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Karlach/Approval: Difference between revisions

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=== Act Two ===
=== Act Two ===
{{SpoilerBox|act=2|nograd=1|unhide=1|'''[[Ruined Battlefield]]'''
{{SpoilerBox|act=2|nograd=1|unhide=1|'''[[Ruined Battlefield]]'''
''If entering the Shadow-Cursed Lands from the Rosymorn Trail:''
''If entering the Shadow-Cursed Lands from the [[Rosymorn Monastery Trail]]:''
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}}
* Convince the hyena in the convoy that it doesn't belong to goblins and should leave them. {{Approval|Karlach|+1}}
* Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. {{Approval|Karlach|+1}}
* Convince [[Kar'niss]] the drider not to attack you after you killed the convoy before summoning him. {{Approval|Karlach|+1}}
* Traversing [[Shadow-Cursed Lands]] with the convoy, betray them and side with the ambushing Harpers {{Approval|Karlach|+1}}
* Traversing [[Shadow-Cursed Lands]] with the convoy, betray them and side with the ambushing [[Harpers]] {{Approval|Karlach|+1}}


''If entering the Shadow-Cursed Lands from the Grymforge:''
''If entering the Shadow-Cursed Lands from the [[Grymforge]]:''
* As a Wizard, tell [[Harper Lassandra]] that you can aid in traversing the darkness.{{Approval|Karlach|+1}}
* As a Wizard, tell [[Harper Lassandra]] that you can aid in traversing the darkness.{{Approval|Karlach|+1}}
* As a Bard, tell [[Harper Lassandra]] that the best introductions are made while sitting around a fire.{{Approval|Karlach|+1}}
* As a Bard, tell [[Harper Lassandra]] that the best introductions are made while sitting around a fire.{{Approval|Karlach|+1}}
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* Free [[Dolly Thrice]] from the [[Moonlantern]] (no matter how you obtain it){{Approval|Karlach|+1}}
* Free [[Dolly Thrice]] from the [[Moonlantern]] (no matter how you obtain it){{Approval|Karlach|+1}}
* When judging with [[He Who Was]], ask [[Madeline]] what did the Dark Justiciar do, and then:
* When judging with [[He Who Was]], ask [[Madeline]] what did the Dark Justiciar do, and then:
** call her a coward {{Approval|Karlach|+1}}
** call her a coward {{Approval|Karlach|+1}}, OR tell her it wasn't her fault {{Approval|Karlach|+1}}, OR tell her you forgive her (class-based lines) {{Approval|Karlach|+1}}
** OR tell her it wasn't her fault {{Approval|Karlach|+1}}
** OR '''after ordering''' her to stab herself, let her make a couple of strikes and then say it was enough {{Approval|Karlach|+1}}, OR tell her that her readyness to hurt herself is enough to be forgiven {{Approval|Karlach|+1}}
** OR tell her you forgive her (class-based lines) {{Approval|Karlach|+1}}
** '''after ordering''' her to stab herself, let her make a couple of strikes and then say it was enough {{Approval|Karlach|+1}}, OR tell her that her readyness to hurt herself is enough to be forgiven {{Approval|Karlach|+1}}


'''[[Last Light Inn]]'''
'''[[Last Light Inn]]'''
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* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Karlach|+1}}
* Call [[Wulbren]] a prick when [[Barcus Wroot]] talks to him after you [[Rescue Wulbren|rescue him]]. {{Approval|Karlach|+1}}
* Playing as [[The Dark Urge]], tell [[Isobel]] that your blood orders you to kill her, then deny the urge, and finally ask her to forgive you. {{Approval|Karlach|+5}}
* Playing as [[The Dark Urge]], tell [[Isobel]] that your blood orders you to kill her, then deny the urge, and finally ask her to forgive you. {{Approval|Karlach|+5}}
* Ask [[Counsellor Florrick]] if the Flaming Fist are just going to stand around. {{Approval|Karlach|+1}}
* Ask [[Counsellor Florrick]] if the [[Flaming Fist]] are just going to stand around. {{Approval|Karlach|+1}}
* Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}}
* Play the Lute to wake up [[Art Cullagh]].{{Approval|Karlach|+1}}
* Tell [[Halsin]] "You can count on me" before he opens the portal.{{Approval|Karlach|+1}}
* Tell [[Halsin]] that he can count on you before he opens the portal.{{Approval|Karlach|+1}}
* Successfully protect the portal while [[Halsin]] is looking for [[Thaniel]].{{Approval|Karlach|+1}}
** Successfully protect the portal while [[Halsin]] is looking for [[Thaniel]].{{Approval|Karlach|+1}}


'''[[House in Deep Shadows]]'''
'''[[House in Deep Shadows]]'''
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* Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}}
* Agree to help [[Arabella]] find her parents. {{Approval|Karlach|+1}}
* Agree to take [[Arabella]] in at your camp. {{Approval|Karlach|+1}}
* Agree to take [[Arabella]] in at your camp. {{Approval|Karlach|+1}}
* At the [[Reithwin Tollhouse]], successfully convince [[Gerringothe Thorm]] to end herself. {{Approval|Karlach|+1}}
 
'''[[Reithwin Tollhouse]]'''
* Successfully convince [[Gerringothe Thorm]] to end herself. {{Approval|Karlach|+1}}


'''[[House of Healing]]'''
'''[[House of Healing]]'''
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'''[[Moonrise Towers Rooftop]]'''
'''[[Moonrise Towers Rooftop]]'''
* After passing the persuasion check, and a second set of dialogue, tell [[Ketheric]] either:
* After passing the [[Persuasion]] check, and a second set of dialogue, tell [[Ketheric]] either:
** That you can help him if he lets you.  
** That you can help him if he lets you.  
** That it isn't too late and his story doesn't end here.
** That it isn't too late and his story doesn't end here.
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'''[[Gauntlet of Shar]]'''  
'''[[Gauntlet of Shar]]'''  
* As a Rogue, tell the Reconstituted Duellist that you do not blunder.  
* Playing as a [[Rogue]], tell the [[Reconstituted Duellist]] that you do not blunder.  
* Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}}
* Lick the [[Spider meat]] twice. {{Approval|Karlach|+2}}


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'''[[Mind Flayer Colony]]'''
'''[[Mind Flayer Colony]]'''
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] agree to "purge" the mind.  
* When talking to the [[Waking Mind]] via the [[Slack-Skinned Head]] in the [[Necrotic Laboratory]] agree to "purge" the mind.  
* At Tadpoling Centre, use the Neural Apparatus to release the inhabitants of the pods.
* At the [[Tadpoling Centre]], use the Neural Apparatus to release the inhabitants of the pods.


'''Camp/Conversation'''
'''Camp/Conversation'''
* Invite [[Halsin]] to your party after the fight with [[Myrkul]].
* Recruit [[Halsin]] to your party after the fight with [[Apostle of Myrkul]].
* Invite [[Jaheira]] to join your party or your camp after the fight with [[Myrkul]].
* Recruit [[Jaheira]] to your party or invite her to your camp after the fight with [[Apostle of Myrkul]].


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