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Rage: Wild Magic: Difference between revisions
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(Tested - it gives rage not frenzy) |
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{{ActionPage | |||
| type = classaction | | type = classaction | ||
| summary = '''Rage: Wild Magic''' is a | | summary = '''Rage: Wild Magic''' is a {{Class|Wild Magic Barbarian}} Bonus Action. When you {{SAI|Rage}}, it causes a random magical effect to happen. | ||
| description = Enter a | | description = Enter a {{Cond|Rage}} that releases all the magic roiling inside you, causing a random magical effect. | ||
| image = | | extra description = Gain [[Resistance]] to physical damage, and {{Advantage}} on Strength [[Ability Check]]s and [[Saving Throw|saves]]. | ||
| cost = rage | | warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} | ||
| image = Rage Wild Magic.webp | |||
| cost = bonus, rage | |||
| concentration = | | concentration = | ||
| damage = | | damage = | ||
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{{:Wild Magic table (Barbarian)}} | {{:Wild Magic table (Barbarian)}} | ||
''Only available in combat'' | ''Only available in combat'' | ||
| | | higher levels = At level 9, the bonus damage to attacks increases to '''+3'''. | ||
| condition = Rage | | condition = Rage | ||
| condition duration = 10 | | condition duration = 10 | ||
| condition2 = Rage Impeded | |||
| condition2 duration = Permanent | |||
| class learns at level 3 = Wild Magic Barbarian | | class learns at level 3 = Wild Magic Barbarian | ||
| notes = | | notes = | ||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} |