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205 bytes added ,  29 July
Added link to the very useful Falling damage page
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(Added link to the very useful Falling damage page)
 
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| range ft = 15
| range ft = 15
| common = yes
| common = yes
| notes = * '''Jump''' has a base range of {{Range|m=4.5|ft=15}} and is increased by {{distance|m=1}} for 2 points of [[Strength]] above 10.
| notes = * '''Jump''' has a base range of {{dist|m=4.5}} and is increased by {{dist|m=1}} for 2 points of [[Strength]] above 10.
* The [[Encumbered (Condition)|Encumbered]] condition causes jump distance to be halved.
* The range can also be increased by a variety of class features, spells, and items:
* The range can also be increased by a variety of class features, spells, and items:
:{{{!}} class="wikitable"
:{{{!}} class="wikitable"
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{{!}}-
{{!}}-
{{!}} {{RarityItem|Monster Slayer Glaive}}
{{!}} {{RarityItem|Monster Slayer Glaive}}
{{!}}-
{{!}} {{Cond|Encumbered}}
{{!}} -50%
{{!}}}
{{!}}}
* Jumping can cause falling damage from heights of greater than {{dist|m=4}}. Refer to [[Falling damage]] for details of how this damage is determined.
* Jumping from a height of around {{dist|m=8}} or higher will cause you to fall {{Cond|Prone}} upon landing.
}}
}}

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