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Experience: Difference between revisions

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m
"categories of reward" -> "reward categories" + use numbered lists to enumerate the rule variables
(→‎Completing quests and steps of quests: add the section and the 12 categories of rewards)
m ("categories of reward" -> "reward categories" + use numbered lists to enumerate the rule variables)
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=== Defeating enemies ===
=== Defeating enemies ===


The amount of experience obtained by defeating an enemy is determined by the enemy level (see below for an exception) and its category of reward.
The amount of experience obtained by defeating an enemy is determined by:
# the enemy level (see below for an exception)
# the reward category assigned to the enemy


There are 7 categories of reward, which are assigned internally by the game and are not visible anywhere in the user interface. From less to most rewarding:
There are 7 reward categories, which are assigned internally by the game and are not visible anywhere in the user interface. From less to most rewarding:
* Zero
* Zero
* Civilian
* Civilian
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Examining an enemy doesn't provide its category of reward, preventing the player to determine the precise amount of experience it will reward. However, the player can approximate it using the enemy level, visible in the Examine window or while hovering the enemy. The level of the areas is not provided in the user interface.
Examining an enemy doesn't provide its category of reward, preventing the player to determine the precise amount of experience it will reward. However, the player can approximate it using the enemy level, visible in the Examine window or while hovering the enemy. The level of the areas is not provided in the user interface.


The experience granted by each level and each categories of reward is described in the following table:
The experience granted by each level and each reward category is described in the following table:


{| class="wikitable"
{| class="wikitable"
!
!
! colspan="7" | Categories of reward
! colspan="7" | Reward categories
|-
|-
!Level
!Level
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=== Discovering new locations ===
=== Discovering new locations ===


The amount of experience obtained by discovering new locations (internally referenced as "Exploration Reward") is determined by the area level (see below for an exception) and its category of reward.
The amount of experience obtained by discovering new locations (internally referenced as "Exploration Reward") is determined by:
# the area level (see below for an exception)
# the reward category assigned to the area


There are 4 categories of reward, which are assigned internally by the game and are not visible anywhere in the user interface. From less to most rewarding:
There are 4 reward categories, which are assigned internally by the game and are not visible anywhere in the user interface. From less to most rewarding:
* Small
* Small
* Medium
* Medium
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If the level of the area is lower than the level of the player's main character, then the game uses the level of the main character instead of the level of the area to choose the reward. For example, when discovering [[Crèche Y'llek]], which is a level 5 "Big" area, if the main character is level 5, it will grant 240 experience; if the main character is level 6, it will grant 280 experience; and if the main character is level 7, it will grant 300 experience.
If the level of the area is lower than the level of the player's main character, then the game uses the level of the main character instead of the level of the area to choose the reward. For example, when discovering [[Crèche Y'llek]], which is a level 5 "Big" area, if the main character is level 5, it will grant 240 experience; if the main character is level 6, it will grant 280 experience; and if the main character is level 7, it will grant 300 experience.


The experience granted by each level and each categories of reward is described in the following table:
The experience granted by each level and each reward category is described in the following table:


{| class="wikitable"
{| class="wikitable"
!
!
! colspan="4" | Categories of reward
! colspan="4" | Reward categories
|-
|-
!Level
!Level
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=== Completing quests and steps of quests ===
=== Completing quests and steps of quests ===


The amount of experience obtained by completing quests and their steps is determined by the level of the area that triggers the completion and the category of reward assigned to the step.
The amount of experience obtained by completing quests and their steps is determined by:
# the level of the area that triggers the completion
# the reward category assigned to the quest step


There are 11 categories of reward, which are assigned internally by the game and are not visible anywhere in the user interface. From less to most rewarding:
There are 11 reward categories, which are assigned internally by the game and are not visible anywhere in the user interface. From less to most rewarding:
* CombatCloseBooster
* CombatCloseBooster
* CombatCloseMajor
* CombatCloseMajor

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