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Flying Ghoul (Animate Dead): Difference between revisions

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{{CharacterInfo
{{Infobox character
|name=Flying Ghoul
 
|image=
| name = Flying Ghoul
|level=6
| image =  
|STR=16
| race = Ghoul
|DEX=17
| level = 6
|CON=10
 
|INT=11
| modules =
|WIS=10
{{Infobox statistics
|CHA=8
| child = yes
|race=Flying Ghoul
| size = Medium
|type=Undead
| type = Undead
|HP=30
| hit_points = 30
|AC=15
| armour_class = 15
|speed=12m / 40ft
| movement_speed_meters = 12
|size=Medium
| movement_speed_feet = 40
|weight=54kg / 120lbs
| weight_kg = 60
|proficiency=3
| weight_lb = 120
|initiative=+3
| hiddenlevel = 6
|location=
| str = 16
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
| dex = 17
|poison=Immune}}
| con = 10
| int = 11
| wis = 10
| cha = 8
| immune1 = Poison
 
| feature1_name = Darkvision
| feature1_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
| feature2_name = Opportunity Attack
| feature2_description = Automatically attack an enemy moving out of your reach.
}}
}}
 
 
 
 
{{hatnote|This article is about the [[Animate Dead]] summon, see [[Winged Horror]] Flying Ghoul enemy.}}
{{hatnote|This article is about the [[Animate Dead]] summon, see [[Winged Horror]] Flying Ghoul enemy.}}
'''Flying Ghoul''' is an [[undead]] creature which can be created through the spell {{SAI|Animate Dead: Flying Ghoul}}, a level five variant of {{SAI|Animate Dead}}.  
'''Flying Ghoul''' is an [[undead]] creature which can be created through the spell {{SAI|Animate Dead: Flying Ghoul}}, a level five variant of {{SAI|Animate Dead}}.  


==Attacks and abilities==
==Attacks and abilities==
{{Feature box|name=Claws|link=Claws (Ghoul)|image name=Generic Physical.webp
{{Feature box|Claws (Ghoul)}}
|* Lash out with deadly claws dealing {{DamageText|3d6 + Strength Modifier|Slashing}} damage and possibly {{Cond|Paralysed|Paralysing}} the target.
 
{{action}}
{{Feature box|Devour (Ghoul)}}
}}


{{Feature box|name=Devour|link=Devour (Ghoul)|image name=Generic Damage.webp
{{Feature box|Fly (Class Action)}}
|* Bite a knocked out, prone, or sleeping target, and deal {{DamageText|3d10 + Strength Modifier|Slashing}} damage and {{DamageType|Healing|heal}} that many hit points.
{{action}}
}}


{{Feature box|name=Fly|link=Fly (Class Action)|image name=Fly.webp
== Notes ==
|* Fly to a target position using your movement speed.
*Flying ghouls are immune to {{Cond|Demonspirit Madness}}. This prevents them from being driven {{Cond|Demonspirit Madness|Mad}} due to a failed Wisdom saving throw when the summoner wears {{RarityItem|Abyss Beckoners}}.
{{Action|Movement}}
}}


== External links ==
== External links ==

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