Hamarhraft

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
Hamarhraft image

Hamarhraft is an uncommon maul that deals Thunder damage in an area around the wielder when they land a Jump.

Description Icon.png
The Dwarven grammar is garbled, but the weapon's name suggests something about the importance of first impressions.

Properties

  • Damage:
  • D6 Bludgeoning.png 2d6 (2~12) + Strength modifier Damage TypesBludgeoning damage
  • Details:
  • Mauls Mauls
  • Rarity: Uncommon
  • Enchantment: None
  •  Two-Handed
  • Dippable Dippable
  •  Melee: 1.5 m / 5  ft
  •  Weight: 4.5 kg / 9 lb
  • Price: 65 gp
  • UID MAG_Mobility_ExplosionOnJump_Maul
    UUID efb003c3-af98-43d7-bcf4-af29702fb531

Special

The holder of this item gains:

  • Shockwave Shockwave: When the wearer Jumps Jumps, they deal 1d4Damage TypesThunder damage in a 3 m / 10 ft radius upon landing.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

No results

No results No results

Where to find

  • Found in a gilded chest in one of the burning rooms on the top floor of the inn at Waukeen's Rest X: -85 Y: 631.
    • This chest can be difficult to get to before the room becomes completely engulfed in flames, so it's recommended to approach in turn-based mode. One could also wait the fire out by completing a long rest or travelling to a different zone. Be cautious however, as waiting it out will complete the area's timed event and render many local NPCs and quests unavailable.

Notes

  • Because Shockwave triggers on every jump jump taken during a turn, wielding this weapon while using Step of the Wind allows for many triggers of Shockwave in one turn.
  • Shockwave does not require a jump in order to trigger. It can also trigger when landing from Fly Fly and actions with a similar effect but different name.

External links[edit | edit source]