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Sneak Attack (Melee): Difference between revisions

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m
Sneak attack stop scaling at lvl 9
(Added note on Sneak Attack turn/round rules after testing.)
m (Sneak attack stop scaling at lvl 9)
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== At Higher Levels ==
== At Higher Levels ==


For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage. For example:
For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage, up to 5d6 at Level 9. For example:
*{{DamageText|2d6|Physical}} at [[Rogue]] Level 3
*{{DamageText|2d6|Physical}} at [[Rogue]] Level 3
*{{DamageText|3d6|Physical}} at [[Rogue]] Level 5
*{{DamageText|3d6|Physical}} at [[Rogue]] Level 5
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