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{{SpellPage
{{SpellPage
| name = Warden of Vitality
| name = Warden of Vitality
| image = Warden of Vitality.webp
| image = Warden of Vitality Icon.png
| level = 3
| level = 3
| school = Evocation
| school = Evocation
| ritual =
| classes =  
| classes = Paladin
| races =  
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| summary = Create a healing aura that you can activate each turn.
| class learns at level 10 = Bard:via [[Magical Secrets]]
| description = While this aura lasts, you can cast Restore Vitality as a bonus action to heal yourself or nearby allies.
| class learns at level 9 = Paladin
| action type = action
| races =
| damage = 2d6
| race learns at level 1 =
| damage type = Healing
| race learns at level 2 =
| summary = This spell allows spellcasters to heal allies repeatedly with {{SAI|Restore Vitality}} using only Bonus Actions for 10 turns.
| description = While this aura lasts, you can cast '''{{SAI|Restore Vitality}}''' as a {{action|bonus}} to heal yourself or nearby allies by {{DamageText|2d6|Healing}}.
| cost = action, spell3
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| range = self
| range = self
| range m =  
| range m = 9
| range ft =  
| range ft = 30
| aoe =
| area duration = 10
| aoe m =
| aoe ft =
| condition = Warden of Vitality (Aura)
| condition duration = 10
| condition save =
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| notes =
* This spell has been renamed from '''Aura of Vitality''', which is its name in the tabletop version.
| video =
}}
}}
[[Category:Recastable spells]]
[[Category:Sources of healing]]
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