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== Walkthrough ==
== Walkthrough ==
=== Meeting Isobel ===
=== Meeting Isobel ===
After arriving at the Last Light Inn and gaining [[Jaheira|Jaheira's]] trust, the party can ask Jaheira how to get past the shadow curse as part of [[Seek Protection from the Shadow Curse]]. Jaheira refers the party to the Selûnite cleric Isobel - the woman behind the Last Light Inn's special protection. Climb the stairs south of Jaheira's table, then go to the only room on the upper floor, to the north. Isobel is inside on the balcony, reinforcing the Inn's barrier with the power of the moon.
After arriving at the Last Light Inn and gaining {{CharLink|Jaheira|Jaheira's}} trust, the party can ask Jaheira how to get past the shadow curse as part of {{Quest|Seek Protection from the Shadow Curse}}. Jaheira refers the party to {{CharLink|Isobel}}, a Cleric of {{CharLink|Selûne}} - the woman responsible the Last Light Inn's special protection. Isobel can be found in the only room on the upper floor, where she is inside on the balcony, reinforcing the Inn's barrier with the power of the moon.


Isobel instantly recognizes the party as the [[True Soul|True Souls]] with free will and provides them with a Blessing of Selûne. She explains that the blessing provides resistance to the lesser aspects of the curse, but is not enough to stave off the deepest parts of it. If the party betrayed [[Kar'niss]] during [[Follow the Convoy]] and gave the [[Moonlantern]] to the Harpers, Isobel gives the lantern to the party. Otherwise, she simply mentions that the Harpers are working to learn how the cultists are surviving the shadow curse.
Isobel instantly recognizes the party as the [[True Soul|True Souls]] with free will and provides them with a Blessing of Selûne. She explains that the blessing provides resistance to the lesser aspects of the curse, but is not enough to stave off the deepest parts of it. If the party betrayed {{CharLink|Kar'niss}} during {{Quest|Follow the Convoy}} and gave the {{SmRarityItem|Moonlantern}} to the Harpers, Isobel gives the lantern back to the party. Otherwise, she mentions that the Harpers work on learning how the cultists are surviving the shadow curse.


If the party went to Moonrise Towers first during Follow the Convoy, the party can receive a mission from Disciple Z'rell after completing [[Find Ketheric Thorm's Relic]] and helping [[Balthazar]] capture the [[Nightsong]]. Z'rell congratulates the party for competing the mission but explains that there's one more task before she can grant an audience with [[Ketheric Thorm]]. Thorm seeks the safe return of his daughter, Isobel, and has sent a spy, [[Marcus]], to the Last Light Inn to acquire her. Z'rell orders the party to aid the spy in capturing Isobel. After arriving at the Inn, the party encounters Jaheira as normal and proceeds upstairs to speak to Isobel.
If the party went to Moonrise Towers first during Follow the Convoy, the party can receive a mission from Disciple {{CharLink|Z'rell}} after completing {{Quest|Find Ketheric Thorm's Relic}} and helping {{CharLink|Balthazar}} capture the {{CharLink|Aylin|Nightsong}}. Z'rell congratulates the party for competing the mission but explains that there's one more task before she can grant an audience with {{CharLink|Ketheric Thorm}}. Thorm seeks the safe return of his daughter, Isobel, and has sent a spy, {{CharLink|Marcus}}, to the Last Light Inn to acquire her. Z'rell orders the party to aid the spy in capturing Isobel. After arriving at the Inn, the party encounters Jaheira as normal and proceeds upstairs to speak to Isobel.


After wrapping up with Isobel, she hears something strange. Suddenly, a Flaming Fist named Marcus flies down to the balcony. Marcus telepathically reveals that he was sent to capture Isobel alive. The party can use a Wisdom check (DC 6) to probe further into his mind, revealing the task is of great importance to Thorm. The party can also tell him no, or say they'll help him. Isobel asks what's going on, and the party has an option to reveal Marcus' plan or state their intention to aid him.
After wrapping up with Isobel, she hears something strange. Suddenly, a Flaming Fist named Marcus flies down to the balcony. Marcus telepathically reveals that he was sent to capture Isobel alive. The party can use a Wisdom check (DC 6) to probe further into his mind, revealing the task is of great importance to Thorm. The party can also tell him no, or say they'll help him. Isobel asks what's going on, and the party has an option to reveal Marcus' plan or state their intention to aid him.
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=== Meeting Marcus Early ===
=== Meeting Marcus Early ===
[[File:Marcus Kidnapping Quest.jpg|thumb|Marcus attempts to ambush Isobel.]]
[[File:Marcus Kidnapping Quest.jpg|thumb|Marcus attempts to ambush Isobel.]]
If the tieflings were not saved during [[Save the Refugees]], either by raiding the [[Druid Grove]] or ignoring the quest, the events play out slightly differently. When Jaheira confronts the party at the Inn's entrance, Marcus comes forth to vouch for them. He uses his telepathic powers to tell the party to follow his lead, revealing himself to be a True Soul spy. After the confrontation, Marcus can be spoken to in Isobel's room upstairs, where he explains that he was sent on a mission to kidnap the cleric. The party can either attack him or go down and report it to Jaheira with a high enough Persuasion or Deception roll. If Jaheira is convinced of his betrayal, she tells the party to go to Isobel to protect her while she gathers her most trusted Harpers. However, the choice to fight Marcus or aid him is still the same.
If the tieflings were not saved during {{Quest|Save the Refugees}}, either by raiding the [[Druid Grove]] or ignoring the quest, the events play out slightly differently. When Jaheira confronts the party at the Inn's entrance, Marcus comes forth to vouch for them. He uses his telepathic powers to tell the party to follow his lead, revealing himself to be a True Soul spy. After the confrontation, Marcus can be spoken to in Isobel's room upstairs, where he explains that he was sent on a mission to kidnap the cleric. The party can either attack him or go down and report it to Jaheira with a high enough Persuasion or Deception roll. If Jaheira is convinced of his betrayal, she tells the party to go to Isobel to protect her while she gathers her most trusted Harpers. However, the choice to fight Marcus or aid him is still the same.


=== Battle at the Inn ===
=== Battle at the Inn ===
Regardless of who the party sides with, Marcus prepares for battle and summons his minions. If the party sides with Isobel, then they face Flaming Fist Marcus and six [[Winged Horror|Winged Horrors]]. If the party sides with Marcus, then they face Isobel, Jaheira, Harper [[Bor]], Harper [[Essius]], Harper [[Naysa]], Harper [[Mijah]], [[Rolan]] (if alive and present), and [[Cerys]] (if alive). The party does not need to fight anyone beyond Isobel, where the goal is to knock her out with non-lethal attacks.
Regardless of who the party sides with, Marcus prepares for battle and summons his minions.  
* If the party sides with Isobel, then they face Flaming Fist Marcus and six [[Winged Horror|Winged Horrors]].  
* If the party sides with Marcus, then they face Isobel, Jaheira, Harper {{CharLink|Bor}}, Harper {{CharLink|Essius}}, Harper {{CharLink|Naysa}}, Harper {{CharLink|Mijah}}, {{CharLink|Rolan}} (if alive and present), and {{CharLink|Cerys}} (if alive). The party does not need to fight anyone beyond Isobel, where the goal is to knock her out with non-lethal attacks.


=== The Fallen Inn ===
=== The Fallen Inn ===
If Isobel is captured or killed, the Inn falls. Everyone besides the party and Jaheira, who are protected by Selune's blessing, are either killed immediately or transformed by the shadow curse. The party faces a massive battle against the shadow cursed residents: Harper [[Karrow]], Harper [[Terradissia]], Harper [[Antony]], Harper [[Chenti]], Harper [[Lassandra]], Harper [[Branthos]], Harper [[Elindale]], Harper [[Callie]], Fist [[Ulthred]], Harper [[Darragh]], Harper [[Donner]], Harper [[Elifer]], Harper [[Skywin]], Harper [[Teebs]], Harper [[Essius]], Harper [[Tumeril]], Harper [[Meygan]], Quartermaster [[Talli]], Harper [[Hangfar]], Harper [[Manus]], Harper [[Lymn]], and [[Dammon]] (if alive).
If Isobel is captured or killed, the Inn falls. Everyone besides the party and Jaheira, who are protected by Selune's blessing, are either killed immediately or transformed by the shadow curse. The party faces a massive battle against the shadow cursed residents: Harper {{CharLink|Karrow}}, Harper {{CharLink|Terradissia}}, Harper {{CharLink|Antony}}, Harper {{CharLink|Chenti}}, Harper {{CharLink|Lassandra}}, Harper {{CharLink|Branthos}}, Harper {{CharLink|Elindale}}, Harper {{CharLink|Callie}}, Fist {{CharLink|Ulthred}}, Harper {{CharLink|Darragh}}, Harper {{CharLink|Donner}}, Harper {{CharLink|Elifer}}, Harper {{CharLink|Skywin}}, Harper {{CharLink|Teebs}}, Harper {{CharLink|Essius}}, Harper {{CharLink|Tumeril}}, Harper {{CharLink|Meygan}}, Quartermaster {{CharLink|Talli}}, Harper {{CharLink|Hangfar}}, Harper {{CharLink|Manus}}, Harper {{CharLink|Lymn}}, and {{CharLink|Dammon}} (if alive).


Additionally, [[Shadow Creeper|Shadow Creepers]] pop up to join the undead, eventually joined by a [[Giant Shadow Creeper]].
Additionally, [[Shadow Creeper|Shadow Creepers]] pop up to join the undead, eventually joined by a [[Giant Shadow Creeper]].
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