29 July 2024
27 April 2024
14 November 2023
13 November 2023
Changed “Wild Magic” link to refer to Barbarian subclass feature instead of Sorcerer
m−13
Corrected class requirements. Wild magic surge effects are only gained once subclass is assigned at level 3, not level 1
m
30 September 2023
no edit summary
+10
Created page with "{{ActionPage | summary = '''Wild Magic: Weapon Infusion''' is a Wild Magic effect of the {{Class|Wild Magic}}. | description = Magic infuses your weapon. It deals an additional {{DamageText|1d6|Force}} damage and gains the {{Light}} and {{Thrown}} properties. If thrown, it reappears in your hand at the end of your turn. | image = Wild Magic Weapon Infusion.webp | condition = Wild Magic: Weapon Infusion | condition duration = 10 | class..."
+550