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Gandrel: Difference between revisions
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→Tactics
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=== Tactics=== | === Tactics=== | ||
Despite fighting alone, Gandrel is a capable combatant thanks to his high [[Strength]], [[Dexterity]], [[Hit Points]], and his ability to use an | Despite fighting alone, Gandrel is a capable combatant thanks to his high [[Strength]], [[Dexterity]], [[Hit Points]], and his ability to use an {{SAI|Extra Attack}}. He can also use any arrows in his inventory to hit party members who are bunched up. These become even more effective when he is low on health, as he will deal constant [[Critical Hit]]s through his {{SAI|Scar of Fury}} passive. He can also use a variety of ranger spells, which can often apply negative conditions or deal AoE damage. | ||
Beyond killing him through a cutscene, it is best to take this monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly | Beyond killing him through a cutscene, it is best to take this monster hunter by surprise. Since he relies on ranged attacks, keeping him constantly {{cond|Threatened|threatened}} will lower his attacks' chances to hit; though at lower levels he will likely land attacks anyway. If Astarion is in the party, Gandrel will focus attacks on him above everyone else, making Astarion a guaranteed distraction. Although a formidable foe, {{cond|Ensnared|ensnaring}} him, or knocking him {{cond|Prone|prone}} are effective ways to limit his mobility and keep him in melee range. Buying up all his arrows and potions beforehand, will prevent him from using them against you. | ||
=== Notable loot === | === Notable loot === |