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Acolyte Kimmeral can be found resting in the barracks west of the ground floor in Moonrise Towers during Act Two.

Portrait Kimmeral.png
Don't mind Mig and her 'meat sounds'. It's just her brain slopping around in her skull.

Involvement[edit | edit source]

Act Two[edit | edit source]

Moonrise Towers[edit | edit source]

Kimmeral can be first encountered in the Moonrise Towers barracks situated west of the hall and throne room, where he is resting with Iogar Iogar and an ogre named Mig Mig. Kimmeral warns the party about Mig and tells them the sounds the ogre alludes to are imaginary.

Defending Moonrise Towers[edit | edit source]

If the Aylin Nightsong is freed and the Harpers launch their assault on Moonrise Towers, Kimmeral is part of the remaining forces defending Moonrise Towers. Kimmeral can be found on the rafters above the ground floor's main hall, where he can harass the party and their allies.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bless Bless (Action + Level 1 Spell Slot)
Bless up to 3 creatures. They gain a D4 Physical.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Cure Wounds Cure Wounds (Action + Level 1 Spell Slot)
Healing: 1~8 + modifiers

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Piercing Shot Piercing Shot (Action)   –  Light Crossbow
Damage: 1~8

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Ranged Attack Ranged Attack (Action)   –  Light Crossbow
Damage: 1~8

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Sacred Flame Sacred Flame (Action)
Damage: 1~8

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

Loot[edit | edit source]

External links[edit | edit source]