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Moved weapon action DC to its own section
(Redid special weapon action table)
(Moved weapon action DC to its own section)
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[[Category:Actions]]
{{PageSeo
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action.
| title = Weapon actions
| image = Piercing_Strike.webp
| description = Weapon actions are special attacks or actions tied to specific weapon classes or individual weapons.
}}
 
'''Weapon actions''' are [[action]]s granted to a character based on the weapon they are wielding. Usually, these actions are special attacks that are superior in some way to normal attacks. Each type of weapon has its own set of weapon actions which helps distinguish weapon categories. For example, [[Longswords]] grant the {{SAI|Lacerate}}, {{SAI|Rush Attack}}, and {{SAI|Pommel Strike}} actions. Additionally, many special weapons have unique weapon actions on top of the ones granted by the weapon type.


These actions are only usable once per [[Short Rest]] and are special in some way, normally able to do bonus damage, hit multiple targets, debilitate foes, or move the character.
Each weapon action is limited to one use per [[short rest]] unless otherwise specified.
In order to gain access to the weapon actions from a weapon, a creature must be [[proficient]] in that weapon type and have it equipped in the main hand or both hands. Off-hand weapons do not grant weapon actions.


In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
== Weapon action DC ==


The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for two differences: firstly, the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with the [[Ability Modifier]] of either Strength or Dexterity, whichever is higher and secondly; each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:
Many weapon actions are attacks that can inflict debilitating conditions on the target. For these attacks, the target gets to make a [[saving throw]] to avoid suffering the condition. The [[Difficulty Class]] (or DC) for saving throws is calculated similarly to [[Spells#Spell save|spell save DC]] except for two differences: First, the [[Spells#Spellcasting ability|spellcasting ability modifier]] is replaced with the [[Abilities#Ability score modifier|ability score modifier]] of either Strength or Dexterity, whichever is higher. Second, each weapon action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:


<div class="center">
<div class="center">
{{InfoBlob|1 =
{{InfoBlob|1 =
Weapon Action DC = 8 + [[Proficiency Bonus]] + [[Strength|Strength]] or [[Dexterity|Dexterity]] modifier + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]
Weapon Action DC = 8 + [[proficiency bonus]] + [[Strength]] or [[Dexterity]] modifier + inherent weapon action bonus DC
}}
}}
</div>
</div>


Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher.
Certain weapon action instead use '''Hybrid DC'''<!-- LARIAN! --> which allows a user to either use their spell save DC or weapon action DC with a +2 bonus, whichever is higher. Other unique weapon actions always use the spell save DC. In all cases, the type of DC and any inherent bonus is listed in the tables below.


Prior to Patch 5, weapon actions instead had a base DC of 10 but did not add the players proficiency bonus to their DC, leading to an overall lower DC after Proficiency Bonus increases at level 5. This was changed to the above formula after patch 5.
Prior to Patch 5, weapon actions instead had a base DC of 10 but did not add the proficiency bonus to the DC, leading to an overall lower DC after proficiency bonus increases at level 5. This was changed to the above formula after patch 5.


== Overview of Weapon Actions ==
== Basic weapon actions ==
 
The following weapon actions are granted by different weapon types. All weapons in given category will have the specified weapon actions.
=== Melee Weapons ===
=== Basic melee weapon actions ===
<!-- Don't use absolute widths! Remember mobile! -->
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! style="width: 18.5%;" | Weapon Action
! style="width: 18%;" | Weapon action
! style="width: 17%;" | Associated Weapons
! style="width: 14%;" | Associated weapons
! style="width: 18.5%;" | Cost
! Cost
! style="width: 22%;" | Effect
! Effect
!Damage
! Damage
|-
|-
| {{SAI|Backbreaker|w=40}}
| {{SAI|Backbreaker|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Warhammers}}<br>
<li> {{WeaponType|Warhammers}}
{{WeaponType|Mauls}}
<li> {{WeaponType|Mauls}}
| style="text-align: center;" | {{r|action}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
| Inflict {{Cond|Prone}}
* {{Saving throw|STR}}
* {{Saving throw|STR}}
Line 45: Line 48:
| {{SAI|Brace (Melee)|w=40}}
| {{SAI|Brace (Melee)|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Glaives}}<br>
<li> {{WeaponType|Glaives}}
{{WeaponType|Pikes}}
<li> {{WeaponType|Pikes}}
| style="text-align: center;" | {{r|movement m|6}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Reroll melee damage rolls and take the higher value
| Reroll melee damage rolls and take the higher value
* {{duration|1}}
* {{duration|1}}
| -
| style="text-align: center;" | -
|-
|-
| {{SAI|Cleave|w=40}}
| {{SAI|Cleave|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Battleaxes}}<br>
<li> {{WeaponType|Battleaxes}}
{{WeaponType|Greataxes}}<br>
<li> {{WeaponType|Greataxes}}
{{WeaponType|Halberds}}<br>
<li> {{WeaponType|Halberds}}
{{WeaponType|Greatswords}}
<li> {{WeaponType|Greatswords}}
| style="text-align: center;" | {{r|action}}
</ul>
| {{Action}}
| Strike up to 3 targets
| Strike up to 3 targets
* {{AOE | cone | m = 1.5 | ft = 5 }}
* {{AOE | cone | m = 1.5 | ft = 5 }}
Line 70: Line 69:
| {{SAI|Concussive Smash|w=40}}
| {{SAI|Concussive Smash|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Morningstars}}<br>
<li> {{WeaponType|Morningstars}}
{{WeaponType|Clubs}}<br>
<li> {{WeaponType|Clubs}}
{{WeaponType|Light Hammers}}<br>
<li> {{WeaponType|Light Hammers}}
{{WeaponType|Maces}}<br>
<li> {{WeaponType|Maces}}
{{WeaponType|Warhammers}}<br>
<li> {{WeaponType|Warhammers}}
{{WeaponType|Greatclubs}}<br>
<li> {{WeaponType|Greatclubs}}
{{WeaponType|Mauls}}
<li> {{WeaponType|Mauls}}
| style="text-align: center;" | {{r|action}}
</ul>
| {{Action}}
| Inflict {{Cond|Dazed}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* {{Saving throw|CON}}
Line 88: Line 85:
| {{SAI|Maiming Strike|w=40}}
| {{SAI|Maiming Strike|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|War Picks}}<br>
<li> {{WeaponType|War Picks}}
{{WeaponType|Battleaxes}}
<li> {{WeaponType|Battleaxes}}
| style="text-align: center;" | {{r|action}}
</ul>
| {{Action}}
| Inflict {{Cond|Maimed}}
| Inflict {{Cond|Maimed}}
* {{Saving throw|CON}}
* {{Saving throw|CON}}
Line 101: Line 96:
|-
|-
| {{SAI|Disarming Strike|w=40}}
| {{SAI|Disarming Strike|w=40}}
|
| {{WeaponType|Tridents}}
<ul style="list-style: none;">
| style="text-align: center;" | {{r|action}}
<li> {{WeaponType|Tridents}}
</ul>
| {{Action}}
| Target drops weapon
| Target drops weapon
* {{Saving throw|STR}}
* {{Saving throw|STR}}
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| {{SAI|Flourish|w=40}}
| {{SAI|Flourish|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Scimitars}}<br>
<li> {{WeaponType|Scimitars}}
{{WeaponType|Shortswords}}<br>
<li> {{WeaponType|Shortswords}}
{{WeaponType|Rapiers}}
<li> {{WeaponType|Rapiers}}
| style="text-align: center;" | {{r|bonus}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Off Balance}}
| Inflict {{Cond|Off Balance}}
* {{Saving throw|DEX}}
* {{Saving throw|DEX}}
Line 128: Line 118:
|-
|-
| {{SAI|Heartstopper|w=40}}
| {{SAI|Heartstopper|w=40}}
|
| {{WeaponType|Morningstars}}
<ul style="list-style: none;">
| style="text-align: center;" | {{r|action}}
<li> {{WeaponType|Morningstars}}
</ul>
| {{Action}}
| Inflict {{Cond|Chest Trauma}}
| Inflict {{Cond|Chest Trauma}}
* {{Saving throw|CON}}
* {{Saving throw|CON}}
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| {{SAI|Lacerate|w=40}}
| {{SAI|Lacerate|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Handaxes}}<br>
<li> {{WeaponType|Handaxes}}
{{WeaponType|Sickles}}<br>
<li> {{WeaponType|Sickles}}
{{WeaponType|Scimitars}}<br>
<li> {{WeaponType|Scimitars}}
{{WeaponType|Battleaxes}}<br>
<li> {{WeaponType|Battleaxes}}
{{WeaponType|Longswords}}<br>
<li> {{WeaponType|Longswords}}
{{WeaponType|Glaives}}<br>
<li> {{WeaponType|Glaives}}
{{WeaponType|Greataxes}}<br>
<li> {{WeaponType|Greataxes}}
{{WeaponType|Greatswords}}<br>
<li> {{WeaponType|Greatswords}}
{{WeaponType|Halberds}}
<li> {{WeaponType|Halberds}}
| style="text-align: center;" | {{r|action}}
</ul>
| {{Action}}
| Inflict {{Cond|Bleeding}}
| Inflict {{Cond|Bleeding}}
* {{Saving throw|CON}}
* {{Saving throw|CON}}
Line 161: Line 146:
|-
|-
| {{SAI|Piercing Strike|w=40}}
| {{SAI|Piercing Strike|w=40}}
|<ul style="list-style: none;">
|
<li> {{WeaponType|Daggers}}
{{WeaponType|Daggers}}<br>
<li> {{WeaponType|Rapiers}}
{{WeaponType|Rapiers}}<br>
<li> {{WeaponType|Shortswords}}
{{WeaponType|Shortswords}}<br>
<li> {{WeaponType|Tridents}}
{{WeaponType|Tridents}}<br>
<li> {{WeaponType|Pikes}}
{{WeaponType|Pikes}}<br>
<li> {{WeaponType|Javelins}}
{{WeaponType|Javelins}}
</ul>
| style="text-align: center;" | {{r|action}}
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
| Inflict {{Cond|Gaping Wounds}}
* {{Saving throw|CON}}
* {{Saving throw|CON}}
Line 178: Line 162:
| {{SAI|Pommel Strike|w=40}}
| {{SAI|Pommel Strike|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Longswords}}<br>
<li> {{WeaponType|Longswords}}
{{WeaponType|Greatswords}}
<li> {{WeaponType|Greatswords}}
| style="text-align: center;" | {{r|bonus}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Dazed}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* {{Saving throw|CON}}
Line 191: Line 173:
|-
|-
| {{SAI|Prepare|w=40}}
| {{SAI|Prepare|w=40}}
|
| {{WeaponType|Greataxes}}
<ul style="list-style: none;">
| style="text-align: center;" | {{r|movement m|6}}
<li> {{WeaponType|Greataxes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Extra damage on melee attacks this turn
| Extra damage on melee attacks this turn
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}}
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}}
Line 201: Line 180:
| {{SAI|Rush Attack|w=40}}
| {{SAI|Rush Attack|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Longswords}}<br>
<li> {{WeaponType|Longswords}}
{{WeaponType|Spears}}<br>
<li> {{WeaponType|Spears}}
{{WeaponType|Tridents}}<br>
<li> {{WeaponType|Tridents}}
{{WeaponType|Glaives}}<br>
<li> {{WeaponType|Glaives}}
{{WeaponType|Halberds}}<br>
<li> {{WeaponType|Halberds}}
{{WeaponType|Pikes}}
<li> {{WeaponType|Pikes}}
| style="text-align: center;" | {{r|action}}<br>+<br>{{r|movement}}
</ul>
| Charge up to {{dist|m=9|ft=30}} away<br>Inflict {{Cond|Off Balance}}
| {{Action}}<br>+ {{action|movement}}
| Charge up to {{distance|m=9|ft=30}}<br>Inflict {{Cond|Off Balance}}
* {{Saving throw|STR}}
* {{Saving throw|STR}}
* Weapon action DC
* Weapon action DC
Line 219: Line 196:
| {{SAI|Tenacity|w=40}}
| {{SAI|Tenacity|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Morningstars}}<br>
<li> {{WeaponType|Morningstars}}
{{WeaponType|Greatclubs}}<br>
<li> {{WeaponType|Greatclubs}}
{{WeaponType|Mauls}}
<li> {{WeaponType|Mauls}}
| style="text-align: center;" | {{r|reaction}}
</ul>
| {{Action|Reaction}}
| Inflict damage on a miss
| Inflict damage on a miss
* {{Recharge|Unlimited use}}
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
* Minimum 1 damage
* Minimum 1 damage
|-
|-
| {{SAI|Topple|w=40}}
| {{SAI|Topple|w=40}}
|
| {{WeaponType|Quarterstaves}}
<ul style="list-style: none;">
| style="text-align: center;" | {{r|action}}
<li> {{WeaponType|Quarterstaves}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
| Inflict {{Cond|Prone}}
* {{Saving throw|Dex}}
* {{Saving throw|DEX}}
* Weapon action DC + 2
* Weapon action DC + 2
* {{duration|1}}
* {{duration|1}}
Line 244: Line 217:
| {{SAI|Weakening Strike|w=40}}
| {{SAI|Weakening Strike|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Rapiers}}<br>
<li> {{WeaponType|Rapiers}}
{{WeaponType|War Picks}}<br>
<li> {{WeaponType|War Picks}}
{{WeaponType|Warhammers}}
<li> {{WeaponType|Warhammers}}
| style="text-align: center;" | {{r|action}}
</ul>
| {{Action}}
| Inflict {{Cond|Weak Grip}}
| Inflict {{Cond|Weak Grip}}
* {{Saving throw|STR}}
* {{Saving throw|STR}}
Line 259: Line 230:
|}
|}


=== Ranged Weapons ===
=== Basic ranged weapon actions ===
<!-- Don't use absolute widths! Remember mobile! -->
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! style="width: 18.5%;" | Weapon Action
! Weapon action
! style="width: 17%;" | Associated Weapons
! Associated weapons
! style="width: 18.5%;" | Cost
! Cost
! style="width: 25%;" | Effect
! Effect
!Damage
! Damage
|-
|-
| {{SAI|Brace (Ranged)|w=40}}
| {{SAI|Brace (Ranged)|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Heavy Crossbows}}<br>
<li> {{WeaponType|Heavy Crossbows}}
{{WeaponType|Longbows}}
<li> {{WeaponType|Longbows}}
| style="text-align: center;" | {{r|movement m|6}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Reroll ranged damage rolls and take the higher value
| Reroll ranged damage rolls and take the higher value
* {{duration|1}}
* {{duration|1}}
| -
| style="text-align: center;" | -
|-
|-
| {{SAI|Hamstring Shot|w=40}}
| {{SAI|Hamstring Shot|w=40}}
|
|
<ul style="list-style: none;">
{{WeaponType|Shortbows}} <br>
<li> {{WeaponType|Shortbows}}
{{WeaponType|Longbows}}
<li> {{WeaponType|Longbows}}
| style="text-align: center;" | {{r|action}}
</ul>
| {{Action}}
| Inflict {{Cond|Hamstrung}}
| Inflict {{Cond|Hamstrung}}
* {{Saving throw|CON}}
* {{Saving throw|CON}}
Line 293: Line 259:
|-
|-
| {{SAI|Mobile Shot|w=40}}
| {{SAI|Mobile Shot|w=40}}
|<ul style="list-style: none;">
| {{WeaponType|Hand Crossbows}}
<li> {{WeaponType|Hand Crossbows}}
| style="text-align: center;" | {{r|bonus}}
</ul>
| {{Action|bonus}}
| Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}}
| Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}}
| Weapon damage
| Weapon damage
|-
|-
| {{SAI|Piercing Shot|w=40}}
| {{SAI|Piercing Shot|w=40}}
|<ul style="list-style: none;">
|
<li> {{WeaponType|Heavy Crossbows}}
{{WeaponType|Heavy Crossbows}}<br>
<li> {{WeaponType|Light Crossbows}}
{{WeaponType|Light Crossbows}}<br>
<li> {{WeaponType|Hand Crossbows}}
{{WeaponType|Hand Crossbows}}
</ul>
| style="text-align: center;" | {{r|action}}
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
| Inflict {{Cond|Gaping Wounds}}
* {{Saving throw|CON}}
* {{Saving throw|CON}}
Line 314: Line 277:
|}
|}


=== Special actions ===
== Unique weapon actions ==


The following weapon actions are available only on specific weapons.
The following weapon actions are available only on specific weapons. These actions are granted in addition to the basic weapon actions associated with the weapon category.


====Melee weapons====
=== Unique melee weapon actions ===
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! Weapon action
! Weapon action
Line 328: Line 291:
| {{SAI|Absolute Power|w=40}}
| {{SAI|Absolute Power|w=40}}
| {{LgRarityItem|Faithbreaker}}
| {{LgRarityItem|Faithbreaker}}
| {{Action|action}}
|  style="text-align: center;" | {{r|action}}
| Push target back {{dist|m=5|ft=17}}
| Push target back {{dist|m=5|ft=17}}
* {{SavingThrow|STR}}
* {{SavingThrow|STR}}
Line 339: Line 302:
| {{SAI|Blood Money|w=40}}
| {{SAI|Blood Money|w=40}}
| {{LgRarityItem|Twist of Fortune}}
| {{LgRarityItem|Twist of Fortune}}
| {{Action|action}}
|  style="text-align: center;" | {{r|action}}
| Deal extra damage based on amount of gold carried by the target
| Deal extra damage based on amount of gold carried by the target
* Target's gold is consumed by this attack
* Target's gold is consumed by this attack
Line 345: Line 308:
Weapon damage<br>
Weapon damage<br>
+ Proficiency bonus per 300 gold
+ Proficiency bonus per 300 gold
|-
| {{SAI|Blood Sacrifice|w=40}}
| {{LgRarityItem|Ritual Dagger}}
|  style="text-align: center;" | {{r|bonus}}
| Deal {{DamageText|1d4|Slashing}} damage to self. Apply {{Cond|Bless}} to self.
* {{Duration|1}}
| -
|-
|-
| {{SAI|Colossal Onslaught|w=40}}
| {{SAI|Colossal Onslaught|w=40}}
| {{LgRarityItem|Jorgoral's Greatsword}}
| {{LgRarityItem|Jorgoral's Greatsword}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Strike multiple targets in a line
| Strike multiple targets in a line
* {{AOE | line | m = 6 | ft = 20 }}
* {{AOE | line | m = 6 | ft = 20 }}
Line 354: Line 324:
Weapon damage<br>
Weapon damage<br>
+ Proficiency bonus
+ Proficiency bonus
|-
| {{SAI|Commander's Strike|w=40}}
| {{LgRarityItem|Duke Ravengard's Longsword}}<br>{{LgRarityItem|Ravengard's Scourger}}
|  style="text-align: center;" | {{r|action}}<br>+<br>{{r|bonus}}
| Command an ally to make a weapon attack
* Range: {{distance|m=9|ft=30}}
* Ally spends a {{r|reaction}} on their turn to make the attack
| Weapon damage + 1d8
|-
|-
| {{SAI|Corrosive Strike|w=40}}
| {{SAI|Corrosive Strike|w=40}}
| {{LgRarityItem|Corrosive Flail}}
| {{LgRarityItem|Corrosive Flail}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Create a pool of {{Area|Acid (surface)}}  around the target
| Create a pool of {{Area|Acid (surface)}}  around the target
* Reduces {{ArmourClass}} by 2
* Reduces {{ArmourClass}} by 2
Line 368: Line 346:
| {{SAI|Crowning Strike|w=40}}
| {{SAI|Crowning Strike|w=40}}
| {{LgRarityItem|Blade of Oppressed Souls}}
| {{LgRarityItem|Blade of Oppressed Souls}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Crown of Madness}}
| Inflict {{Cond|Crown of Madness}}
* {{SavingThrow|INT}}
* {{SavingThrow|INT}}
Line 379: Line 357:
| {{SAI|Dawnburst Strike|w=40}}
| {{SAI|Dawnburst Strike|w=40}}
| {{LgRarityItem|The Sacred Star}}
| {{LgRarityItem|The Sacred Star}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Blinded}} in an AoE
| Inflict {{Cond|Blinded}} in an AoE
* {{SavingThrow|CON}}
* {{SavingThrow|CON}}
Line 391: Line 369:
| {{SAI|Dueller's Enthusiasm|w=40}}
| {{SAI|Dueller's Enthusiasm|w=40}}
| {{LgRarityItem|Duellist's Prerogative}}
| {{LgRarityItem|Duellist's Prerogative}}
| {{r|bonus}}
|  style="text-align: center;" | {{r|bonus}}
| If not dual-wielding, make a bonus attack with this weapon
| If not dual-wielding, make a bonus attack with this weapon
* {{Recharge|Per turn}}
* {{Recharge|Per turn}}
Line 398: Line 376:
| {{SAI|Edge of Darkness|w=40}}
| {{SAI|Edge of Darkness|w=40}}
| {{LgRarityItem|Shar's Spear of Evening}}
| {{LgRarityItem|Shar's Spear of Evening}}
| {{Action|action}}
|  style="text-align: center;" | {{r|action}}
| Create a cloud of {{Area|Darkness (cloud)}} and hit every target inside
| Create a cloud of {{Area|Darkness (cloud)}} and hit every target inside
* {{AOE|radius|m=3|ft=10}}
* {{AOE|radius|m=3|ft=10}}
Line 406: Line 384:
| {{SAI|Gargantuan Cleave|w=40}}
| {{SAI|Gargantuan Cleave|w=40}}
| {{LgRarityItem|Very Heavy Greataxe}}
| {{LgRarityItem|Very Heavy Greataxe}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Strike up to 3 targets
| Strike up to 3 targets
* {{AOE|cone|m=2|ft=7}}
* {{AOE|cone|m=2|ft=7}}
Line 418: Line 396:
| {{SAI|Grand Slam|w=40}}
| {{SAI|Grand Slam|w=40}}
| {{LgRarityItem|Corpsegrinder}}
| {{LgRarityItem|Corpsegrinder}}
| {{Action|action}}
| style="text-align: center;" | {{r|action}}<br>{{note|These weapon actions do not count as attacks for the purposes of {{SAI|Extra Attack}} and require your full {{r|action}} to use.|name=fullaction}}
| Damage and push away enemies in an AoE
| Damage and push away enemies in an AoE
* Push equal to normal {{SAI|Shove}} distance
* Push equal to normal {{SAI|Shove}} distance
Line 430: Line 408:
| {{SAI|Hellflame Cleave|w=40}}
| {{SAI|Hellflame Cleave|w=40}}
| {{LgRarityItem|Hellfire Greataxe}}
| {{LgRarityItem|Hellfire Greataxe}}
| {{r|bonus}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Strike multiple targets and inflict {{Cond|Roiling Hellfire}}
| Strike multiple targets and inflict {{Cond|Roiling Hellfire}}
* {{SavingThrow|DEX}}
* {{SavingThrow|DEX}}
Line 440: Line 418:
+ {{DamageText|2d6|Fire}}
+ {{DamageText|2d6|Fire}}
|-
|-
| {{SAI|Hush You!|w=40}}
| {{SAI|Hush You! |w=40}}
| {{LgRarityItem|Witchbreaker}}
| {{LgRarityItem|Witchbreaker}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Silenced}}
| Inflict {{Cond|Silenced}}
* {{SavingThrow|CON}}
* {{SavingThrow|CON}}
Line 453: Line 431:
| {{SAI|Moonlight Butterflies|w=40}}
| {{SAI|Moonlight Butterflies|w=40}}
| {{LgRarityItem|Moonlight Glaive}}
| {{LgRarityItem|Moonlight Glaive}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Create {{Area|Moonlight Butterflies (area)}} area
| Create {{Area|Moonlight Butterflies (area)}} area
* Provides {{Advantage}} against creatures inside
* Provides {{Advantage}} against creatures inside
Line 465: Line 443:
| {{SAI|Part the Flesh|w=40}}
| {{SAI|Part the Flesh|w=40}}
| {{LgRarityItem|Fleshrender}}
| {{LgRarityItem|Fleshrender}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Rended Flesh}}
| Inflict {{Cond|Rended Flesh}}
* {{SavingThrow|CON}}
* {{SavingThrow|CON}}
Line 476: Line 454:
| {{SAI|Perfectly Balanced Strike|w=40}}
| {{SAI|Perfectly Balanced Strike|w=40}}
| {{LgRarityItem|Belm}}
| {{LgRarityItem|Belm}}
| {{r|bonus}}
|  style="text-align: center;" | {{r|bonus}}
| Make an attack with your main-hand weapon
| Make an attack with your main-hand weapon
* If Belm is equipped in your offhand, the attack will not be made with Belm.
* If Belm is equipped in your offhand, the attack will not be made with Belm.
* {{Recharge|Per turn}}
* {{Recharge|Per turn}}
| Weapon damage
| Weapon damage
|-
| {{SAI|Phalar Aluve: Shriek|w=40}}
| {{LgRarityItem|Phalar Aluve}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Create aura that debuffs nearby enemies
* Affected enemies take {{DamageText|1d4|Thunder}} extra damage when attacked
* Affected enemies take -1d4 penalty to all saving throws
* {{AOE|radius|m=6|ft=20}}
* {{Duration|5}}
| -
|-
| {{SAI|Phalar Aluve: Sing|w=40}}
| {{LgRarityItem|Phalar Aluve}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Create aura that buffs nearby allies
* Affected allies get 1d4 bonus to attack rolls and saving throws
* {{AOE|radius|m=6|ft=20}}
* {{Duration|5}}
| -
|-
|-
| {{SAI|Poison Mist|w=40}}
| {{SAI|Poison Mist|w=40}}
| {{LgRarityItem|Argument Solver}}
| {{LgRarityItem|Argument Solver}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Create a {{Area|Poison Cloud}} which inflicts {{Cond|Poisoned}}
| Create a {{Area|Poison Cloud}} which inflicts {{Cond|Poisoned}}
* {{SavingThrow|CON}}
* {{SavingThrow|CON}}
Line 497: Line 494:
| {{SAI|Profane Scourge|w=40}}
| {{SAI|Profane Scourge|w=40}}
| {{LgRarityItem|The Undead Bane}}
| {{LgRarityItem|The Undead Bane}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Bane}} on [[undead]] and [[fiends]]
| Inflict {{Cond|Bane}} on [[undead]] and [[fiends]]
* {{SavingThrow|STR}}
* {{SavingThrow|STR}}
Line 510: Line 507:
| {{SAI|Razor Gale|w=40}}
| {{SAI|Razor Gale|w=40}}
| {{LgRarityItem|Larethian's Wrath}}
| {{LgRarityItem|Larethian's Wrath}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Strike all enemies in a large cone
| Strike all enemies in a large cone
* {{AOE|cone|m=4|ft=13}}
* {{AOE|cone|m=4|ft=13}}
Line 519: Line 516:
| {{SAI|Revitalising Strike|w=40}}
| {{SAI|Revitalising Strike|w=40}}
| {{LgRarityItem|Hoppy}}
| {{LgRarityItem|Hoppy}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Heal yourself {{DamageText|1d6|Healing}}
| Heal yourself {{DamageText|1d6|Healing}}
|
|
Line 527: Line 524:
| {{SAI|Searing Blood|w=40}}
| {{SAI|Searing Blood|w=40}}
| {{LgRarityItem|Rupturing Blade}}
| {{LgRarityItem|Rupturing Blade}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Burning}} and {{Cond|Bleeding}}
| Inflict {{Cond|Burning}} and {{Cond|Bleeding}}
* {{SavingThrow|CON}}
* {{SavingThrow|CON}}
Line 540: Line 537:
|-
|-
| {{SAI|Soulbreaker|w=40}}
| {{SAI|Soulbreaker|w=40}}
|{{LgRarityItem|Soulbreaker Greatsword}}<br>{{LgRarityItem|Silver Sword of the Astral Plane}}
| {{LgRarityItem|Soulbreaker Greatsword}}<br>{{LgRarityItem|Silver Sword of the Astral Plane}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Stunned}}
| Inflict {{Cond|Stunned}}
* {{SavingThrow|CON}}
* {{SavingThrow|CON}}
Line 552: Line 549:
| {{SAI|Shadowsoaked Blow|w=40}}
| {{SAI|Shadowsoaked Blow|w=40}}
| {{LgRarityItem|Sword of Clutching Umbra}}<br>{{LgRarityItem|Justiciar's Scimitar}}
| {{LgRarityItem|Sword of Clutching Umbra}}<br>{{LgRarityItem|Justiciar's Scimitar}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Can attack without losing {{Cond|Hiding}}
| Can attack without losing {{Cond|Hiding}}
|
|
Line 561: Line 558:
| {{SAI|Topple the Big Folk|w=40}}
| {{SAI|Topple the Big Folk|w=40}}
| {{LgRarityItem|Balduran's Giantslayer}}
| {{LgRarityItem|Balduran's Giantslayer}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Prone}} to large or greater targets
| Inflict {{Cond|Prone}} to large or greater targets
* {{SavingThrow|STR}}
* {{SavingThrow|STR}}
Line 573: Line 570:
| {{SAI|Unshackling Strike|w=40}}
| {{SAI|Unshackling Strike|w=40}}
| {{LgRarityItem|Orphic Hammer}}
| {{LgRarityItem|Orphic Hammer}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Remove {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}
| Remove {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}
* {{Recharge|Unlimited use}}
* {{Recharge|Unlimited use}}
| -
| -
|-
| {{SAI|Whirlwind Attack (Weapon Action)|Whirlwind Attack|w=40}}
| {{LgRarityItem|The Dancing Breeze}}<br>{{LgRarityItem|Belm}}
|  style="text-align: center;" | {{r|action}}
| Hit all enemies in a radius
* {{AOE|radius|m=2|ft=7}}
| Weapon damage
|-
| {{SAI|Zephyr Break|w=40}}
| {{LgRarityItem|Nyrulna}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Hit all creatures in a line. Inflict {{Cond|Off Balance}} and push the targets back {{dist|m=5|ft=17}}
* {{SavingThrow|STR}}
* Spell save DC
* {{AOE|line|m=12|ft=40}}
* {{Duration|2}}
* Deals half damage on successful save
| {{DamageText|6d6|Thunder}}
|-
| {{SAI|Zephyr Flash|w=40}}
| {{LgRarityItem|Nyrulna}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
| Rush forward up to {{dist|m=12|ft=40}} hitting all enemies in the way. Inflict {{Cond|Bleeding}} and push the targets back {{dist|m=2|ft=7}}
* {{SavingThrow|DEX|dc=15}}
* {{Duration|3}}
* Deals half damage on successful save
| {{DamageText|6d8|Thunder}}
|}
|}


====Ranged weapons====
=== Unique ranged weapon actions ===
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
!Weapon action
! Weapon action
!Associated weapons
! Associated weapons
!Cost
! Cost
!Effect
! Effect
!Damage
! Damage
|-
|-
|{{SAI|Arcane Ammunition|w=40}}
| {{SAI|Arcane Ammunition|w=40}}
|{{LgRarityItem|Crossbow of Arcane Force}}
| {{LgRarityItem|Crossbow of Arcane Force}}
|{{r|bonus}}
|  style="text-align: center;" | {{r|bonus}}
|Increase damage of this weapon by {{DamageText|1d4|Force}}
| Increase damage of this weapon by {{DamageText|1d4|Force}}
*{{duration|1}}
* {{duration|1}}
| -
| -
|-
|-
|{{SAI|Blinding Shot|w=40}}
| {{SAI|Blinding Shot|w=40}}
|{{LgRarityItem|Least Expected}}
| {{LgRarityItem|Least Expected}}
|{{Action|action}}
|  style="text-align: center;" | {{r|action}}
|Inflict {{Cond|Blinded}}
| Inflict {{Cond|Blinded}}
*{{SavingThrow|CON}}
* {{SavingThrow|CON}}
*Weapon action DC + 2
* Weapon action DC + 2
*{{duration|2}}
* {{duration|2}}
|
|
Weapon damage<br>
Weapon damage<br>
+ Proficiency bonus
+ Proficiency bonus
|-
|-
|{{SAI|Bolt of Celestial Light|w=40}}
| {{SAI|Bolt of Celestial Light|w=40}}
|{{LgRarityItem|Gontr Mael}}
| {{LgRarityItem|Gontr Mael}}
|{{Action|action}}
|  style="text-align: center;" | {{r|action}}
|Increase damage of this weapon by {{DamageText|1d4|Radiant}}
| Increase damage of this weapon by {{DamageText|1d4|Radiant}}
*{{duration|10}}
* {{duration|10}}
Inflict {{Cond|Frightened}}
Inflict {{Cond|Frightened}}
*{{SavingThrow|WIS}}
* {{SavingThrow|WIS}}
*Weapon action DC
* Weapon action DC
*{{duration|2}}
* {{duration|2}}
|
|
Weapon damage<br>
Weapon damage<br>
Line 619: Line 643:
+ {{DamageText|1d8|Radiant}}
+ {{DamageText|1d8|Radiant}}
|-
|-
|{{SAI|Illuminating Shot|w=40}}
| {{SAI|Illuminating Shot|w=40}}
|{{LgRarityItem|Fabricated Arbalest}}
| {{LgRarityItem|Fabricated Arbalest}}
|{{r|bonus}}
|  style="text-align: center;" | {{r|bonus}}
|Inflict {{Cond|Radiating Orb}}
|Inflict {{Cond|Radiating Orb}}
*{{duration|2}}
* {{duration|2}}
*{{Recharge|Unlimited use}}
* {{Recharge|Unlimited use}}
|{{DamageText|1d4|Piercing}}
| {{DamageText|1d4|Piercing}}
*Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
* Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
|-
|-
|{{SAI|Pushing Attack (Titanstring Bow)|Pushing Attack|w=40}}
| {{SAI|Pushing Attack (Titanstring Bow)|Pushing Attack|w=40}}
|{{LgRarityItem|Titanstring Bow}}
| {{LgRarityItem|Titanstring Bow}}
|{{Action|action}}
|  style="text-align: center;" | {{r|action}}
|Push target back {{dist|m=4.5|ft=15}}
|Push target back {{dist|m=4.5|ft=15}}
*{{SavingThrow|STR}}
* {{SavingThrow|STR}}
*Weapon action DC
* Weapon action DC
|Weapon damage
| Weapon damage
|-
|-
|{{SAI|Reposition Malefactor|w=40}}
| {{SAI|Reposition Malefactor|w=40}}
|{{LgRarityItem|Hellfire Engine Crossbow}}
| {{LgRarityItem|Hellfire Engine Crossbow}}
|{{r|action}}
|  style="text-align: center;" | {{r|action}}<br>{{note|name=fullaction}}
|Pull target {{dist|m=9|ft=30}} towards you
|Pull target {{dist|m=9|ft=30}} towards you
*{{SavingThrow|DEX|dc=15}}
* {{SavingThrow|DEX|dc=15}}
*{{Recharge|Unlimited use}}
* {{Recharge|Unlimited use}}
|Half weapon damage
| Half weapon damage
*Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
* Does not benefit from most damage bonuses including {{SAI|Sharpshooter}}
|-
|-
|{{SAI|Sacred Munitions|w=40}}
| {{SAI|Sacred Munitions|w=40}}
|{{LgRarityItem|Gandrel's Aspiration}}
| {{LgRarityItem|Gandrel's Aspiration}}
|{{r|bonus}}
|  style="text-align: center;" | {{r|bonus}}
|Enchant this weapon to inflict {{Cond|Turned}} against [[undead]]
|Enchant this weapon to inflict {{Cond|Turned}} against [[undead]]
*Buff lasts 1 turn
* Buff lasts 1 turn
*{{Cond|Turned}} lasts 3 turns
* {{Cond|Turned}} lasts 3 turns
*With {{SAI|Destroy Undead}}, attacks do {{DamageText|4d6|Radiant}} bonus damage against undead
* With {{SAI|Destroy Undead}}, attacks do {{DamageText|4d6|Radiant}} bonus damage against undead
| -
| -
|}
|}


====NPC-exclusive weapons====
=== NPC-specific weapon actions ===
These weapon actions are attached to weapons that are normally only available to certain creatures. As such, the only way for a player to access these weapon actions without exploits is to summon a creature wielding the associated weapon.
These weapon actions are attached to weapons that are normally only available to certain creatures. As such, the only way for a player to access these weapon actions without exploits is to summon a creature wielding the associated weapon.
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
!Weapon action
! Weapon action
!Associated weapons
! Associated weapons
!Cost
! Cost
!Effect
! Effect
!Damage
! Damage
|-
|-
| {{SAI|Electrified Flail|w=40}}
| {{SAI|Electrified Flail|w=40}}
| {{LgRarityItem|Flail of the Vortex}}
| {{LgRarityItem|Flail of the Vortex}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Stunned}}
| Inflict {{Cond|Stunned}}
* {{SavingThrow|CON|dc=13}}
* {{SavingThrow|CON|dc=13}}
Line 677: Line 701:
| {{SAI|Hiemal Strike|w=40}}
| {{SAI|Hiemal Strike|w=40}}
| {{LgRarityItem|Trident of the Depths}}
| {{LgRarityItem|Trident of the Depths}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Chilled}}
| Inflict {{Cond|Chilled}}
* {{SavingThrow|CON|dc=13}}
* {{SavingThrow|CON|dc=13}}
Line 688: Line 712:
| {{SAI|Overheat|w=40}}
| {{SAI|Overheat|w=40}}
| {{LgRarityItem|Azer Warhammer}}
| {{LgRarityItem|Azer Warhammer}}
| {{r|bonus}}
|  style="text-align: center;" | {{r|bonus}}
| Inflict {{Cond|Burning Fiercely}} in an AoE
| Inflict {{Cond|Burning Fiercely}} in an AoE
* {{SavingThrow|CON|dc=15}}
* {{SavingThrow|CON|dc=15}}
Line 697: Line 721:
| {{SAI|Scorching Strike|w=40}}
| {{SAI|Scorching Strike|w=40}}
| {{LgRarityItem|Scimitar of Cinder}}
| {{LgRarityItem|Scimitar of Cinder}}
| {{r|action}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Burning}}
| Inflict {{Cond|Burning}}
* {{SavingThrow|CON|dc=13}}
* {{SavingThrow|CON|dc=13}}
Line 707: Line 731:
|}
|}


== Conditions Inflicted by Weapon Actions ==
 
=== Inaccessible weapon actions ===
These weapon actions are attached to weapons that are no longer accessible through normal gameplay. They still can be accessed via third party tools.
{| class="wikitable" style="width: 100%;"
! Weapon action
! Associated weapons
! Cost
! Effect
! Damage
|-
| {{SAI|Blink-of-an-eye Bolt|w=40}}
| {{LgRarityItem|Light Crossbow of Speed}}
|  style="text-align: center;" | {{r|bonus}}
| Make a bonus action attack with this weapon
* {{Recharge|Per turn}}
| Weapon damage
|-
| {{SAI|Bloodrender|w=40}}
| {{LgRarityItem|The Impaler}}
|  style="text-align: center;" | {{r|action}}
| Apply {{Cond|Bloodrender}} to self
* {{duration|3}}
|
Weapon damage<br>
+ Proficiency bonus
|-
| {{SAI|Frigid Blade|w=40}}
| {{LgRarityItem|Allandra's Whelm}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Frostbitten}}
* {{SavingThrow|CON}}
* Weapon action DC + 2
* {{duration|3}}
|
Weapon damage<br>
+ {{DamageText|Proficiency bonus|Cold}}
|-
| {{SAI|Headcrack|w=40}}
| {{LgRarityItem|Sling}}
|  style="text-align: center;" | {{r|action}}
| Inflict {{Cond|Dazed}}
* {{SavingThrow|CON}}
* Weapon action DC
* {{duration|2}}
| Weapon damage
* Non-lethal damage
|-
| {{SAI|Press the Advantage|w=40}}
| {{LgRarityItem|Combination Axe}}
|  style="text-align: center;" | {{r|bonus}}
| After scoring a [[critical hit]], can make a bonus action attack with your main hand weapon
| Weapon damage
|-
| {{SAI|Steadfast Strike|w=40}}
| {{LgRarityItem|Steadfast Maul}}
|  style="text-align: center;" | {{r|action}}
| Additional effect not implemented
|
Weapon damage<br>
+ Proficiency bonus
|}
 
== Conditions inflicted by weapon actions ==
<!-- Don't use absolute widths! Remember mobile! -->
<!-- Don't use absolute widths! Remember mobile! -->
{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
Line 811: Line 897:
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|}
|}
== Notes ==
{{notelist}}
[[Category:Actions]]

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