Eldritch Invocation

From Baldur's Gate 3 Wiki

In your study of occult lore, you have unearthed eldritch invocations, fragments of forbidden knowledge that imbue you with an abiding magical ability.

Eldritch Invocations are a Warlock class feature first gained at Level 2. Invocations grant a variety of effects, ranging from powerful passive abilities to free uses of utility spells.

Once selected, Eldritch Invocations cannot be changed without resetting the character. Any Warlock can take any unlocked invocation; there are no subclass-specific invocations.

List of Eldritch Invocations[edit | edit source]

Invocation Level Description Grants
  Agonising Blast 2+ When you cast Eldritch Blast, add your Charisma modifier to the damage it deals, unless the modifier is negative.
  Armour of Shadows 2+ You can cast Mage Armour on yourself at will, without expending a spell slot. Mage Armour increases your   Armour Class when you are not wearing armour. It will still function with Clothing-type armours.
  Beast Speech 2+ You can cast Speak with Animals on yourself at will, without expending a spell slot.
  Beguiling Influence 2+ You invoke your patron's bewitching charm. You gain proficiency in the Deception and Persuasion skills.
  Devil's Sight 2+ You can see normally in darkness, both magical and non-magical, to a distance of 24 m / 80 ft.
  Fiendish Vigour 2+ You can cast False Life on yourself at will as a 1st-level spell, without expending a spell slot. False Life grants you   7 temporary hit points.
  Mask of Many Faces 2+ You can cast Disguise Self on yourself at will, without expending a spell slot.
  One with Shadows 2+ When you are in an area of dim light or darkness, you can use your action to become   Invisible. Invisibility ends early if you move, attack, cast another spell, take an action, or take damage.
  Repelling Blast 2+ When you hit a creature with Eldritch Blast, you can push the creature up to 4.5 m / 15 ft away from you.
  • Push target creature(s) up to 4.5 m / 15 ft away with   Eldritch Blast (Toggleable Passive Feature)
  • At higher levels, each beam can knock back a target. However, if multiple beams are targeted on a single creature, the knockback will only occur once.
  Thief of Five Fates 2+ You can cast Bane using a Warlock spell slot once per long rest. Bane targets up to 3 creatures (+1 creature per spell slot level above 1st). They receive a   1d4 penalty to  Attack rolls and   Saving throws.
  Sign of Ill Omen 5+ You can cast Bestow Curse with a Warlock spell slot.
  Mire the Mind 5+ You can cast Slow with a Warlock spell slot.
  • Cast   Slow as a Warlock spell
  Book of Ancient Secrets 7+ You can inscribe magical rituals in your Book of Shadows. Gain Ray of Sickness, Chromatic Orb, and Silence spells.
  Dreadful Word 7+ You can cast Confusion with a Warlock spell slot.
  Sculptor of Flesh 7+ You can cast Polymorph with a Warlock spell slot.
  Minions of Chaos 9+ You can cast Conjure Elemental with a Warlock spell slot.
  Otherworldly Leap 9+ You can cast Enhance Leap at will, without expending a spell slot.
  Whispers of the Grave 9+ You can cast Speak with Dead at will, without expending a spell slot.
  Lifedrinker 12+ Your melee attacks deal additional  Necrotic damage equal to your Charisma modifier.
  • Add your Charisma modifier to the damage of your melee weapon attacks (Passive Feature)

Invocation Progression[edit | edit source]

Warlock Level Invocations Known
1 --
2 - 4 2
5 - 6 3
7 - 8 4
9 - 11 5
12 6