Cleric

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Class Cleric Badge Icon.png

Clerics are representatives of the gods they worship, wielding potent divine magic for good or ill.

Cleric is a character Class in Baldur's Gate 3. Clerics worship and enact their deities' will to the world, for better or worse. They channel the power of their faith to cast Spells. Clerics use Wisdom as their primary ability score.

The Cleric Subclasses, or Domains, are: Life Life, Light Light, Trickery Trickery, Knowledge Knowledge, Nature Nature, Tempest Tempest, War War

Class Information[edit | edit source]

Hit points
At level 1: 8 +   Constitution modifier
On level up: 5 +   Constitution modifier
Key abilities
  Wisdom for Spells
  Constitution for Hit Points and Concentration Checks
  Dexterity for Armour Class.
Saving throw proficiencies
  Wisdom,   Charisma
Equipment proficiencies
Skill proficiencies (Choose 2)
  History,   Insight,   Medicine,   Persuasion,   Religion
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Starting Equipment
 Mace,  Chain Shirt,  Studded Shield,  Leather Boots

Spellcasting[edit | edit source]

For a list of spells available to the Cleric, see: Cleric/Spells.
Spellcasting Ability
  Wisdom
  Prepared Spells
You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
Number of Prepared Spells
= Cleric Level +   Wisdom Modifier (Minimum of 1 spell.)

Level Progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Select Deity

A Cleric's choice of deity provides access to some unique conversation options throughout the game. Some Cleric spells have visual effects that incorporate the chosen deity's symbol.

Note that choice of deity is restricted by the race and subrace of the cleric. Only Githyanki have the option to choose Vlaakith as a deity, only Duergar Dwarves have the option to choose Laduguer as a deity, Lolth-Sworn Drow may only choose Lolth as a deity, and Seldarine Drow cannot choose Lolth as a deity.

Spellcasting

  Level 1 Spell Slots Unlocked: 2
You gain two Level 1 Spell Slots.
  Cantrips Known: 3
Choose 3 Cantrips from the Cleric Spell List.
  Prepared Spells
Choose a number of Spells = 1 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell.)
New Cantrips Available
New 1st Level Spells

Select a Subclass (Domain)[edit | edit source]

Domain Features Domain Spells and Cantrips Proficiencies
-
-

Choose 2 skills with double the bonus:

Choose 1:

Choose 1 skill

*Denotes a spell not otherwise part of the Cleric spell list.

  • Domain Spells are Always Prepared.

Level 2

 Channel Divinity Charges: 1
You gain the ability to channel divine energy, starting with two effects: Turn Undead and an effect determined by your domain. Replenished by Short or Long Rest.
Spellcasting
  Level 1 Spell Slots Unlocked
3
You gain an additional Level 1 Spell Slot.
  Prepared Spells
Choose a number of Spells = 2 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell.)
  Turn Undead
  Channel Divinity Action
As an action, present your holy symbol and cause undead creatures to flee.

Subclass Feature[edit | edit source]

  Life   Light   Trickery   Knowledge   Nature   Tempest   War

Level 3

Spellcasting
  Level 1 Spell Slots Unlocked: 4
You gain an additional Level 1 Spell Slots.
  Level 2 Spell Slots Unlocked: 2
You gain two Level 2 Spell Slots.
  Prepared Spells
Choose a number of Spells = 3 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell.)
New 2nd Level Spells

Subclass Feature - Domain Spells:[edit | edit source]

  Life   Light   Trickery   Knowledge   Nature   Tempest   War

*Denotes a spell not otherwise part of the Cleric spell list.

Level 4

Spellcasting
  Level 2 Spell Slots Unlocked: 3
You gain an additional Level 2 Spell Slot.
  Cantrips Known: 4
Choose 1 Cantrip from the Cleric Spell List.
  Prepared Spells
Choose a number of Spells = 4 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell.)

Level 5

  Destroy Undead
When you successfully   Turn an Undead creature, it also takes 4d6 Radiant damage.
Spellcasting
  Level 3 Spell Slots Unlocked: 2
You gain two Level 3 Spell Slots.
  Prepared Spells
Choose a number of Spells = 5 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell)
New 3rd Level Spells

Subclass Feature - Domain Spells:[edit | edit source]

  Life   Light   Trickery   Knowledge   Nature   Tempest   War

*Denotes a spell not otherwise part of the Cleric spell list.

Level 6

 Channel Divinity Charges: 2
Replenished by Short or Long Rest.
Spellcasting
  Level 3 Spell Slot Unlocked: 3
You gain one Level 3 Spell Slot.
  Prepared Spells
Choose a number of Spells = 6 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell)

Subclass Features[edit | edit source]

  Life   Light   Trickery   Knowledge   Nature   Tempest   War

Level 7

Spellcasting
  Level 4 Spell Slot Unlocked: 1
You gain one Level 4 Spell Slot.
  Prepared Spells
Choose a number of Prepared Spells = 7 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell)
New 4th Level Spells

Subclass Feature - Domain Spells:[edit | edit source]

  Life   Light   Trickery   Knowledge   Nature   Tempest   War

*Denotes a spell not otherwise part of the Cleric spell list.

Level 8

Spellcasting
*  Level 4 Spell Slot Unlocked: 2
You gain an additional Level 4 Spell Slot.
  Prepared Spells
Choose a number of Prepared Spells = 8 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell)

Subclass Features[edit | edit source]

  Life   Light   Trickery   Knowledge   Nature   Tempest   War

Level 9

Spellcasting
  Level 4 Spell Slot Unlocked: 3
You gain an additional Level 4 Spell Slot.
  Level 5 Spell Slot Unlocked: 1
You gain a Level 5 Spell Slot.
  Prepared Spells
Choose a number of Spells = 9 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell)
New 5th Level Spells

Subclass Feature - Domain Spells:[edit | edit source]

  Life   Light   Trickery   Knowledge   Nature   Tempest   War

*Denotes a spell not otherwise part of the Cleric spell list.

Level 10

  Divine Intervention
Once per Character. Invoke your God's aid.
  Sunder the Heretical
8d10 Radiant damage to a group of enemies.
  Arm Thy Servant
Grants you a legendary weapon.
  Opulent Revival
Resurrect fallen Companions with half health and restore nearby allies as if they had Long Rested.
  Golden Generosity
Provides a rich bounty of Potions and Camp Supplies.
Spellcasting
  Level 5 Spell Slot Unlocked: 2
You gain an additional Level 5 Spell Slot.
  Cantrips Known: 5
Choose 1 Cantrip from the Cleric Spell List.
  Prepared Spells
Choose a number of Spells = 10 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell)

Level 11

Spellcasting
  Level 6 Spell Slot Unlocked: 1
You gain one Level 6 Spell Slot.
  Prepared Spells
Choose a number of Spells = 11 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell)
New 6th Level Spells

Level 12

Spellcasting
  Prepared Spells
Choose a number of Spells = 12 (Cleric Level) +   Wisdom Modifier (Minimum of 1 spell)

External Links[edit | edit source]