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Sneak Attack (Melee): Difference between revisions
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m
Sneak attack stop scaling at lvl 9
(Added note on Sneak Attack turn/round rules after testing.) |
m (Sneak attack stop scaling at lvl 9) |
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== At Higher Levels == | == At Higher Levels == | ||
For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage. For example: | For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage, up to 5d6 at Level 9. For example: | ||
*{{DamageText|2d6|Physical}} at [[Rogue]] Level 3 | *{{DamageText|2d6|Physical}} at [[Rogue]] Level 3 | ||
*{{DamageText|3d6|Physical}} at [[Rogue]] Level 5 | *{{DamageText|3d6|Physical}} at [[Rogue]] Level 5 |