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Zhalk: Difference between revisions
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|alt-image=[[File:Commander Zhalk Model.png|350px]] | |alt-image=[[File:Commander Zhalk Model.png|350px]] | ||
|str save=Proficient|con save=Proficient|int save=Proficient|cha save=Proficient | |str save=Proficient|con save=Proficient|int save=Proficient|cha save=Proficient | ||
|passive={{PAS|Darkvision}} | |passive={{PAS|Darkvision}}{{PAS|Fiendish Blessing}}{{PAS|Opportunity Attack|t=1}}{{PAS|Extra Attack|t=1}}|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty}} | ||
{{PAS|Fiendish Blessing}}|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty}} | |||
'''Commander Zhalk''' is a [[cambion]] in the service of [[Zariel]] and an optional boss during the [[Prologue]]. Zhalk is encountered at the helm of the [[Nautiloid]], where he and his minions fights with [[Mind Flayer]]s. When the party enters the helm, the combat immediately begins. Though it's not required to kill Zhalk to end the fight, he can be killed and/or disarmed for his unique flaming sword and extra experience. | '''Commander Zhalk''' is a [[cambion]] in the service of [[Zariel]] and an optional boss during the [[Prologue]]. Zhalk is encountered at the helm of the [[Nautiloid]], where he and his minions fights with [[Mind Flayer]]s. When the party enters the helm, the combat immediately begins. Though it's not required to kill Zhalk to end the fight, he can be killed and/or disarmed for his unique flaming sword and extra experience. | ||
==Attacks and Abilities== | ==Attacks and Abilities== |