Ad placeholder

Illithid powers: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
No edit summary
(5 intermediate revisions by 5 users not shown)
Line 11: Line 11:
Once the party attempts to cross the bridge leading to the [[Goblin Camp]] in [[Act One]], a cutscene involving the [[Mysterious Artefact]] will trigger. During the next [[long rest]], they will be visited by the [[Dream Guardian]] who encourages the player character to accept and wield the power the tadpole gives. This dream starts the [[Embrace Your Potential]] quest and enables the party to consume tadpoles in exchange for illithid powers.
Once the party attempts to cross the bridge leading to the [[Goblin Camp]] in [[Act One]], a cutscene involving the [[Mysterious Artefact]] will trigger. During the next [[long rest]], they will be visited by the [[Dream Guardian]] who encourages the player character to accept and wield the power the tadpole gives. This dream starts the [[Embrace Your Potential]] quest and enables the party to consume tadpoles in exchange for illithid powers.


Once the quest has started, consuming [[Mind Flayer Parasite Specimen]]s, such as from the corpses of other infected, will allow the party members to unlock new powers. [[Karlach]], [[Wyll]], [[Lae'zel]], and [[Shadowheart]] will initially refuse to use illithid powers, but can be convinced to use them through [[Persuasion]] checks. The opportunity to convince these party members to partake in illithid powers will be provided again in early [[Act Three]], if they remain reluctant early on.
Once the quest has started, consuming {{RarityItem|Mind Flayer Parasite Specimen}}s, such as from the corpses of other infected, will allow the party members to unlock new powers. [[Karlach]], [[Wyll]], [[Lae'zel]], and [[Shadowheart]] will initially refuse to use illithid powers, but can be convinced to use them through [[Persuasion]] checks. The opportunity to convince these party members to partake in illithid powers will be provided again in early [[Act Three]], if they remain reluctant early on.
{{TOC|limit=3}}
{{TOC|limit=3}}


Line 17: Line 17:
<center class="nomobile"><span style="font-size:120%;">Click on an icon to go visit the corresponding page</span>
<center class="nomobile"><span style="font-size:120%;">Click on an icon to go visit the corresponding page</span>
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
<div style="background:radial-gradient(#260a08, #1a0706, black, black); border-radius: 30px; height: 682px; width: 100%; "><div style="position: absolute; left: 0; right: 0; pointer-events: none;">[[File:Illithid Powers Brain C S.webp|550px]]</div><div class="visible-on-hover" style="position: absolute; left: 0; right: 0;"><imagemap>
<div style="background:radial-gradient(#260a08, #1a0706, black, black); border-radius: 30px; height: 682px; width: 100%; "><div style="position: absolute; left: 0; right: 0; pointer-events: none;">[[File:Illithid Powers Brain C S.webp|550px]]</div><div class="bg3wiki-visible-on-hover" style="position: absolute; left: 0; right: 0;"><imagemap>
File:Illithid Powers Brain C S Unlock.webp|550px|alt=A Picture of a brain, covered with Illithid Powers icons - Clickable ImageMap links|Illithid Powers. Clicking an icon will link to the corresponding page.
File:Illithid Powers Brain C S Unlock.webp|550px|alt=A Picture of a brain, covered with Illithid Powers icons - Clickable ImageMap links|Illithid Powers. Clicking an icon will link to the corresponding page.
circle 550 695 40 [[Illithid Persuasion]]
circle 550 695 40 [[Illithid Persuasion]]
Line 155: Line 155:
| {{SAI|Illithid Expertise|w=40}}
| {{SAI|Illithid Expertise|w=40}}
| Passive Feature
| Passive Feature
| You have deepened your sense of self, gaining {{Expertise}} in {{Ability check|Persuasion, Deception, Intimidation}}s.
| You have deepened your sense of self, gaining {{Expertise}} in [[Persuasion]], [[Deception]] and [[Intimidation]] [[checks]].
Also grants [[Proficiency]] in those skills if not already possessed.
Also grants [[Proficiency]] in those skills if not already possessed.
| Unlock one of:
| Unlock one of:
Line 287: Line 287:
==== True Souls ====
==== True Souls ====
Dropped by defeating the following characters:
Dropped by defeating the following characters:
* [[Dror Ragzlin]]
* {{CharLink|Dror Ragzlin}}
* [[Edowin]]
* {{CharLink|Edowin}}
* [[Flind]]
* {{CharLink|Flind}}
* [[Minthara]]
* {{CharLink|Minthara}}
* [[Nere]]
* {{CharLink|Nere}}
* [[Priestess Gut]]
* {{CharLink|Priestess Gut}}


==== Loot ====
==== Loot ====
Line 306: Line 306:
==== True Souls ====
==== True Souls ====
Dropped by defeating the following characters:
Dropped by defeating the following characters:
* {{CharLink|Z'rell}}
* {{CharLink|Marcus}}
* [[Adept Merim]]
* [[Adept Merim]]
* [[Disciple Z'rell]]
* [[Flaming Fist Marcus]]
* [[Linsella]]
* [[Linsella]]
* [[Zealot Malik]]
* [[Zealot Malik]]
Line 330: Line 330:
* [[Manip Edenosa]] around [[Bloomridge Park]]
* [[Manip Edenosa]] around [[Bloomridge Park]]
* [[Churg Elvek]] around the [[Grey Harbour Docks]]
* [[Churg Elvek]] around the [[Grey Harbour Docks]]
* [[Fist 'Deadeye' Mibbs]] guarding the entrance to the Upper City near the Baldur's Gate [[Waypoint]]
* [[Fist Healer Darbonna]] guarding the entrance to the Upper City near the Baldur's Gate [[Waypoint]]


==== Minthara ====
==== Minthara ====
Line 365: Line 367:


== Pre-release powers ==
== Pre-release powers ==
{{Legacy Content|section}}
{{Legacy content|section}}
In [[Early Access]], illithid powers were much simpler. Instead of consuming other tadpoles to gain points to spend on powers, your tadpole grew more powerful as you used Illithid Persuasion options in dialogue. Once you'd used Illithid Persuasion three times, a special cutscene was triggered during your next long rest and each character gained a single illithid power unique to their class. Some of these abilities were reworked into the current illithid powers. A full list of Early Access powers can be seen below:
In [[Early Access]], illithid powers were much simpler. Instead of consuming other tadpoles to gain points to spend on powers, your tadpole grew more powerful as you used Illithid Persuasion options in dialogue. Once you'd used Illithid Persuasion three times, a special cutscene was triggered during your next long rest and each character gained a single illithid power unique to their class. Some of these abilities were reworked into the current illithid powers. A full list of Early Access powers can be seen below:


7,061
edits

Navigation menu