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Help the Spirit of the Amulet: Difference between revisions

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{{ up to date | 2023-09-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[File:Help the Cursed Monk Quest.jpg|thumb|The cursed monk wishes to return to his granddaughter.]]
[[File:Help the Cursed Monk Quest.jpg|thumb|The cursed monk wishes to return to his granddaughter.]]


'''Help the Cursed Monk is a''' [[quest]] attained in [[Act One]] of [[Baldur's Gate 3]]. It can be initiated by activating the [[Sentient Amulet]]. It cannot be completed until Act Three.  
'''Help the Spirit of the Amulet is a''' [[quest]] attained in [[Act One]] of [[Baldur's Gate 3]]. It can be initiated by activating the [[Sentient Amulet]]. It cannot be completed until Act Three.  


{{SpoilerWarning}}
{{SpoilerWarning}}
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* [MONK][WISDOM] Quiet your mind. Let everything be still.
* [MONK][WISDOM] Quiet your mind. Let everything be still.
* [WARLOCK][WISDOM] Call on the power of your pact and resist the urge. (DC 10)
* [WARLOCK][WISDOM] Call on the power of your pact and resist the urge. (DC 10)
* [BARBARIAN][WISDOM] Kill the mirth. RESIST. (DC 10 with Advantage)
* [CLERIC OF SHAR] Grit your teeth. Summon your god's wrath. (DC 10)
* [CLERIC OF LATHANDER][WISDOM] Summon your light and devotion as you push back. (DC 10)
* [SORCERER][WISDOM] Close your eyes and let your magic flow through you in all its wild and beautiful glory (DC 10)


If the party manages to avoid laughing, the spirit of the amulet appears with a request. The Sharrans cursed him with eternal madness, a laughing curse. He wants to bestow the curse onto his granddaughter, Shirra, who lives in [[Wyrm's Crossing]] at the [[Open Hand Temple]]. He promises blessings unto the party if they agree to undertake this journey.
If the party manages to avoid laughing, the spirit of the amulet appears with a request. The Sharrans cursed him with eternal madness, a laughing curse. He wants to bestow the curse onto his granddaughter, Shirra, who lives in [[Wyrm's Crossing]] at the [[Open Hand Temple]]. He promises blessings unto the party if they agree to undertake this journey.
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If the party refuses to bear the curse, or stops partway through absorbing the curse, the monk becomes hostile. He raises the three other corpses in the crypt to attack the party and must be slain.
If the party refuses to bear the curse, or stops partway through absorbing the curse, the monk becomes hostile. He raises the three other corpses in the crypt to attack the party and must be slain.


== Rewards ==
== Rewards ==
* {{SAI|Tasha's Hideous Laughter}} as an action once per long rest (if the player agrees to bear the monk's curse)
* {{SAI|Tasha's Hideous Laughter}} as an action once per long rest (if the player agrees to bear the monk's curse)
**Agreeing to bear the monk's curse will present the player with two [[Saving Throw|Saving Throws]] (see above). Each failure will subtract 1 point of [[Wisdom]] from your character permanently.
**Agreeing to bear the monk's curse will present the player with two [[Saving Throw|Saving Throws]] (see above). Each failure will subtract 1 point of [[Wisdom]] from your character permanently.
**This path also removes any magical effects from the {{SmallIcon|Sentient Amulet Icon.png}}[[Sentient Amulet]] in the player's inventory.
**This path also removes any magical effects from the {{RarityItem|Sentient Amulet}} in the player's inventory.
*{{RarityItem|Sentient Amulet (Very Rare)}} a version of the amulet that does not require you to make [[Wisdom]] [[Saving Throw|Saving Throws]] after using its powers (if the player refuses to bear the monk's curse and fights him)
*{{RarityItem|Sentient Amulet (Very Rare)}} a version of the amulet that does not require you to make [[Wisdom]] [[Saving Throw|Saving Throws]] after using its powers (if the player refuses to bear the monk's curse and fights him)
*200 XP
*200 XP
== Companion approval ==
<!-- Verified in game data files: WYR_SentientAmulet_Zombie -->
* Agree to bear the monk's madness {{Approval|Lae'zel|-1}} {{Approval|Minthara|-1}} {{Approval|Halsin|+1}} {{Approval|Karlach|+1}} {{Approval|Minsc|+1}} {{Approval|Wyll|+1}}
** Withstand the monk's madness and earn Tasha's Hideous Laughter {{Approval|Astarion|+3}} {{Approval|Gale|+3}} {{Approval|Halsin|+3}} {{Approval|Lae'zel|+3}} {{Approval|Karlach|+3}} {{Approval|Jaheira|+3}} {{Approval|Minsc|+3}} {{Approval|Minthara|+3}} {{Approval|Shadowheart|+3}} {{Approval|Wyll|+3}}
* Refuse to inherit the curse {{Approval|Gale|+1}} {{Approval|Lae'zel|+1}} {{Approval|Minthara|+1}} {{Approval|Shadowheart|+1}}


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[[Category:Quests]]
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[[Category:Baldur's Gate Quests]]
[[Category:Baldur's Gate Quests]]

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