Azer Warhammer
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Hits with this weapon deal an additional 1d6Fire damage.
Flecks of volcanic glass gleam darkly from the head of this warhammer - obsidian eyes regarding the world with the narrow, spite-inflamed convictions of its azer wielder.
Properties
- One-handed damage
- 1d8 (1~8) + Strength modifier Bludgeoning damage
- Two-handed damage
- 1d10 (1~10) + Strength modifier Bludgeoning damage
- Details
- Warhammers
- Rarity: Common
- Enchantment: None
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: gp
-
UID
WPN_HUM_Azer_Warhammer_AUUID
22baa548-56a4-494c-a9d0-4880d6f1da91
Weapon actions
If you have proficiency, equip in main hand to gain:
-
- Backbreaker ()
- Put extra force behind your strike to possibly knock your enemy Prone.
-
- Concussive Smash ()
- Hit an enemy with all your might to deal damage and possibly Daze them.
-
- Weakening Strike ()
- Target an enemy's hands with a non-lethal attack and possibly inflict Weak Grip.
Special weapon actions
This weapon also grants the following:
-
- Overheat ()
- Release a fraction of your inner fire. All nearby creatures take damage and start Burning Fiercely
Where to find
- Found by summoning from . Removed by getting the arrested and then removing the weapon from the equipment chest found in the jail.