Arms of Hadar

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Arms of Hadar.webp

Arms of Hadar is a level 1 conjuration spell. This spell allows the caster to summon dark tendrils and deal Damage Types Necrotic damage to enemies in an area centered on the caster, preventing them from taking Reactions.

Description

Prevent targets from using reactions.

Properties

Cost:
Action + Level 1 Spell Slot
Damage:
D6 Necrotic.png 2d6 (2~12) Damage Types Necrotic damage
Details:
STR Save (On Save: Targets still take half damage but are able to use Reactions.)
Range: Self
AoE: 3 m / 10 ft (Radius)

At higher levels

Upcast: Deals an additional 1d6Damage TypesNecrotic damage per level.

Condition: Arms of Hadar

Arms of Hadar Arms of Hadar
Duration: 1 turn Strength saving throw
Can't take Reactions.

How to learn

Classes:

Feats:

Notes

The incantation for Arms of Hadar is Morē, the Latin command "die!"

Visuals

External Links[edit | edit source]