65,958
editsAd placeholder
Blood Thirst: Difference between revisions
Jump to navigation
Jump to search
m
no edit summary
(Patch 6 change, the passive now only works at non-full-hp, as intended.) |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 2: | Line 2: | ||
| summary = '''Blood Thirst''' is a passive feature that allows the wearer to deal extra damage if they themselves are injured. | | summary = '''Blood Thirst''' is a passive feature that allows the wearer to deal extra damage if they themselves are injured. | ||
| description = Unarmed and melee attacks will deal an extra {{DamageText|2|Necrotic}} damage as long as you don't have your full health. If you don't deal any damage this turn, you will take {{DamageText|1d4|Necrotic|}} damage at the end of your turn. | | description = Unarmed and melee attacks will deal an extra {{DamageText|2|Necrotic}} damage as long as you don't have your full health. If you don't deal any damage this turn, you will take {{DamageText|1d4|Necrotic|}} damage at the end of your turn. | ||
| notes = * Blood Thirst does not damage the wearer unless they are in combat, even if they are in turn-based mode. | | notes = * Blood Thirst does not damage the wearer unless they are in combat, even if they are in turn-based mode. | ||
}} | }} |