Hide Armour +2

14 No

5.4 kg
12 lb

310

 
Psionic Ward Armour

15 Yes

12 kg
25 lb

1450

Whenever the wearer succeeds on a   Saving throw against a spell, they regain 1d4 hit points.

 
Scale Mail +2

16 Yes

12 kg
24 lb

480

 
The Jolty Vest

14 No

9 kg
18 lb

510

 
Unwanted Masterwork Scalemail

16 No

12 kg
24 lb

640

 
Yuan-Ti Scale Mail

15 No

12 kg
24 lb

640

 
Adamantine Scale Mail

16 Yes

12 kg
26 lb

1300

 
Armour of Agility

17 No

12 kg
24 lb

2900

 
Dark Justiciar Half-Plate

17 No

12 kg
24 lb

2900

 
Flame Enamelled Armour

16 Yes

12 kg
26 lb

2900

 
Sharpened Snare Cuirass

14 No

5.4 kg
10.8 lb

830

List of heavy armour[edit | edit source]

Armour Armour Class Stealth Disadvantage Weight Price Special

 
Chain Mail

16 Yes

18 kg
36 lb

400


 
Plate Armour

18 Yes

20 kg
44 lb

400


 
Ring Mail Armour

14 Yes

17 kg
34 lb

300


 
Splint Armour

17 Yes

19 kg
42 lb

240


 
Chain Mail +1

17 Yes

18 kg
36 lb

260

 
Plate Armour +1

19 Yes

20 kg
44 lb

800

 
Protective Plate

18 No

20 kg
40 lb

1000

 
Ring Mail Armour +1

15 Yes

17 kg
37 lb

200

 
Splint Armour +1

18 Yes

19 kg
42 lb

480

 
Armour of Devotion

18 Yes

20 kg
40 lb

3200

 
Cerebral Citadel Armour

18 Yes

20 kg
40 lb

3200

 
Chain Mail +2

18 Yes

18 kg
36 lb

770

 
Dwarven Splintmail

19 Yes

19 kg
42 lb

1900

 
Flawed Helldusk Armour

18 Yes

20 kg
40 lb

3200

 
Plate Armour +2

20 Yes

20 kg
44 lb

2400

 
Ring Mail Armour +2

16 Yes

17 kg
37 lb

600

 
Rippling Force Mail

17 Yes

18 kg
36 lb

1000

 
Splint Armour +2

19 Yes

19 kg
42 lb

1450

 
Adamantine Splint Armour

18 Yes

19 kg
41.8 lb

3800

Reeling Creatures have a -1 penalty to Attack Rolls for every turn remaining.

 
Armour of Persistence

20 Yes

20 kg
40 lb

6400

 
Blackguard's Plate

19 Yes

20 kg
44 lb

6400

 
Emblazoned Plate of the Marshal

19 Yes

20 kg
44 lb

6400

 
Reaper's Embrace

19 Yes

20 kg
40 lb

6400

 
Helldusk Armour

21 No

20 kg
40 lb

8000

Legacy content[edit | edit source]