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Surprise (game mechanic): Difference between revisions
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If you really, really want to trigger surprise and don't want to build a high [[Stealth]] character, you can always use [[Invisibility]] to open the fight, weather by using potions, the spell, or items (like [[Shadow of Menzoberranzan]]) and surprise will always trigger. Invisibility from the [[Quasit]] and [[Imp]] pet will also work, but be advised that, if a creature has [[Alert]], they will react to your pet and most likely kill it before you can benefit from surprised. The druid [[Wild Shape: Panther]] will also help, but in the same vein, you will need to make sure your druid survives the retaliation from the creatures with alert. | If you really, really want to trigger surprise and don't want to build a high [[Stealth]] character, you can always use [[Invisibility]] to open the fight, weather by using potions, the spell, or items (like [[Shadow of Menzoberranzan]]) and surprise will always trigger. Invisibility from the [[Quasit]] and [[Imp]] pet will also work, but be advised that, if a creature has [[Alert]], they will react to your pet and most likely kill it before you can benefit from surprised. The druid [[Wild Shape: Panther]] will also help, but in the same vein, you will need to make sure your druid survives the retaliation from the creatures with alert. | ||
Once surprised is trigger, you can start moving up your group, one by one, into the fray. Be wary of vision cones: once a member of your party is within the vision cone of creature, if they fail the [[Stealth]] check, they will be pull into combat. This can be used to your advantage, before entering a vision cone, you can use jump, fly or teleportation ([[Misty Step]] effects) to start combat wherever you want your unit to be. If you avoided detection altogether, you could even cast a spell or attack before being pulled into the initiative order. This will aid you to kill an enemy even before the surprise round is over. Moreover, you can even cut vision of the enemy by using [[Fog Cloud]], [[Darkness]], [[Arrow of Darkness]] and [[Blinded (Condition)]] (from many sources), allowing free passage to reach priority targets. Remember you can stop concentrating in spells whenever you want, so once everyone is in position you can release concentration on Fog and Darkness, and if you avoided | Once surprised is trigger, you can start moving up your group, one by one, into the fray. Be wary of vision cones: once a member of your party is within the vision cone of creature, if they fail the [[Stealth]] check, they will be pull into combat. This can be used to your advantage, before entering a vision cone, you can use jump, fly or teleportation ([[Misty Step]] effects) to start combat wherever you want your unit to be. If you avoided detection altogether, you could even cast a spell or attack before being pulled into the initiative order. This will aid you to kill an enemy even before the surprise round is over. Moreover, you can even cut vision of the enemy by using [[Fog Cloud]], [[Darkness]], [[Arrow of Darkness]] and [[Blinded (Condition)]] (from many sources), allowing free passage to reach priority targets. Remember you can stop concentrating in spells whenever you want, so once everyone is in position you can release concentration on Fog and Darkness, and if you avoided detection, casting it may have even not costed you an action. | ||
== List of Surprise encounters == | == List of Surprise encounters == |