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Raid the Emerald Grove: Difference between revisions
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== Walkthrough == | == Walkthrough == | ||
Raid the Emerald Grove can be started either by talking to Minthara in the Shattered Sanctum alone, or by completing | Raid the Emerald Grove can be started either by talking to Minthara in the Shattered Sanctum alone, or by completing {{Quest|Save the Goblin Sazza}} and accompanying Sazza to inform Minthara about the Grove. Once the goblin forces are aware of the Grove's location, they mobilize to raid it. Minthara bids the party to go back to the Grove and infiltrate it from within. The raid occurs after the next Long Rest. | ||
Once back at the Grove, the Druids and Tieflings have moved in response to the goblin's movements. The druids lock themselves into the Inner Sanctum and refuse to shelter any outlanders. | Once back at the Grove, the Druids and Tieflings have moved in response to the goblin's movements. The druids lock themselves into the Inner Sanctum and refuse to shelter any outlanders. {{CharLink|Rikka}} is gathering the tiefling children, starting {{Quest|Find Doni}} if the party is willing to help her. | ||
To start the raid, speak to | To start the raid, speak to {{CharLink|Zevlor}} on the ramparts at {{Coords|192|446}} There is an option to tell him the party betrayed the tieflings, starting the battle early, or speak to him further for more information on his strategy. If Zevlor believes the party is on his side, he instructs them to sound the war horn once they are ready to start the raid. The goblins appear, as well as Minthara. Minthara orders the party to open the gate. This leads to two choices: | ||
* Obey and open the gate. | * Obey and open the gate. | ||
* No. This grove is under my protection. | * No. This grove is under my protection. | ||
If the party obeys, Minthara and the Goblin raiders will become allies while the tieflings and Wyll (if present) will become enemies. The new group will begin moving through the grove in sections clearing out all that remain. Return to Minthara after the battle and she tells the party she'll meet them at camp. Go to camp, and Minthara congratulates the party and rewards them with a gift from the Absolute - a True Soul tadpole. After the night ends, Minthara tells the party they must go to [[Moonrise Towers]] to find their place in the Absolute's Grand Design. She provides a | If the party obeys, Minthara and the Goblin raiders will become allies while the tieflings and Wyll (if present) will become enemies. The new group will begin moving through the grove in sections clearing out all that remain. Return to Minthara after the battle and she tells the party she'll meet them at camp. Go to camp, and Minthara congratulates the party and rewards them with a gift from the Absolute - a True Soul tadpole. After the night ends, Minthara tells the party they must go to [[Moonrise Towers]] to find their place in the Absolute's Grand Design. She provides a {{SmRarityItem|Spider's Lyre}} and explains that a servant of hers can lead the party through the [[Shadow-Cursed Lands]] where the Tower is located. (This instrument can also be stolen from her to that end via pickpocket, which currently results in a ''second'' one being generated should she later be recruited as a companion) Then, she leaves, stating she is gathering the troops to meet the party at Moonrise. This starts [[Travel to Moonrise Towers]]. | ||
Protecting the grove, has the tieflings act as allies. The surviving tieflings speak to the party and thank them for their help, then celebrate at camp. If | Protecting the grove, has the tieflings act as allies. The surviving tieflings speak to the party and thank them for their help, then celebrate at camp. If {{CharLink|Halsin}} is alive, he appears to congratulate the party and explains the strange movements occurring at Moonrise Towers. He tells the party the best shot at curing their tadpoles is going there, and offers to go with them. | ||
== Quest Rewards == | == Quest Rewards == |