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Clench of the North Wind: Difference between revisions
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{{ | {{ActionPage | ||
| description = Hold a humanoid enemy still. They can't move, act or react. Attacks from within {{radius|m=3|ft=10}} are always [[critical hit]]s. | | description = Hold a humanoid enemy still. They can't move, act or react. Attacks from within {{radius|m=3|ft=10}} are always [[critical hit]]s. | ||
| image = Hold Person.webp | | image = Hold Person.webp | ||
| controller icon = Hold Person Icon.webp | |||
| icon = Hold Person Unfaded Icon.webp | |||
| summary = '''{{PAGENAME}}''' is an action that allows a {{Class|Way of the Four Elements}} to cast their equivalent of {{SAI|Hold Person}} by expending {{R|ki|forceplural=yes}} instead of Spell Slots. | | summary = '''{{PAGENAME}}''' is an action that allows a {{Class|Way of the Four Elements}} to cast their equivalent of {{SAI|Hold Person}} by expending {{R|ki|forceplural=yes}} instead of Spell Slots. | ||
| cost = action, ki:3 | | cost = action, ki:3 | ||
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| save = WIS | | save = WIS | ||
| additional = | | additional = | ||
| | | higher levels = At level 9, hold up to 2 humanoids.{{notes}} | ||
| condition = Hold Person | |||
| condition duration = 10 | |||
| condition dc = caster | |||
| condition save = WIS | |||
| class learns at level 6 = Way of the Four Elements | | class learns at level 6 = Way of the Four Elements | ||
| notes = Even though the tooltip states being able to hold up to 2 humanoids, the skill still holds 1 only. | | notes = Even though the tooltip states being able to hold up to 2 humanoids, the skill still holds 1 only. | ||
}} | }} | ||