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Steel Watcher (creature): Difference between revisions
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| con_save_proficiency = yes | | con_save_proficiency = yes | ||
| dex_save_proficiency = yes | | dex_save_proficiency = yes | ||
| resistant1 = Bludgeoning | | nonmagic resistant1 = Bludgeoning | ||
| resistant2 = Piercing | | nonmagic resistant2 = Piercing | ||
| resistant3 = Slashing | | nonmagic resistant3 = Slashing | ||
| vulnerable1 = Lightning | | vulnerable1 = Lightning | ||
| immune1 = Poison | | immune1 = Poison | ||
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*{{cond| Poisoned }} | *{{cond| Poisoned }} | ||
=== Tactician === | |||
On Tactician difficulty, Steel Watchers have different resistances: | |||
* New resistances: {{Resistance|Piercing|double}}{{Resistance|Fire|double}} | |||
* The watchers also lose their {{DamageType|Lightning}} damage vulnerability. | |||
{{Feature box| | {{Feature box|Main Hand Attack|item=Watcher Greatsword}} | ||
{{Feature box|Debilitating Shot|item=Watcher Crossbow}} | |||
{{ | |||
}} | |||
{{Feature box| | {{Feature box|Reprimand}} | ||
}} | |||
{{Feature box| | {{Feature box|Self-Detonate}} | ||
}} | |||
== Notes == | == Notes == |