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Difficult Terrain (Condition): Difference between revisions

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| effects =
| effects =
* [[Movement Speed]] halved
* [[Movement Speed]] halved
| status groups = SG_Surface, SG_DifficultTerrain
| notes =  
| notes =  
* Movement speed isn't actually halved, instead the movement speed cost is doubled when in difficult terrain. A creature must spend {{Distance|m=2|ft=6}} of movement to move {{Distance|m=1|ft=3}} through an area of '''difficult terrain'''.
* Movement speed isn't actually halved, instead the movement speed cost is doubled when in difficult terrain. A creature must spend {{Distance|m=2|ft=6}} of movement to move {{Distance|m=1|ft=3}} through an area of '''difficult terrain'''.

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