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Zhalk: Difference between revisions

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|alt-image=[[File:Commander Zhalk Model.png|350px]]
|alt-image=[[File:Commander Zhalk Model.png|350px]]
|str save=Proficient|con save=Proficient|int save=Proficient|cha save=Proficient
|str save=Proficient|con save=Proficient|int save=Proficient|cha save=Proficient
|passive={{PAS|Darkvision}}
|passive={{PAS|Darkvision}}{{PAS|Fiendish Blessing}}{{PAS|Opportunity Attack|t=1}}{{PAS|Extra Attack|t=1}}|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty}}
{{PAS|Fiendish Blessing}}|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty}}
'''Commander Zhalk''' is a [[cambion]] in the service of [[Zariel]] and an optional boss during the [[Prologue]]. Zhalk is encountered at the helm of the [[Nautiloid]], where he and his minions fights with [[Mind Flayer]]s. When the party enters the helm, the combat immediately begins. Though it's not required to kill Zhalk to end the fight, he can be killed and/or disarmed for his unique flaming sword and extra experience.
'''Commander Zhalk''' is a [[cambion]] in the service of [[Zariel]] and an optional boss during the [[Prologue]]. Zhalk is encountered at the helm of the [[Nautiloid]], where he and his minions fights with [[Mind Flayer]]s. When the party enters the helm, the combat immediately begins. Though it's not required to kill Zhalk to end the fight, he can be killed and/or disarmed for his unique flaming sword and extra experience.
==Attacks and Abilities==
==Attacks and Abilities==

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