Page values for "Wild Magic: Enchant Weapons"

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"condition_sources" values

1 row is stored for this page
FieldField typeValue
condition_inflictedStringWild Magic: Enchant Weapons
templateStringsai
parentPage
parent_templateString

"spells" values

1 row is stored for this page
FieldField typeValue
nameStringWild Magic: Enchant Weapons
imageFile
Wild Magic Enchant Weapons.webp
controller_iconFile
Wild Magic Enchant Weapons Icon.webp
iconFileWild Magic Enchant Weapons Unfaded Icon.webp
spell_levelString
spell_schoolString
is_spellBooleanNo
is_weapon_actionBooleanNo
is_concentrationBoolean
is_ritualBoolean
aoeString
aoe_sizeString
is_npcBoolean
can_upcastBoolean
has_attack_rollBoolean
descriptionWikitext

Enchant the weapon of each creature within 6 m / 20 ft. Their next attack is a Critical Hit and deals an additional 1d4Damage TypesForce.

action_typeString
spell_rangeString
classesList of String, delimiter: ,
saveString
damageString
damage_typeString
extra_damageString
extra_damage_typeString
damage_saveString
is_healingString
condition_durationStringUntil Long Rest
rechargeString