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Confront the Elder Brain: Difference between revisions

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==== Courtyard ====
==== Courtyard ====


Upon approaching the courtyard, the party will come across [[Watchman Gyordi|Watchmen Gyordi]], [[Watchman Goodge|Goodge]], [[Watchman Fry|Fry]], and [[Watchman Ebber|Ebber]] running away. A passive {{Ability check|Insight|20}} followed by a dialogue option with a {{Ability check|Persuasion, Intimidation, Deception, Strength|20}} will convince them to stand and fight, joining you as allies for the courtyard battle only. On Explorer and Balanced difficulty only, there is also a single-use restoration pod that gives the benefits of a Long Rest.
Upon approaching the courtyard, the party will come across the Watchmen {{CharLink|Watchman Gyordi|Gyordi}}, {{CharLink|Watchman Goodge|Goodge}}, {{CharLink|Watchman Fry|Fry}}, and {{CharLink|Watchman Ebber|Ebber}} running away. A passive {{Ability check|Insight|20}} followed by a dialogue option with a {{Ability check|Persuasion, Intimidation, Deception, Strength|20}} will convince them to stand and fight, joining you as allies for the courtyard battle only. On Explorer and Balanced difficulty only, there is also a single-use restoration pod that gives the benefits of a Long Rest.


Entering the courtyard leads to an all-out battle against various Absolutist cultists, [[Goblin]]s, [[Mind flayers]], [[Illithid Arcanist]]s, [[Winged Horror]]s, [[Intellect Devourer]]s, an [[Ogre]], and a [[Spectator]].
Entering the courtyard leads to an all-out battle against various Absolutist cultists, [[Goblin]]s, [[Mind flayers]], [[Illithid Arcanist]]s, [[Winged Horror]]s, [[Intellect Devourer]]s, an [[Ogre]], and a [[Spectator]].
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