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Arcane Tower: Difference between revisions

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The area is divided roughly into the entry area, each floor of the tower, and the garden outside the bottom floor. Upon initial approach, the doors are shut and the central elevator is disabled, and floors must be accessed through other means.
The area is divided roughly into the entry area, each floor of the tower, and the garden outside the bottom floor. Upon initial approach, the doors are shut and the central elevator is disabled, and floors must be accessed through other means.


The party can use the fungus platforms growing on the southern wall of the tower to jump their way down to the ground floor. It is a good idea to cast [[Feather Fall]] to prevent unnecessary fall damage. Alternatively, Flying or teleporting (via [[Misty Step]]) will also get the party down without issues.  
The party can use the fungus platforms growing on the southern wall of the tower to jump their way down to the ground floor. It is a good idea to cast {{SAI|Feather Fall}} to prevent unnecessary fall damage. Alternatively, Flying or teleporting (via {{SAI|Misty Step}}) will also get the party down without issues.  


==== Ground floor (generator room) ====
==== Ground floor (generator room) ====
To restore power to the tower - which will activate the elevator and deactivate the automated defences - the party will need to bring a [[Sussur Bloom]] to the power generator. Sussur Blooms can be found at the Garden just outside the door, or from the sussur tree in the [[Dread Hollow]].  
To restore power to the tower - which will activate the elevator and deactivate the automated defences - the party will need to bring a {{SmRarityItem|Sussur Bloom}} to the power generator. Sussur Blooms can be found at the Garden just outside the door, or from the sussur tree in the [[Dread Hollow]].  


Interact with the Power Generator to bring up the crafting menu and use it to combine the machine with the Bloom. The tower will come to life, granting 25 experience and an [[inspiration]] point for the [[Guild Artisan]] background. Once the generator is powered, the arcane cannons power down, the arcane braziers become lit, and the elevator can be used to ascend and descend between the floors.
Interact with the Power Generator to bring up the crafting menu and use it to combine the machine with the Bloom. The tower will come to life, granting 25 experience and an [[Inspiration]] point for the [[Guild Artisan]] background. Once the generator is powered, the arcane cannons power down, the arcane braziers become lit, and the elevator can be used to ascend and descend between the floors.


===First floor (greenhouse)===
===First floor (greenhouse)===
This floor can only be accessed by the restored elevator, by flying, or by using the platforms on the exterior fungus on the south side of the tower. This is a level that contains all the mushrooms required for the quest [[Help Omeluum Investigate the Parasite]].
This floor can only be accessed by the restored elevator, by flying, or by using the platforms on the exterior fungus on the south side of the tower. This is a level that contains all the mushrooms required for the quest {{Quest|Help Omeluum Investigate the Parasite}}.


The other notable item on this floor is the [[Threadbare Book]] containing the phrase: ''"How can I trust? How should I know? How can I show myself, my darkest me?"'', which provides an additional option for interacting with [[Bernard]] on the roof.
The other notable item on this floor is the {{SmRarityItem|Threadbare Book}} containing the phrase: ''"How can I trust? How should I know? How can I show myself, my darkest me?"'', which provides an additional option for interacting with {{CharLink|Bernard}} on the roof.


===Second floor (main entrance)===
===Second floor (main entrance)===
The main floor can be accessed directly through the front door of the tower, or via the elevator after it is powered. Opening the Main Door requires succeeding on a {{Ability check|Sleight of Hand|15}}, or it can be broken down - it has {{Cond|Medium Toughness}} and 36 hit points. Alternatively, there is a broken window to the left of the door that can be entered. Opening this door prior to the restoration of power will lead to a confrontation with two Arcane Cannons.
The main floor can be accessed directly through the front door of the tower, or via the elevator after it is powered. Opening the Main Door requires succeeding on a {{Ability check|Sleight of Hand|15}}, or it can be broken down - it has {{Cond|Medium Toughness}} and 36 hit points. Alternatively, there is a broken window to the left of the door that can be entered. Opening this door prior to the restoration of power will lead to a confrontation with two Arcane Cannons.


On the northern balcony is the [[Chest of the Mundane]], which is revealed as magical with a successful [[Arcana]] check. Removing the clutter from the chest, or placing a Sussur Bloom near the chest (or vice versa), will dispel the illusion to reveal some scrolls and [[Mystra's Grace]]. The latter can provide the party an additional casting of [[Feather Fall]] which can help them avoid some damage trying to access the ground floor.
On the northern balcony is the {{SmRarityItem|Chest of the Mundane}}, which is revealed as magical with a successful [[Arcana]] check. Removing the clutter from the chest, or placing a Sussur Bloom near the chest (or vice versa), will dispel the illusion to reveal some scrolls and {{SmRarityItem|Mystra's Grace}}. The latter can provide the party an additional casting of {{SAI|Feather Fall}} which can help them avoid some damage trying to access the ground floor.


The southern balcony doesn't contain any notable items, but lets the party access the exterior fungus platforms to the lower levels.
The southern balcony doesn't contain any notable items, but lets the party access the exterior fungus platforms to the lower levels.
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This floor can only be accessed by the restored elevator or by flying. This floor contains documents that the party should inspect prior to ascending to the fourth floor (roof), in order to have a peaceful interaction with Bernard.  
This floor can only be accessed by the restored elevator or by flying. This floor contains documents that the party should inspect prior to ascending to the fourth floor (roof), in order to have a peaceful interaction with Bernard.  


* [[The Roads to Darkness]] can be found on the desk at the South-Eastern corner at {{coords|-25|-297}}.   
* {{SmRarityItem|The Roads to Darkness}} can be found on the desk at the South-Eastern corner at {{coords|-25|-297}}.   
* The [[Torn-Out Paper]] on the table close to the elevator at {{coords|-35|-286}}.  
* The {{SmRarity|Torn-Out Paper}} on the table close to the elevator at {{coords|-35|-286}}.  


Aside from the books, the magical ring [[Mage's Friend]] can also be looted on this floor in a wooden chest by the bed, at {{coords|-29|-273}}.   
Aside from the books, the magical ring {{SmRarityItem|Mage's Friend}} can also be looted on this floor in a wooden chest by the bed, at {{coords|-29|-273}}.   


The [[Engraved Githyanki Disc]] can be found on top of a bookshelf in the South-Eastern corner {{Coords|-31|-296}} and be read by [[Lae'zel]] to start the quest [[Discover the History of Prince Orpheus]]. If she is not available, it can be read after picking up [[The Careful Art of Tir'su Ciphers]] from the table near the elevator {{Coords|-32|-292}} and using it to read the disc (or after succeeding on a {{Ability check|Intelligence|20}}.
The {{SmRarityItem|Engraved Githyanki Disc}} can be found on top of a bookshelf in the South-Eastern corner {{Coords|-31|-296}} and be read by [[Lae'zel]] to start the quest {{Quest|Discover the History of Prince Orpheus}}. If she is not available, it can be read after picking up {{SmRarityItem|The Careful Art of Tir'su Ciphers}} from the table near the elevator {{Coords|-32|-292}} and using it to read the disc (or after succeeding on a {{Ability check|Intelligence|20}}.


Lastly, there is an interactable button at the north-eastern corner of the tower that appears to do nothing when pressed. To make it work, the party will need to retrieve and equip the [[Dog Collar]] from a grave in [[Dread Hollow]] at {{coords|-41|-212}}, prior to interacting with it. Doing so will reveal that the button served as a food dispenser for Lenore's pet, Myrna, as a piece of [[Raw Steak]] appears. The party can only do this once.
Lastly, there is an interactable button at the north-eastern corner of the tower that appears to do nothing when pressed. To make it work, the party will need to retrieve and equip the {{SmRarityItem|Dog Collar}} from a grave in [[Dread Hollow]] at {{coords|-41|-212}}, prior to interacting with it. Doing so will reveal that the button served as a food dispenser for Lenore's pet, Myrna, as a piece of {{SmRarityItem|Raw Steak}} appears. The party can only do this once.


===The fourth floor (roof)===
===The fourth floor (roof)===
This floor can only be accessed by the restored elevator or by flying. Upon arriving at the floor, a dialogue will trigger with [[Bernard]], who is standing guard by the elevator along with a group of [[Animated Armour]]s.   
This floor can only be accessed by the restored elevator or by flying. Upon arriving at the floor, a dialogue will trigger with {{CharLink|Bernard}}, who is standing guard by the elevator along with a group of [[Animated Armour]]s.   


Bernard speaks strictly in poetry, with the scattered lines found throughout the Arcane Tower serving as various command phrases for him. In the first meeting, if the party has read [[The Roads to Darkness]] and responds with ''"Or art though friend, a rescue from my lonely wake?"'' it prevents Bernard from becoming hostile and attacking. Successfully doing this grants the party 50 Experience points.   
Bernard speaks strictly in poetry, with the scattered lines found throughout the Arcane Tower serving as various command phrases for him. In the first meeting, if the party has read The Roads to Darkness and responds with ''"Or art though friend, a rescue from my lonely wake?"'' it prevents Bernard from becoming hostile and attacking. Successfully doing this grants the party 50 Experience points.   


Afterwards, the party will have several options/commands they can use with Bernard, depending on what they've read (see [[#Bernard's commands]]).
Afterwards, the party will have several options/commands they can use with Bernard, depending on what they've read (see [[#Bernard's commands]]).


The [[Guiding Light]] ring can be obtained by reciting ''"How can I trust? How will I ever know? / How can I show myself, my darkest me?"'' from the Threadbare Book on the first floor, or by destroying Bernard in combat. It cannot be pick-pocketed. Destroying Bernard (or commanding them to drop their weapon) will also grant the party the [[Light of Creation]].  
The {{SmRarityItem|Guiding Light}} ring can be obtained by reciting ''"How can I trust? How will I ever know? / How can I show myself, my darkest me?"'' from the Threadbare Book on the first floor, or by destroying Bernard in combat. It cannot be pick-pocketed. Destroying Bernard (or commanding them to drop their weapon) will also grant the party the {{SmRarityItem|Light of Creation}}.  


There is also a Lever next to a bookshelf on this roof, that can be noticed with a {{Ability check|Perception|18}}. This is an alternate way to open the wall in the first floor that leads to the basement.  
There is also a Lever next to a bookshelf on this roof, that can be noticed with a {{Ability check|Perception|18}}. This is an alternate way to open the wall in the first floor that leads to the basement.  


Lastly, there is the [[Stool of Hill Giant Strength]] in the northeastern corner, behind the Animated Armour, that party members can sit on and notice its magical effect. If they break the stool and pass the subsequent perception check, they can obtain the [[Club of Hill Giant Strength]].
Lastly, there is the {{SmRarityItem|Stool of Hill Giant Strength}} in the northeastern corner, behind the Animated Armour, that party members can sit on and notice its magical effect. If they break the stool and pass the subsequent perception check, they can obtain the {{SmRarityItem|Club of Hill Giant Strength}}.


=== The basement (secret room) ===
=== The basement (secret room) ===
[[File:Flying Secret.jpg|thumb|Flying down to the secret basement room. ]]
[[File:Flying Secret.jpg|thumb|Flying down to the secret basement room. ]]
There are several ways to access the basement: Using the '''elevator''' with the {{SmallIcon|Guiding Light Icon.png}} [[Guiding Light]] ring equipped (an additional "Basement" button will appear at the controls), by '''flying''' or using [[Misty Step]] through a gap from the 1st level, by using [[Mage Hand]] to activate a lever under the staircase, by using a bow to activate the lever under the staircase through the staircase, or by activating the lever on the 4th floor hidden next to a bookshelf.  
There are several ways to access the basement: Using the '''elevator''' with the Guiding Light ring equipped (an additional "Basement" button will appear at the controls), by '''flying''' or using {{SAI|Misty Step}} through a gap from the 1st level, by using {{SAI|Mage Hand}} to activate a lever under the staircase, by using a bow to activate the lever under the staircase through the staircase, or by activating the lever on the 4th floor hidden next to a bookshelf.  


In the basement, aside from more [[Tongue of Madness]] and [[Timmask Spores]], the party can also find the [[Staff of Arcane Blessing]] leaning against a table, [[The Sparkswall]] in a gilded chest, and an assortment of scrolls in the chest and various rows of books.
In the basement, aside from more {{SmRarityItem|Tongue of Madness}} and {{SmRarityItem|Timmask Spores (Ingredient)|Timmask Spores}}, the party can also find the {{SmRarityItem|Staff of Arcane Blessing}} leaning against a table, {{SmRarityItem|The Sparkswall}} in a gilded chest, and an assortment of scrolls in the chest and various rows of books.


===Layout===
===Layout===
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